|  | @@ -122,7 +122,10 @@ namespace GFGGame
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				|  |  |              var preChapterCfg = StoryChapterCfgArray.Instance.GetCfg(preChapterId);
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				|  |  |              if (preChapterCfg != null)
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				|  |  |              {
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				|  |  | -                return InstanceZonesDataManager.CheckChapterPass(preChapterCfg.type, preChapterCfg.subType, preChapterCfg.id, preChapterCfg.levelCount);
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				|  |  | +                if(!InstanceZonesDataManager.CheckChapterPass(preChapterCfg.type, preChapterCfg.subType, preChapterCfg.id, preChapterCfg.levelCount))
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				|  |  | +                {
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				|  |  | +                    return false;
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				|  |  | +                }
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				|  |  |              }
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				|  |  |              //前置关卡
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				|  |  |              return CheckNeedChapterPass(chapterId, out var needChapterId);
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