浏览代码

utf8乱码文字修改

huangxiaoyue 1 年之前
父节点
当前提交
776fc54122

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/ActivityAfternoonTea/ActivitySyntheticView.cs

@@ -100,7 +100,7 @@ namespace GFGGame
             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(5005);
             long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
             string strTime = TimeUtil.FormattingTimeTo_DDHHmm(time);
-            _ui.m_txtTime.text = "สฃำเ:" + strTime;
+            _ui.m_txtTime.text = "剩余:" + strTime;
         }
         
         private void RenderListSyntheticItem(int index, GObject obj)

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/Card/CardView.cs

@@ -44,7 +44,7 @@ namespace GFGGame
             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gxhd_bjbj");
 
         }
-        /*******************************************************¼àÌýº¯Êý**************************************************/
+        /*******************************************************监听函数**************************************************/
         private void OnClickBtnBack()
         {
             ViewManager.GoBackFrom(typeof(CardView).FullName);
@@ -53,7 +53,7 @@ namespace GFGGame
         }
         private void OnClickLoaStory(int roleId)
         {
-            PromptController.Instance.ShowFloatTextPrompt("ÔÝ먦·Å" + roleId);
+            PromptController.Instance.ShowFloatTextPrompt("暂未开放" + roleId);
         }
         private void OnClickLoaDetail()
         {

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryLookBackView.cs

@@ -163,7 +163,7 @@ namespace GFGGame
             {
                 roleName = RoleDataManager.roleName;
             }
-            //»Ø¹Ë
+            //回顾
             if (!string.IsNullOrEmpty(roleName))
             {
                 _dialogListLookBack.Add("[color=#FDA2B1]" + roleName + "[/color]");

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Task/TaskAchieveView.cs

@@ -43,7 +43,7 @@ namespace GFGGame
         {
             int subIndex = (int)(context.sender as GObject).data;
             if (subIndex > 3)
-                PromptController.Instance.ShowFloatTextPrompt("ÔÝ먦Æô");
+                PromptController.Instance.ShowFloatTextPrompt("暂未开启");
             else
                 ViewManager.Show<TaskAchieveDetailView>(subIndex);
         }