Jelajahi Sumber

删除无用变量

zhaoyang 3 tahun lalu
induk
melakukan
7c2626e9a7

+ 0 - 1
GameClient/Assets/Game/HotUpdate/Views/DressUp/PhotographView.cs

@@ -57,7 +57,6 @@ namespace GFGGame
         private RotationGesture rotationGesture;
 
 
-        private bool isTwoTouchPoint = false;
         private int maxLayer = int.MinValue;//最上层的层级数
 
         protected override void OnInit()

+ 0 - 1
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxView.cs

@@ -22,7 +22,6 @@ namespace GFGGame
         private GoWrapper _wrapper3;
 
         private bool isActiveBoxOpen = false;
-        private int _selectedIndex = 0;
 
         public override void Dispose()
         {

+ 0 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryFightTargetScoreView.cs

@@ -21,9 +21,7 @@ namespace GFGGame
         private bool _showCard = false;//当前是否显示卡牌技能
         private double _mainScore;//总主属性分
         private double _targetMainScore;//战斗目标总主属性分
-        private int _prefectCount = 0;//卓越点击数量
         private const int _range = 30;//圆圈随机范围
-        private float _time = 0;// 登峰造极按住的时间
 
         private GameObject _gameObject0;
         private GoWrapper _wrapper0;