| 
					
				 | 
			
			
				@@ -54,7 +54,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             base.OnShown(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            timeIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            timeIndex = 3; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             GetRoleContainerInfos(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Add(1, 3, UpdateTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -108,7 +108,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateTime(object param) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             timeIndex -= 1; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            _ui.m_txtCountdown.text = "将在" + timeIndex + "s后进入下一阶段"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_txtCountdown.text = string.Format("将在{0}s后进入下一阶段", timeIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (timeIndex <= 0) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 openNextView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 Timers.inst.Remove(UpdateTime); 
			 |