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调整主界面UI部分布局

leiyasi 1 an în urmă
părinte
comite
7da3195f9e

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -856,7 +856,7 @@ namespace GFGGame
             if (_ui.m_btnFirstRecharge.target.visible)
             {
                 bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
-                RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
+                RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
             }
         }
 
@@ -999,7 +999,7 @@ namespace GFGGame
             RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
 
             RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -36, 32);
-            RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed());
+            RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
             RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
             RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed() || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", 9, -1);
             RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);

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GameClient/Assets/ResIn/UI/Main/Main_atlas0_5!a.png


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GameClient/Assets/ResIn/UI/Main/Main_atlas0_5.png


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GameClient/Assets/ResIn/UI/Main/Main_fui.bytes