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拍照碰撞器大小

zhaoyang il y a 3 ans
Parent
commit
7d543cd836

+ 1 - 1
GameClient/Assets/Game/CSShare

@@ -1 +1 @@
-Subproject commit dbe5ce715d639215528bc24b5c70f6f29c9a0258
+Subproject commit 636691841fe8e087929e669d3867a3cf0c6de531

+ 3 - 1
GameClient/Assets/Game/HotUpdate/DressUp/SceneController.cs

@@ -233,7 +233,9 @@ namespace GFGGame
                 if (boxCollider2D != null)
                 {
                     size = GetGameObjectSize1(parentObj);
-                    // boxCollider2D.size = size * childGameObj.transform.localScale * parentObj.transform.localScale;
+                    if (parentObj.name == "Role") boxCollider2D.size = size;
+                    boxCollider2D.offset = -childGameObj.transform.localPosition;
+
                     size = size * childGameObj.transform.localScale * parentObj.transform.localScale * 100;
                     return size;
                 }