@@ -14,8 +14,6 @@ namespace GFGGame.HotUpdate
//ET
try
{
- Screen.sleepTimeout = SleepTimeout.NeverSleep;
-
HotUpdateProxy.Instance.update = Game.Update;
HotUpdateProxy.Instance.lateUpdate = Game.LateUpdate;
HotUpdateProxy.Instance.onApplicationQuit = Game.Close;
@@ -7,6 +7,7 @@ public class GameLauncher : MonoBehaviour
private void Awake()
+ Screen.sleepTimeout = SleepTimeout.NeverSleep;
Application.runInBackground = true;
System.AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
@@ -145,7 +145,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
- bundleVersion: 1.1
+ bundleVersion: 1.2
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0