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@@ -186,12 +186,12 @@ namespace GFGGame
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{
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if (time > setTime)
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{
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- for (int j = i; i < taskIdArr.Length - 1; i++)
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+ for (int j = i; j < taskIdArr.Length - 1; j++)
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{
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taskIdArr[j] = taskIdArr[j + 1];
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}
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Array.Resize(ref taskIdArr, taskIdArr.Length - 1);
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- break;
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+ continue;
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}
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}
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}
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@@ -199,12 +199,12 @@ namespace GFGGame
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{
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if (time < setTime)
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{
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- for (int j = i; i < taskIdArr.Length - 1; i++)
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+ for (int j = i; j < taskIdArr.Length - 1; j++)
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{
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taskIdArr[j] = taskIdArr[j + 1];
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}
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Array.Resize(ref taskIdArr, taskIdArr.Length - 1);
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- break;
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+ continue;
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}
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}
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}
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