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@@ -41,7 +41,7 @@ namespace GFGGame
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for (int i = 0; i < roleData.itemList.Count; i++)
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{
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- score += ArenaDataManager.Instance.GetItemAdditionScore(roleData.itemList[i], roleData.scoreType, roleData.tags);
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+ score += ItemDataManager.GetItemAdditionScore(roleData.itemList[i], roleData.scoreType, roleData.tags);
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}
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if (InstanceZonesDataManager.FightScene == ConstInstanceZonesType.Arena)
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{
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@@ -187,7 +187,7 @@ namespace GFGGame
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_roleData.itemScoreDic.Clear();
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for (int i = 0; i < _roleData.itemList.Count; i++)
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{
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- int score = ArenaDataManager.Instance.GetItemAdditionScore(_roleData.itemList[i], _roleData.scoreType);
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+ int score = ItemDataManager.GetItemAdditionScore(_roleData.itemList[i], _roleData.scoreType);
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_roleData.itemScoreList.Add(score);
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_roleData.itemScoreDic[_roleData.itemList[i]] = score;
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}
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@@ -198,7 +198,7 @@ namespace GFGGame
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float itemSum = 0;
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for (int i = 0; i < itemList.Count; i++)
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{
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- itemSum += ArenaDataManager.Instance.GetItemAdditionScore(itemList[i], scoreType);
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+ itemSum += ItemDataManager.GetItemAdditionScore(itemList[i], scoreType);
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}
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return itemSum;
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}
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