Эх сурвалжийг харах

Merge branch 'master' of https://e.coding.net/shenyou-gfg/gfgclient/client

zhaoyang 3 жил өмнө
parent
commit
7db47f96e3
75 өөрчлөгдсөн 1413 нэмэгдсэн , 114 устгасан
  1. 14 0
      AndroidLibrary/.gitignore
  2. 1 0
      AndroidLibrary/.idea/.name
  3. 116 0
      AndroidLibrary/.idea/codeStyles/Project.xml
  4. 22 0
      AndroidLibrary/.idea/gradle.xml
  5. 25 0
      AndroidLibrary/.idea/jarRepositories.xml
  6. 9 0
      AndroidLibrary/.idea/misc.xml
  7. 12 0
      AndroidLibrary/.idea/runConfigurations.xml
  8. 1 0
      AndroidLibrary/app/.gitignore
  9. 33 0
      AndroidLibrary/app/build.gradle
  10. 21 0
      AndroidLibrary/app/proguard-rules.pro
  11. 26 0
      AndroidLibrary/app/src/androidTest/java/com/example/myapplication/ExampleInstrumentedTest.java
  12. 21 0
      AndroidLibrary/app/src/main/AndroidManifest.xml
  13. 14 0
      AndroidLibrary/app/src/main/java/com/example/myapplication/MainActivity.java
  14. 30 0
      AndroidLibrary/app/src/main/res/drawable-v24/ic_launcher_foreground.xml
  15. 170 0
      AndroidLibrary/app/src/main/res/drawable/ic_launcher_background.xml
  16. 18 0
      AndroidLibrary/app/src/main/res/layout/activity_main.xml
  17. 5 0
      AndroidLibrary/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
  18. 5 0
      AndroidLibrary/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
  19. BIN
      AndroidLibrary/app/src/main/res/mipmap-hdpi/ic_launcher.png
  20. BIN
      AndroidLibrary/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
  21. BIN
      AndroidLibrary/app/src/main/res/mipmap-mdpi/ic_launcher.png
  22. BIN
      AndroidLibrary/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
  23. BIN
      AndroidLibrary/app/src/main/res/mipmap-xhdpi/ic_launcher.png
  24. BIN
      AndroidLibrary/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
  25. BIN
      AndroidLibrary/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
  26. BIN
      AndroidLibrary/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
  27. BIN
      AndroidLibrary/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
  28. BIN
      AndroidLibrary/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
  29. 6 0
      AndroidLibrary/app/src/main/res/values/colors.xml
  30. 3 0
      AndroidLibrary/app/src/main/res/values/strings.xml
  31. 10 0
      AndroidLibrary/app/src/main/res/values/styles.xml
  32. 17 0
      AndroidLibrary/app/src/test/java/com/example/myapplication/ExampleUnitTest.java
  33. 24 0
      AndroidLibrary/build.gradle
  34. 1 0
      AndroidLibrary/gfglibrary/.gitignore
  35. 38 0
      AndroidLibrary/gfglibrary/build.gradle
  36. 0 0
      AndroidLibrary/gfglibrary/consumer-rules.pro
  37. BIN
      AndroidLibrary/gfglibrary/libsunity/classes.jar
  38. 21 0
      AndroidLibrary/gfglibrary/proguard-rules.pro
  39. 26 0
      AndroidLibrary/gfglibrary/src/androidTest/java/com/gfg/gfglibrary/ExampleInstrumentedTest.java
  40. 18 0
      AndroidLibrary/gfglibrary/src/main/AndroidManifest.xml
  41. 47 0
      AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/GfgActivity.java
  42. 14 0
      AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/JavaCTest.java
  43. 202 0
      AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/SaveImage.java
  44. 17 0
      AndroidLibrary/gfglibrary/src/test/java/com/gfg/gfglibrary/ExampleUnitTest.java
  45. 19 0
      AndroidLibrary/gradle.properties
  46. BIN
      AndroidLibrary/gradle/wrapper/gradle-wrapper.jar
  47. 6 0
      AndroidLibrary/gradle/wrapper/gradle-wrapper.properties
  48. 172 0
      AndroidLibrary/gradlew
  49. 84 0
      AndroidLibrary/gradlew.bat
  50. 3 0
      AndroidLibrary/settings.gradle
  51. 0 3
      GameClient/Assets/Editor/Bat/commitArtRes.bat
  52. 0 3
      GameClient/Assets/Editor/Bat/commitExcel.bat
  53. 1 0
      GameClient/Assets/Editor/Bat/commitGame.bat
  54. 1 1
      GameClient/Assets/Editor/Bat/updateGame.bat
  55. 0 14
      GameClient/Assets/Editor/Excel/Sqlite/SqliteWriteHelper.cs
  56. 0 11
      GameClient/Assets/Editor/Excel/Sqlite/SqliteWriteHelper.cs.meta
  57. 7 56
      GameClient/Assets/Editor/ToolsMenu.cs
  58. 1 1
      GameClient/Assets/Game/CSShare
  59. 4 1
      GameClient/Assets/Game/HotUpdate/Net/Proxy/LoginProxy.cs
  60. 1 1
      GameClient/Assets/Game/HotUpdate/Utils/ResPathUtil.cs
  61. 1 1
      GameClient/Assets/Game/HotUpdate/Views/DressUp/PhotographSaveView.cs
  62. 0 0
      GameClient/Assets/MD5/DressUpMd5
  63. 10 0
      GameClient/Assets/Plugins/Android/AndroidManifest.xml
  64. 2 2
      GameClient/Assets/Plugins/Android/AndroidManifest.xml.meta
  65. BIN
      GameClient/Assets/Plugins/Android/gfglibrary-debug.aar
  66. 32 0
      GameClient/Assets/Plugins/Android/gfglibrary-debug.aar.meta
  67. 1 1
      GameClient/Assets/ResIn/Config.meta
  68. BIN
      GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes
  69. 2 2
      GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes.meta
  70. 6 6
      GameClient/Packages/manifest.json
  71. 18 7
      GameClient/Packages/packages-lock.json
  72. 21 0
      GameClient/ProjectSettings/AutoStreamingSettings.asset
  73. 29 2
      GameClient/ProjectSettings/ProjectSettings.asset
  74. 2 2
      GameClient/ProjectSettings/ProjectVersion.txt
  75. 3 0
      GameClient/ProjectSettings/UnityConnectSettings.asset

+ 14 - 0
AndroidLibrary/.gitignore

@@ -0,0 +1,14 @@
+*.iml
+.gradle
+/local.properties
+/.idea/caches
+/.idea/libraries
+/.idea/modules.xml
+/.idea/workspace.xml
+/.idea/navEditor.xml
+/.idea/assetWizardSettings.xml
+.DS_Store
+/build
+/captures
+.externalNativeBuild
+.cxx

+ 1 - 0
AndroidLibrary/.idea/.name

@@ -0,0 +1 @@
+My Application

+ 116 - 0
AndroidLibrary/.idea/codeStyles/Project.xml

@@ -0,0 +1,116 @@
+<component name="ProjectCodeStyleConfiguration">
+  <code_scheme name="Project" version="173">
+    <codeStyleSettings language="XML">
+      <indentOptions>
+        <option name="CONTINUATION_INDENT_SIZE" value="4" />
+      </indentOptions>
+      <arrangement>
+        <rules>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>xmlns:android</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>^$</XML_NAMESPACE>
+                </AND>
+              </match>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>xmlns:.*</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>^$</XML_NAMESPACE>
+                </AND>
+              </match>
+              <order>BY_NAME</order>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>.*:id</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
+                </AND>
+              </match>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>.*:name</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
+                </AND>
+              </match>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>name</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>^$</XML_NAMESPACE>
+                </AND>
+              </match>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>style</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>^$</XML_NAMESPACE>
+                </AND>
+              </match>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>.*</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>^$</XML_NAMESPACE>
+                </AND>
+              </match>
+              <order>BY_NAME</order>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>.*</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>http://schemas.android.com/apk/res/android</XML_NAMESPACE>
+                </AND>
+              </match>
+              <order>ANDROID_ATTRIBUTE_ORDER</order>
+            </rule>
+          </section>
+          <section>
+            <rule>
+              <match>
+                <AND>
+                  <NAME>.*</NAME>
+                  <XML_ATTRIBUTE />
+                  <XML_NAMESPACE>.*</XML_NAMESPACE>
+                </AND>
+              </match>
+              <order>BY_NAME</order>
+            </rule>
+          </section>
+        </rules>
+      </arrangement>
+    </codeStyleSettings>
+  </code_scheme>
+</component>

+ 22 - 0
AndroidLibrary/.idea/gradle.xml

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="GradleMigrationSettings" migrationVersion="1" />
+  <component name="GradleSettings">
+    <option name="linkedExternalProjectsSettings">
+      <GradleProjectSettings>
+        <option name="testRunner" value="PLATFORM" />
+        <option name="distributionType" value="DEFAULT_WRAPPED" />
+        <option name="externalProjectPath" value="$PROJECT_DIR$" />
+        <option name="gradleJvm" value="1.8" />
+        <option name="modules">
+          <set>
+            <option value="$PROJECT_DIR$" />
+            <option value="$PROJECT_DIR$/app" />
+            <option value="$PROJECT_DIR$/gfglibrary" />
+          </set>
+        </option>
+        <option name="resolveModulePerSourceSet" value="false" />
+      </GradleProjectSettings>
+    </option>
+  </component>
+</project>

+ 25 - 0
AndroidLibrary/.idea/jarRepositories.xml

@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="RemoteRepositoriesConfiguration">
+    <remote-repository>
+      <option name="id" value="central" />
+      <option name="name" value="Maven Central repository" />
+      <option name="url" value="https://repo1.maven.org/maven2" />
+    </remote-repository>
+    <remote-repository>
+      <option name="id" value="jboss.community" />
+      <option name="name" value="JBoss Community repository" />
+      <option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
+    </remote-repository>
+    <remote-repository>
+      <option name="id" value="BintrayJCenter" />
+      <option name="name" value="BintrayJCenter" />
+      <option name="url" value="https://jcenter.bintray.com/" />
+    </remote-repository>
+    <remote-repository>
+      <option name="id" value="Google" />
+      <option name="name" value="Google" />
+      <option name="url" value="https://dl.google.com/dl/android/maven2/" />
+    </remote-repository>
+  </component>
+</project>

+ 9 - 0
AndroidLibrary/.idea/misc.xml

@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="ProjectRootManager" version="2" languageLevel="JDK_1_7" project-jdk-name="1.8" project-jdk-type="JavaSDK">
+    <output url="file://$PROJECT_DIR$/build/classes" />
+  </component>
+  <component name="ProjectType">
+    <option name="id" value="Android" />
+  </component>
+</project>

+ 12 - 0
AndroidLibrary/.idea/runConfigurations.xml

@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="RunConfigurationProducerService">
+    <option name="ignoredProducers">
+      <set>
+        <option value="org.jetbrains.plugins.gradle.execution.test.runner.AllInPackageGradleConfigurationProducer" />
+        <option value="org.jetbrains.plugins.gradle.execution.test.runner.TestClassGradleConfigurationProducer" />
+        <option value="org.jetbrains.plugins.gradle.execution.test.runner.TestMethodGradleConfigurationProducer" />
+      </set>
+    </option>
+  </component>
+</project>

+ 1 - 0
AndroidLibrary/app/.gitignore

@@ -0,0 +1 @@
+/build

+ 33 - 0
AndroidLibrary/app/build.gradle

@@ -0,0 +1,33 @@
+apply plugin: 'com.android.application'
+
+android {
+    compileSdkVersion 30
+    buildToolsVersion '30.0.3'
+
+    defaultConfig {
+        applicationId "com.example.myapplication"
+        minSdkVersion 19
+        targetSdkVersion 30
+        versionCode 1
+        versionName "1.0"
+
+        testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+    }
+
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+        }
+    }
+}
+
+dependencies {
+    implementation fileTree(dir: "libs", include: ["*.jar"])
+    implementation 'androidx.appcompat:appcompat:1.1.0'
+    implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
+    testImplementation 'junit:junit:4.12'
+    androidTestImplementation 'androidx.test.ext:junit:1.1.1'
+    androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
+
+}

+ 21 - 0
AndroidLibrary/app/proguard-rules.pro

@@ -0,0 +1,21 @@
+# Add project specific ProGuard rules here.
+# You can control the set of applied configuration files using the
+# proguardFiles setting in build.gradle.
+#
+# For more details, see
+#   http://developer.android.com/guide/developing/tools/proguard.html
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+#   public *;
+#}
+
+# Uncomment this to preserve the line number information for
+# debugging stack traces.
+#-keepattributes SourceFile,LineNumberTable
+
+# If you keep the line number information, uncomment this to
+# hide the original source file name.
+#-renamesourcefileattribute SourceFile

+ 26 - 0
AndroidLibrary/app/src/androidTest/java/com/example/myapplication/ExampleInstrumentedTest.java

@@ -0,0 +1,26 @@
+package com.example.myapplication;
+
+import android.content.Context;
+
+import androidx.test.platform.app.InstrumentationRegistry;
+import androidx.test.ext.junit.runners.AndroidJUnit4;
+
+import org.junit.Test;
+import org.junit.runner.RunWith;
+
+import static org.junit.Assert.*;
+
+/**
+ * Instrumented test, which will execute on an Android device.
+ *
+ * @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
+ */
+@RunWith(AndroidJUnit4.class)
+public class ExampleInstrumentedTest {
+    @Test
+    public void useAppContext() {
+        // Context of the app under test.
+        Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
+        assertEquals("com.example.myapplication", appContext.getPackageName());
+    }
+}

+ 21 - 0
AndroidLibrary/app/src/main/AndroidManifest.xml

@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.example.myapplication">
+
+    <application
+        android:allowBackup="true"
+        android:icon="@mipmap/ic_launcher"
+        android:label="@string/app_name"
+        android:roundIcon="@mipmap/ic_launcher_round"
+        android:supportsRtl="true"
+        android:theme="@style/AppTheme">
+        <activity android:name=".MainActivity">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+
+</manifest>

+ 14 - 0
AndroidLibrary/app/src/main/java/com/example/myapplication/MainActivity.java

@@ -0,0 +1,14 @@
+package com.example.myapplication;
+
+import androidx.appcompat.app.AppCompatActivity;
+
+import android.os.Bundle;
+
+public class MainActivity extends AppCompatActivity {
+
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        super.onCreate(savedInstanceState);
+        setContentView(R.layout.activity_main);
+    }
+}

+ 30 - 0
AndroidLibrary/app/src/main/res/drawable-v24/ic_launcher_foreground.xml

@@ -0,0 +1,30 @@
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+    xmlns:aapt="http://schemas.android.com/aapt"
+    android:width="108dp"
+    android:height="108dp"
+    android:viewportWidth="108"
+    android:viewportHeight="108">
+    <path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
+        <aapt:attr name="android:fillColor">
+            <gradient
+                android:endX="85.84757"
+                android:endY="92.4963"
+                android:startX="42.9492"
+                android:startY="49.59793"
+                android:type="linear">
+                <item
+                    android:color="#44000000"
+                    android:offset="0.0" />
+                <item
+                    android:color="#00000000"
+                    android:offset="1.0" />
+            </gradient>
+        </aapt:attr>
+    </path>
+    <path
+        android:fillColor="#FFFFFF"
+        android:fillType="nonZero"
+        android:pathData="M65.3,45.828l3.8,-6.6c0.2,-0.4 0.1,-0.9 -0.3,-1.1c-0.4,-0.2 -0.9,-0.1 -1.1,0.3l-3.9,6.7c-6.3,-2.8 -13.4,-2.8 -19.7,0l-3.9,-6.7c-0.2,-0.4 -0.7,-0.5 -1.1,-0.3C38.8,38.328 38.7,38.828 38.9,39.228l3.8,6.6C36.2,49.428 31.7,56.028 31,63.928h46C76.3,56.028 71.8,49.428 65.3,45.828zM43.4,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2c-0.3,-0.7 -0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C45.3,56.528 44.5,57.328 43.4,57.328L43.4,57.328zM64.6,57.328c-0.8,0 -1.5,-0.5 -1.8,-1.2s-0.1,-1.5 0.4,-2.1c0.5,-0.5 1.4,-0.7 2.1,-0.4c0.7,0.3 1.2,1 1.2,1.8C66.5,56.528 65.6,57.328 64.6,57.328L64.6,57.328z"
+        android:strokeWidth="1"
+        android:strokeColor="#00000000" />
+</vector>

+ 170 - 0
AndroidLibrary/app/src/main/res/drawable/ic_launcher_background.xml

@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+    android:width="108dp"
+    android:height="108dp"
+    android:viewportWidth="108"
+    android:viewportHeight="108">
+    <path
+        android:fillColor="#3DDC84"
+        android:pathData="M0,0h108v108h-108z" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M9,0L9,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,0L19,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M29,0L29,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M39,0L39,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M49,0L49,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M59,0L59,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M69,0L69,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M79,0L79,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M89,0L89,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M99,0L99,108"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,9L108,9"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,19L108,19"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,29L108,29"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,39L108,39"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,49L108,49"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,59L108,59"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,69L108,69"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,79L108,79"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,89L108,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M0,99L108,99"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,29L89,29"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,39L89,39"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,49L89,49"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,59L89,59"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,69L89,69"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M19,79L89,79"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M29,19L29,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M39,19L39,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M49,19L49,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M59,19L59,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M69,19L69,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+    <path
+        android:fillColor="#00000000"
+        android:pathData="M79,19L79,89"
+        android:strokeWidth="0.8"
+        android:strokeColor="#33FFFFFF" />
+</vector>

+ 18 - 0
AndroidLibrary/app/src/main/res/layout/activity_main.xml

@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
+    xmlns:app="http://schemas.android.com/apk/res-auto"
+    xmlns:tools="http://schemas.android.com/tools"
+    android:layout_width="match_parent"
+    android:layout_height="match_parent"
+    tools:context=".MainActivity">
+
+    <TextView
+        android:layout_width="wrap_content"
+        android:layout_height="wrap_content"
+        android:text="Hello World!"
+        app:layout_constraintBottom_toBottomOf="parent"
+        app:layout_constraintLeft_toLeftOf="parent"
+        app:layout_constraintRight_toRightOf="parent"
+        app:layout_constraintTop_toTopOf="parent" />
+
+</androidx.constraintlayout.widget.ConstraintLayout>

+ 5 - 0
AndroidLibrary/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml

@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
+    <background android:drawable="@drawable/ic_launcher_background" />
+    <foreground android:drawable="@drawable/ic_launcher_foreground" />
+</adaptive-icon>

+ 5 - 0
AndroidLibrary/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml

@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
+    <background android:drawable="@drawable/ic_launcher_background" />
+    <foreground android:drawable="@drawable/ic_launcher_foreground" />
+</adaptive-icon>

BIN
AndroidLibrary/app/src/main/res/mipmap-hdpi/ic_launcher.png


BIN
AndroidLibrary/app/src/main/res/mipmap-hdpi/ic_launcher_round.png


BIN
AndroidLibrary/app/src/main/res/mipmap-mdpi/ic_launcher.png


BIN
AndroidLibrary/app/src/main/res/mipmap-mdpi/ic_launcher_round.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xhdpi/ic_launcher.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xxhdpi/ic_launcher.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png


BIN
AndroidLibrary/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png


+ 6 - 0
AndroidLibrary/app/src/main/res/values/colors.xml

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <color name="colorPrimary">#6200EE</color>
+    <color name="colorPrimaryDark">#3700B3</color>
+    <color name="colorAccent">#03DAC5</color>
+</resources>

+ 3 - 0
AndroidLibrary/app/src/main/res/values/strings.xml

@@ -0,0 +1,3 @@
+<resources>
+    <string name="app_name">My Application</string>
+</resources>

+ 10 - 0
AndroidLibrary/app/src/main/res/values/styles.xml

@@ -0,0 +1,10 @@
+<resources>
+    <!-- Base application theme. -->
+    <style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
+        <!-- Customize your theme here. -->
+        <item name="colorPrimary">@color/colorPrimary</item>
+        <item name="colorPrimaryDark">@color/colorPrimaryDark</item>
+        <item name="colorAccent">@color/colorAccent</item>
+    </style>
+
+</resources>

+ 17 - 0
AndroidLibrary/app/src/test/java/com/example/myapplication/ExampleUnitTest.java

@@ -0,0 +1,17 @@
+package com.example.myapplication;
+
+import org.junit.Test;
+
+import static org.junit.Assert.*;
+
+/**
+ * Example local unit test, which will execute on the development machine (host).
+ *
+ * @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
+ */
+public class ExampleUnitTest {
+    @Test
+    public void addition_isCorrect() {
+        assertEquals(4, 2 + 2);
+    }
+}

+ 24 - 0
AndroidLibrary/build.gradle

@@ -0,0 +1,24 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+buildscript {
+    repositories {
+        google()
+        jcenter()
+    }
+    dependencies {
+        classpath "com.android.tools.build:gradle:4.0.1"
+
+        // NOTE: Do not place your application dependencies here; they belong
+        // in the individual module build.gradle files
+    }
+}
+
+allprojects {
+    repositories {
+        google()
+        jcenter()
+    }
+}
+
+task clean(type: Delete) {
+    delete rootProject.buildDir
+}

+ 1 - 0
AndroidLibrary/gfglibrary/.gitignore

@@ -0,0 +1 @@
+/build

+ 38 - 0
AndroidLibrary/gfglibrary/build.gradle

@@ -0,0 +1,38 @@
+apply plugin: 'com.android.library'
+
+android {
+    compileSdkVersion 30
+    buildToolsVersion "30.0.3"
+
+    defaultConfig {
+        minSdkVersion 19
+        targetSdkVersion 30
+        versionCode 1
+        versionName "1.0"
+
+        testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
+        consumerProguardFiles "consumer-rules.pro"
+    }
+
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
+        }
+    }
+}
+
+repositories{
+    flatDir {
+        dirs 'libsunity'
+    }
+}
+
+dependencies {
+    implementation fileTree(dir: "libs", include: ["*.jar"])
+    implementation 'androidx.appcompat:appcompat:1.2.0'
+//    testImplementation 'junit:junit:4.12'
+//    androidTestImplementation 'androidx.test.ext:junit:1.1.1'
+//    androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
+    compileOnly files('libsunity/classes.jar')
+}

+ 0 - 0
AndroidLibrary/gfglibrary/consumer-rules.pro


BIN
AndroidLibrary/gfglibrary/libsunity/classes.jar


+ 21 - 0
AndroidLibrary/gfglibrary/proguard-rules.pro

@@ -0,0 +1,21 @@
+# Add project specific ProGuard rules here.
+# You can control the set of applied configuration files using the
+# proguardFiles setting in build.gradle.
+#
+# For more details, see
+#   http://developer.android.com/guide/developing/tools/proguard.html
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+#   public *;
+#}
+
+# Uncomment this to preserve the line number information for
+# debugging stack traces.
+#-keepattributes SourceFile,LineNumberTable
+
+# If you keep the line number information, uncomment this to
+# hide the original source file name.
+#-renamesourcefileattribute SourceFile

+ 26 - 0
AndroidLibrary/gfglibrary/src/androidTest/java/com/gfg/gfglibrary/ExampleInstrumentedTest.java

@@ -0,0 +1,26 @@
+package com.gfg.gfglibrary;
+
+import android.content.Context;
+
+import androidx.test.platform.app.InstrumentationRegistry;
+import androidx.test.ext.junit.runners.AndroidJUnit4;
+
+import org.junit.Test;
+import org.junit.runner.RunWith;
+
+import static org.junit.Assert.*;
+
+/**
+ * Instrumented test, which will execute on an Android device.
+ *
+ * @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
+ */
+@RunWith(AndroidJUnit4.class)
+public class ExampleInstrumentedTest {
+    @Test
+    public void useAppContext() {
+        // Context of the app under test.
+        Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
+        assertEquals("com.gfg.gfglibrary.test", appContext.getPackageName());
+    }
+}

+ 18 - 0
AndroidLibrary/gfglibrary/src/main/AndroidManifest.xml

@@ -0,0 +1,18 @@
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.gfg.gfglibrary">
+
+    <application>
+        <activity android:name=".GfgActivity"
+            android:screenOrientation="portrait">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+            <meta-data
+                android:name="unityplayer.UnityActivity"
+                android:value="true" />
+        </activity>
+    </application>
+
+</manifest>

+ 47 - 0
AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/GfgActivity.java

@@ -0,0 +1,47 @@
+package com.gfg.gfglibrary;
+
+import android.app.Activity;
+import android.content.Context;
+import android.content.Intent;
+import android.net.Uri;
+import android.os.Build;
+import android.os.Bundle;
+
+import androidx.core.content.FileProvider;
+
+import com.unity3d.player.UnityPlayerActivity;
+
+import java.io.File;
+
+public class GfgActivity extends UnityPlayerActivity {
+
+    @Override
+    protected void onCreate(Bundle savedInstanceState) {
+        super.onCreate(savedInstanceState);
+        //setContentView(R.layout.activity_main);
+        TestString();
+        new SaveImage();
+    }
+
+    public String TestString()
+    {
+        return "Test String";
+    }
+
+    public void InstallApk(Context context, String apkPath){
+
+        File file = new File(apkPath);
+        Intent intent = new Intent(Intent.ACTION_VIEW);
+        if(Build.VERSION.SDK_INT>=24) { //Android 7.0及以上
+            intent.setFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
+            Uri apkUri = FileProvider.getUriForFile(context,  context.getPackageName()+".fileprovider", file);
+            //对目标应用临时授权该Uri所代表的文件
+            intent.setDataAndType(apkUri, "application/vnd.android.package-archive");
+        }else{
+            intent.setDataAndType(Uri.fromFile(file), "application/vnd.android.package-archive");
+            intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
+        }
+        context.startActivity(intent);
+
+    }
+}

+ 14 - 0
AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/JavaCTest.java

@@ -0,0 +1,14 @@
+package com.gfg.gfglibrary;
+
+import android.content.Context;
+public class JavaCTest {
+    private static JavaCTest instance;
+    public static JavaCTest Instance(){
+        if(instance==null)
+            instance=new JavaCTest();
+        return instance;
+    }
+    public int Sub(int a,int b){
+        return a-b;
+    }
+}

+ 202 - 0
AndroidLibrary/gfglibrary/src/main/java/com/gfg/gfglibrary/SaveImage.java

@@ -0,0 +1,202 @@
+package com.gfg.gfglibrary;
+
+//所需要用到的库
+
+import android.app.Activity;
+import android.content.ContentResolver;
+import android.content.ContentValues;
+import android.content.Context;
+import android.content.Intent;
+import android.net.Uri;
+import android.os.Environment;
+import android.provider.MediaStore;
+import android.widget.Toast;
+
+import androidx.annotation.Nullable;
+
+import java.io.File;
+import java.io.FileInputStream;
+import java.io.FileNotFoundException;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.io.OutputStream;
+import java.lang.reflect.InvocationTargetException;
+import java.lang.reflect.Method;
+import java.net.FileNameMap;
+import java.net.URLConnection;
+
+public class SaveImage {
+    public static Context context;
+    //unity项目启动时的的Activity
+    private Activity _unityActivity;
+    private static String DIRECTORY_WANSHIJING = "Wanshijing";
+
+    //获取unity项目的Activity
+    private Activity getActivity() {
+        if (null == _unityActivity) {
+            try {
+                Class<?> classtype = Class.forName("com.unity3d.player.UnityPlayer");
+                Activity activity = (Activity) classtype.getDeclaredField("currentActivity").get(classtype);
+                _unityActivity = activity;
+            } catch (ClassNotFoundException e) {
+
+            } catch (IllegalAccessException e) {
+
+            } catch (NoSuchFieldException e) {
+
+            }
+        }
+        return _unityActivity;
+    }
+
+    /**
+     * 调用Unity的方法
+     * @param gameObjectName    调用的GameObject的名称
+     * @param functionName      方法名
+     * @param args              参数
+     * @return                  调用是否成功
+     */
+    boolean callUnity(String gameObjectName, String functionName, String args){
+        try {
+            Class<?> classtype = Class.forName("com.unity3d.player.UnityPlayer");
+            Method method =classtype.getMethod("UnitySendMessage", String.class,String.class,String.class);
+            method.invoke(classtype,gameObjectName,functionName,args);
+            return true;
+        } catch (ClassNotFoundException e) {
+
+        } catch (NoSuchMethodException e) {
+
+        } catch (IllegalAccessException e) {
+
+        } catch (InvocationTargetException e) {
+
+        }
+        return false;
+    }
+    @Nullable
+    File getAppSpecificAlbumStorageDir(Context context, String albumName) {
+        // Get the pictures directory that's inside the app-specific directory on
+        // external storage.
+        File file = new File(context.getExternalFilesDir(
+                Environment.DIRECTORY_PICTURES), albumName);
+        if (!file.exists() && !file.mkdirs()) {
+            Toast.makeText(getActivity(), "Directory not created", Toast.LENGTH_SHORT).show();
+        }
+        return file;
+    }
+    //更新相册
+    public void scanFile(String filePath, String str) {
+        if(str == null)
+            str = "已保存至相册";//设置保存成功的提示内容.
+        context = getActivity().getApplicationContext();
+        File oldFile = new File(filePath);
+        String fileName = oldFile.getName();
+//        File appDir = getAppSpecificAlbumStorageDir(context, "Gfg");
+//        Toast.makeText(getActivity(), "appDir " + appDir.getPath(), Toast.LENGTH_SHORT).show();
+//        File file = new File(appDir.getPath(), fileName);
+        String oldFilePath = oldFile.getPath();
+
+//        Bitmap bitmap = BitmapFactory.decodeFile(filePath);
+//        FileOutputStream fos = null;
+//        try {
+//            fos = new FileOutputStream(file);
+//        } catch (FileNotFoundException e) {
+//            // TODO Auto-generated catch block
+//            Log.w("cat", e.toString());
+//        }
+//        bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
+//
+//        try {
+//            fos.flush();
+//        } catch (IOException e) {
+//            // TODO Auto-generated catch block
+//            Log.w("cat", e.toString());
+//        }
+//        try {
+//            fos.close();
+//        } catch (IOException e) {
+//            // TODO Auto-generated catch block
+//            Log.w("cat", e.toString());
+//        }
+//        bitmap.recycle();
+        String mimeType = getMimeType(oldFile);
+//        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q){
+            ContentValues values = new ContentValues();
+            values.put(MediaStore.MediaColumns.DISPLAY_NAME,fileName);
+            values.put(MediaStore.MediaColumns.MIME_TYPE, mimeType);
+            values.put(MediaStore.MediaColumns.RELATIVE_PATH, Environment.DIRECTORY_PICTURES + File.separator + DIRECTORY_WANSHIJING);
+            ContentResolver contentResolver = context.getContentResolver();
+            Uri uri = contentResolver.insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values);
+            if(uri == null){
+                String dirPath = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES).getAbsolutePath() + File.separator + DIRECTORY_WANSHIJING;
+                File dir = new File(dirPath);
+                if(!dir.exists())
+                {
+                    dir.mkdirs();
+                }
+                String newFilePath = dirPath + File.separator + fileName;
+                File newFile = new File(newFilePath);
+                try
+                {
+                    FileOutputStream out = new FileOutputStream(newFile);
+                    FileInputStream fis = new FileInputStream(oldFile);
+                    byte[] data = new byte[1024];
+                    while (fis.read(data) != -1) {
+                        out.write(data);
+                    }
+                    fis.close();
+                    out.close();
+                    context.sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.fromFile(new File(newFilePath))));
+                    str += "!";
+                }
+                catch (IOException e)
+                {
+                    e.printStackTrace();
+                    Toast.makeText(getActivity(), "保存失败1", Toast.LENGTH_SHORT).show();
+                    return;
+                }
+            }
+            else
+            {
+                try {
+                    OutputStream out = contentResolver.openOutputStream(uri);
+                    FileInputStream fis = new FileInputStream(oldFile);
+                    byte[] data = new byte[1024];
+                    while (fis.read(data) != -1) {
+                        out.write(data);
+                    }
+                    fis.close();
+                    out.close();
+                    str += "!!";
+                } catch (IOException e) {
+                    e.printStackTrace();
+                    Toast.makeText(getActivity(), "保存失败2", Toast.LENGTH_SHORT).show();
+                    return;
+                }
+            }
+
+//        }
+//        else
+//        {
+//            // 其次把文件插入到系统图库
+//            try {
+//                MediaStore.Images.Media.insertImage(context.getContentResolver(),
+//                        newFilePath, fileName, null);
+//            } catch (FileNotFoundException e) {
+//                e.printStackTrace();
+//                Toast.makeText(getActivity(), "insertImage failed", Toast.LENGTH_SHORT).show();
+//            }
+//            context.sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.fromFile(new File(newFilePath))));
+//        }
+
+        oldFile.delete();
+        //显示提示
+        Toast.makeText(getActivity(), str, Toast.LENGTH_SHORT).show();
+    }
+
+    public static String getMimeType(File file){
+        FileNameMap fileNameMap = URLConnection.getFileNameMap();
+        String type = fileNameMap.getContentTypeFor(file.getName());
+        return type;
+    }
+}

+ 17 - 0
AndroidLibrary/gfglibrary/src/test/java/com/gfg/gfglibrary/ExampleUnitTest.java

@@ -0,0 +1,17 @@
+package com.gfg.gfglibrary;
+
+import org.junit.Test;
+
+import static org.junit.Assert.*;
+
+/**
+ * Example local unit test, which will execute on the development machine (host).
+ *
+ * @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
+ */
+public class ExampleUnitTest {
+    @Test
+    public void addition_isCorrect() {
+        assertEquals(4, 2 + 2);
+    }
+}

+ 19 - 0
AndroidLibrary/gradle.properties

@@ -0,0 +1,19 @@
+# Project-wide Gradle settings.
+# IDE (e.g. Android Studio) users:
+# Gradle settings configured through the IDE *will override*
+# any settings specified in this file.
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx2048m
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+# AndroidX package structure to make it clearer which packages are bundled with the
+# Android operating system, and which are packaged with your app"s APK
+# https://developer.android.com/topic/libraries/support-library/androidx-rn
+android.useAndroidX=true
+# Automatically convert third-party libraries to use AndroidX
+android.enableJetifier=true

BIN
AndroidLibrary/gradle/wrapper/gradle-wrapper.jar


+ 6 - 0
AndroidLibrary/gradle/wrapper/gradle-wrapper.properties

@@ -0,0 +1,6 @@
+#Tue Mar 01 11:50:32 CST 2022
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip

+ 172 - 0
AndroidLibrary/gradlew

@@ -0,0 +1,172 @@
+#!/usr/bin/env sh
+
+##############################################################################
+##
+##  Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+    ls=`ls -ld "$PRG"`
+    link=`expr "$ls" : '.*-> \(.*\)$'`
+    if expr "$link" : '/.*' > /dev/null; then
+        PRG="$link"
+    else
+        PRG=`dirname "$PRG"`"/$link"
+    fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn () {
+    echo "$*"
+}
+
+die () {
+    echo
+    echo "$*"
+    echo
+    exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+  CYGWIN* )
+    cygwin=true
+    ;;
+  Darwin* )
+    darwin=true
+    ;;
+  MINGW* )
+    msys=true
+    ;;
+  NONSTOP* )
+    nonstop=true
+    ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+        # IBM's JDK on AIX uses strange locations for the executables
+        JAVACMD="$JAVA_HOME/jre/sh/java"
+    else
+        JAVACMD="$JAVA_HOME/bin/java"
+    fi
+    if [ ! -x "$JAVACMD" ] ; then
+        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+    fi
+else
+    JAVACMD="java"
+    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+    MAX_FD_LIMIT=`ulimit -H -n`
+    if [ $? -eq 0 ] ; then
+        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+            MAX_FD="$MAX_FD_LIMIT"
+        fi
+        ulimit -n $MAX_FD
+        if [ $? -ne 0 ] ; then
+            warn "Could not set maximum file descriptor limit: $MAX_FD"
+        fi
+    else
+        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+    fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+    JAVACMD=`cygpath --unix "$JAVACMD"`
+
+    # We build the pattern for arguments to be converted via cygpath
+    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+    SEP=""
+    for dir in $ROOTDIRSRAW ; do
+        ROOTDIRS="$ROOTDIRS$SEP$dir"
+        SEP="|"
+    done
+    OURCYGPATTERN="(^($ROOTDIRS))"
+    # Add a user-defined pattern to the cygpath arguments
+    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+    fi
+    # Now convert the arguments - kludge to limit ourselves to /bin/sh
+    i=0
+    for arg in "$@" ; do
+        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option
+
+        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
+            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+        else
+            eval `echo args$i`="\"$arg\""
+        fi
+        i=$((i+1))
+    done
+    case $i in
+        (0) set -- ;;
+        (1) set -- "$args0" ;;
+        (2) set -- "$args0" "$args1" ;;
+        (3) set -- "$args0" "$args1" "$args2" ;;
+        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+    esac
+fi
+
+# Escape application args
+save () {
+    for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+    echo " "
+}
+APP_ARGS=$(save "$@")
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
+if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
+  cd "$(dirname "$0")"
+fi
+
+exec "$JAVACMD" "$@"

+ 84 - 0
AndroidLibrary/gradlew.bat

@@ -0,0 +1,84 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem  Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega

+ 3 - 0
AndroidLibrary/settings.gradle

@@ -0,0 +1,3 @@
+include ':gfglibrary'
+include ':app'
+rootProject.name = "My Application"

+ 0 - 3
GameClient/Assets/Editor/Bat/commitArtRes.bat

@@ -1,3 +0,0 @@
-cd ../../../../../../gfg/Õýʽ×ÊÔ´
-svn add . --force
-svn ci -m "¹«ÓûúÌá½»"

+ 0 - 3
GameClient/Assets/Editor/Bat/commitExcel.bat

@@ -1,3 +0,0 @@
-cd ../../../../../../gfg/tools/Config/
-svn add . --force
-svn ci -m "¹«ÓûúÌá½»"

+ 1 - 0
GameClient/Assets/Editor/Bat/commitGame.bat

@@ -16,4 +16,5 @@ cd GameClient/Bundles
 svn add . --force
 svn ci -m "公用机提交"
 
+echo 请检查是否有冲突,如有请联系程序!
 pause

+ 1 - 1
GameClient/Assets/Editor/Bat/updateGame.bat

@@ -3,6 +3,6 @@ svn up --force --accept tc
 
 cd ../../../
 git pull
-git submodule foreach git pull
+git submodule update
 
 pause

+ 0 - 14
GameClient/Assets/Editor/Excel/Sqlite/SqliteWriteHelper.cs

@@ -1,14 +0,0 @@
-using System.Collections;
-using UnityEngine;
-using GFGGame;
-
-namespace GFGEditor
-{
-    public class SqliteWriteHelper
-    {
-        public static void Test()
-        {
-        }
-        
-    }
-}

+ 0 - 11
GameClient/Assets/Editor/Excel/Sqlite/SqliteWriteHelper.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 896894b5117d58343b459411cb58f9c5
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 7 - 56
GameClient/Assets/Editor/ToolsMenu.cs

@@ -17,25 +17,17 @@ namespace GFGEditor
             UpdateAndImportArtRes,
             CheckExcel,
             BuildBundlesRes,
-            UpdateAll,
-            UpdateGame,
-            UpdateExcel,
-            UpdateArtRes,
+            UpdateProject,
             ImportExcel,
             ImportArtRes,
-            CommitAll,
-            CommitGame,
-            CommitExcel,
-            CommitArtRes,
         }
 
         [MenuItem("策划/更新并导入所有", false, (int)TOOL_MENU_PRIORITY.UpdateAndImportAll)]
         static void UpdateAndImportAll()
         {
-            UpdateAll();
-            ImportArtRes();
-            ImportExcel();
-            EditorUtility.DisplayDialog("提示", "操作成功!", "ok");//记得切出再切回编辑器焦点重新编译
+            UpdateProject();
+            UpdateAndImportArtRes();
+            UpdateAndImportExcel();
         }
 
         [MenuItem("策划/更新并导入Excel", false, (int)TOOL_MENU_PRIORITY.UpdateAndImportExcel)]
@@ -43,7 +35,6 @@ namespace GFGEditor
         {
             UpdateExcel();
             ImportExcel();
-            EditorUtility.DisplayDialog("提示", "操作成功!", "ok");//记得切出再切回编辑器焦点重新编译
         }
 
         [MenuItem("策划/更新并导入美术资源", false, (int)TOOL_MENU_PRIORITY.UpdateAndImportArtRes)]
@@ -51,7 +42,6 @@ namespace GFGEditor
         {
             UpdateArtRes();
             ImportArtRes();
-            EditorUtility.DisplayDialog("提示", "操作成功!", "ok");//记得切出再切回编辑器焦点重新编译
         }
 
         [MenuItem("策划/更新至内网版本", false, (int)TOOL_MENU_PRIORITY.BuildBundlesRes)]
@@ -59,12 +49,11 @@ namespace GFGEditor
         {
             EditorUtility.DisplayProgressBar("进度", "正在更新至内网", 1);
             VEngine.Editor.Builds.BuildScript.BuildCustomBundles(new string[] { "Res", "ResIn" });
-            CommitAll();
             EditorUtility.ClearProgressBar();
-            EditorUtility.DisplayDialog("提示", "操作成功!", "ok");//记得切出再切回编辑器焦点重新编译
+            CommitProject();
         }
 
-        [MenuItem("策划/其它/更新项目", false, (int)TOOL_MENU_PRIORITY.UpdateGame)]
+        [MenuItem("策划/其它/更新项目", false, (int)TOOL_MENU_PRIORITY.UpdateProject)]
         static void UpdateProject()
         {
             EditorUtility.DisplayProgressBar("进度", "正在更新项目", 1);
@@ -72,7 +61,6 @@ namespace GFGEditor
             EditorUtility.ClearProgressBar();
         }
 
-        [MenuItem("策划/其它/更新配置表", false, (int)TOOL_MENU_PRIORITY.UpdateExcel)]
         public static void UpdateExcel()
         {
             EditorUtility.DisplayProgressBar("进度", "正在更新表格", 1);
@@ -80,25 +68,13 @@ namespace GFGEditor
             EditorUtility.ClearProgressBar();
         }
 
-        [MenuItem("策划/其它/更新美术资源", false, (int)TOOL_MENU_PRIORITY.UpdateArtRes)]
-        public static void UpdateArtRes
-            ()
+        public static void UpdateArtRes()
         {
             EditorUtility.DisplayProgressBar("进度", "正在更新美术资源", 1);
             ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "updateArtRes.bat");
             EditorUtility.ClearProgressBar();
         }
 
-        [MenuItem("策划/其它/更新所有", false, (int)TOOL_MENU_PRIORITY.UpdateAll)]
-        public static void UpdateAll()
-        {
-            //ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "updateAll.bat");
-            UpdateProject();
-            UpdateExcel();
-            UpdateArtRes();
-        }
-
-        [MenuItem("策划/其它/提交项目", false, (int)TOOL_MENU_PRIORITY.CommitGame)]
         static void CommitProject()
         {
             EditorUtility.DisplayProgressBar("进度", "正在提交项目", 1);
@@ -106,31 +82,6 @@ namespace GFGEditor
             EditorUtility.ClearProgressBar();
         }
 
-        [MenuItem("策划/其它/提交配置表", false, (int)TOOL_MENU_PRIORITY.CommitExcel)]
-        static void CommitExcel()
-        {
-            EditorUtility.DisplayProgressBar("进度", "正在提交表格", 1);
-            ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "commitExcel.bat");
-            EditorUtility.ClearProgressBar();
-        }
-
-        [MenuItem("策划/其它/提交美术资源", false, (int)TOOL_MENU_PRIORITY.CommitArtRes)]
-        static void CommitArtRes()
-        {
-            EditorUtility.DisplayProgressBar("进度", "正在提交美术资源", 1);
-            ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "commitArtRes.bat");
-            EditorUtility.ClearProgressBar();
-        }
-
-        [MenuItem("策划/其它/提交所有", false, (int)TOOL_MENU_PRIORITY.CommitAll)]
-        static void CommitAll()
-        {
-            //ProcessUtil.ExcuteBat("Assets/Editor/Bat/", "commitALL.bat");
-            CommitExcel();
-            CommitArtRes();
-            CommitProject();
-        }
-
         [MenuItem("策划/其它/导入配置表", false, (int)TOOL_MENU_PRIORITY.ImportExcel)]
         public static void ImportExcel()
         {

+ 1 - 1
GameClient/Assets/Game/CSShare

@@ -1 +1 @@
-Subproject commit 1a8577b7d594da95b70e8c8e0887286afbbfeb8e
+Subproject commit cffdd22715bb605ad381c546d7a19691d2d85bbe

+ 4 - 1
GameClient/Assets/Game/HotUpdate/Net/Proxy/LoginProxy.cs

@@ -23,7 +23,10 @@ namespace GFGGame
                 }
                 else
                 {
-                    Alert.Show("版本已更新,请联系研发获取最新版本");
+                    Alert.Show("版本已更新,请联系研发获取最新版本")
+                    .SetLeftButton(true, "知道了", (data) => {
+                        Application.Quit();
+                    }); ;
                 }
             });
         }

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Utils/ResPathUtil.cs

@@ -10,7 +10,7 @@ namespace GFGGame
         public const string UI_DIR_PATH = "Assets/ResIn/UI";
         public const string TEXTURE_DIR_PATH = "Assets/Res/Texture";
         public const string PREFAB_DIR_PATH = "Assets/Res/Prefab";
-        public const string CONFIG_DIR_PATH = "Assets/Res/Config";
+        public const string CONFIG_DIR_PATH = "Assets/ResIn/Config";
         public const string ANIMATION_DIR_PATH = "Assets/Res/Animation";
         public const string EFFECT_DIR_PATH = "Assets/Res/Effect";
         public const string Material_DIR_PATH = "Assets/Res/Material";

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/DressUp/PhotographSaveView.cs

@@ -74,7 +74,7 @@ namespace GFGGame
         private void UpdateSystemPhoto(string filePath)
         {
 #if UNITY_ANDROID
-            AndroidJavaObject androidJavaObject = new AndroidJavaObject("com.gfg.gfgbrary.SaveImage"); //设置成我们aar库中的签名+类名
+            AndroidJavaObject androidJavaObject = new AndroidJavaObject("com.gfg.gfglibrary.SaveImage"); //设置成我们aar库中的签名+类名
             androidJavaObject.Call("scanFile", filePath, "已保存至相册"); //这里我们可以设置保存成功弹窗内容
 #endif
         }

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
GameClient/Assets/MD5/DressUpMd5


+ 10 - 0
GameClient/Assets/Plugins/Android/AndroidManifest.xml

@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN-->
+<manifest
+    xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.unity3d.player"
+    xmlns:tools="http://schemas.android.com/tools">
+    <application>
+        
+    </application>
+</manifest>

+ 2 - 2
GameClient/Assets/Editor/Bat/commitArtRes.bat.meta → GameClient/Assets/Plugins/Android/AndroidManifest.xml.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: fc463c34e4257fc4ba028527956c6e89
-DefaultImporter:
+guid: 65f88a7463737a843aa44b1fe710bad7
+TextScriptImporter:
   externalObjects: {}
   userData: 
   assetBundleName: 

BIN
GameClient/Assets/Plugins/Android/gfglibrary-debug.aar


+ 32 - 0
GameClient/Assets/Plugins/Android/gfglibrary-debug.aar.meta

@@ -0,0 +1,32 @@
+fileFormatVersion: 2
+guid: 6b87e2a5baa5acd48a211faa07bf310a
+PluginImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  iconMap: {}
+  executionOrder: {}
+  defineConstraints: []
+  isPreloaded: 0
+  isOverridable: 0
+  isExplicitlyReferenced: 0
+  validateReferences: 1
+  platformData:
+  - first:
+      Android: Android
+    second:
+      enabled: 1
+      settings: {}
+  - first:
+      Any: 
+    second:
+      enabled: 0
+      settings: {}
+  - first:
+      Editor: Editor
+    second:
+      enabled: 0
+      settings:
+        DefaultValueInitialized: true
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 1
GameClient/Assets/Editor/Excel/Sqlite.meta → GameClient/Assets/ResIn/Config.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 76b931d06ae68b24abd96bf7ebe1f33f
+guid: f3e788236d9da284e8fa725fc87ababd
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

BIN
GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes


+ 2 - 2
GameClient/Assets/Editor/Bat/commitExcel.bat.meta → GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: 3013cc155ef96c545abe7f54655dd1fc
-DefaultImporter:
+guid: b666127406be94f43992f57c49d5497b
+TextScriptImporter:
   externalObjects: {}
   userData: 
   assetBundleName: 

+ 6 - 6
GameClient/Packages/manifest.json

@@ -1,13 +1,13 @@
 {
   "dependencies": {
     "com.unity.2d.sprite": "1.0.0",
-    "com.unity.collab-proxy": "1.3.9",
+    "com.unity.collab-proxy": "1.15.12",
     "com.unity.ide.rider": "2.0.7",
-    "com.unity.ide.visualstudio": "2.0.7",
-    "com.unity.ide.vscode": "1.2.3",
-    "com.unity.test-framework": "1.1.22",
-    "com.unity.textmeshpro": "3.0.1",
-    "com.unity.timeline": "1.4.6",
+    "com.unity.ide.visualstudio": "2.0.14",
+    "com.unity.ide.vscode": "1.2.4",
+    "com.unity.test-framework": "1.1.29",
+    "com.unity.textmeshpro": "3.0.6",
+    "com.unity.timeline": "1.4.8",
     "com.unity.ugui": "1.0.0",
     "com.unity.modules.ai": "1.0.0",
     "com.unity.modules.androidjni": "1.0.0",

+ 18 - 7
GameClient/Packages/packages-lock.json

@@ -7,10 +7,12 @@
       "dependencies": {}
     },
     "com.unity.collab-proxy": {
-      "version": "1.3.9",
+      "version": "1.15.12",
       "depth": 0,
       "source": "registry",
-      "dependencies": {},
+      "dependencies": {
+        "com.unity.services.core": "1.0.1"
+      },
       "url": "https://packages.unity.cn"
     },
     "com.unity.ext.nunit": {
@@ -30,7 +32,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.ide.visualstudio": {
-      "version": "2.0.7",
+      "version": "2.0.14",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -39,14 +41,23 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.ide.vscode": {
-      "version": "1.2.3",
+      "version": "1.2.4",
       "depth": 0,
       "source": "registry",
       "dependencies": {},
       "url": "https://packages.unity.cn"
     },
+    "com.unity.services.core": {
+      "version": "1.0.1",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.modules.unitywebrequest": "1.0.0"
+      },
+      "url": "https://packages.unity.cn"
+    },
     "com.unity.test-framework": {
-      "version": "1.1.22",
+      "version": "1.1.29",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -57,7 +68,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.textmeshpro": {
-      "version": "3.0.1",
+      "version": "3.0.6",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -66,7 +77,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.timeline": {
-      "version": "1.4.6",
+      "version": "1.4.8",
       "depth": 0,
       "source": "registry",
       "dependencies": {

+ 21 - 0
GameClient/ProjectSettings/AutoStreamingSettings.asset

@@ -0,0 +1,21 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1200 &1
+AutoStreamingSettings:
+  m_ObjectHideFlags: 0
+  serializedVersion: 2
+  mSearchMode: 15
+  mCustomSearchFile: 
+  mTextureSearchString: 
+  mMeshSearchString: 
+  mTextures: []
+  mAudios: []
+  mMeshes: []
+  mScenes: []
+  mConfigCCD:
+    useCCD: 0
+    cosKey: 
+    projectGuid: 
+    bucketUuid: 
+    bucketName: 
+    badgeName: 

+ 29 - 2
GameClient/ProjectSettings/ProjectSettings.asset

@@ -41,6 +41,12 @@ PlayerSettings:
     height: 1
   m_SplashScreenLogos: []
   m_VirtualRealitySplashScreen: {fileID: 0}
+  m_ShowUnitySplashAds: 0
+  m_AdsAndroidGameId: 
+  m_AdsIosGameId: 
+  m_ShowSplashAdsSlogan: 0
+  m_SloganImage: {fileID: 0}
+  m_SloganHeight: 150
   m_HolographicTrackingLossScreen: {fileID: 0}
   defaultScreenWidth: 1920
   defaultScreenHeight: 1080
@@ -68,6 +74,12 @@ PlayerSettings:
   androidRenderOutsideSafeArea: 1
   androidUseSwappy: 1
   androidBlitType: 0
+  androidResizableWindow: 0
+  androidDefaultWindowWidth: 1920
+  androidDefaultWindowHeight: 1080
+  androidMinimumWindowWidth: 400
+  androidMinimumWindowHeight: 300
+  androidFullscreenMode: 1
   defaultIsNativeResolution: 1
   macRetinaSupport: 1
   runInBackground: 0
@@ -79,6 +91,11 @@ PlayerSettings:
   hideHomeButton: 0
   submitAnalytics: 1
   usePlayerLog: 1
+  autoStreaming: 0
+  useAnimationStreaming: 0
+  useFontStreaming: 0
+  autoStreamingId: 
+  instantGameAppId: 
   bakeCollisionMeshes: 0
   forceSingleInstance: 0
   useFlipModelSwapchain: 1
@@ -121,6 +138,7 @@ PlayerSettings:
   vulkanEnableSetSRGBWrite: 0
   vulkanEnablePreTransform: 0
   vulkanEnableLateAcquireNextImage: 0
+  vulkanEnableCommandBufferRecycling: 1
   m_SupportedAspectRatios:
     4:3: 1
     5:4: 1
@@ -229,7 +247,7 @@ PlayerSettings:
   clonedFromGUID: 10ad67313f4034357812315f3c407484
   templatePackageId: com.unity.template.2d@5.0.0
   templateDefaultScene: Assets/Scenes/SampleScene.unity
-  useCustomMainManifest: 0
+  useCustomMainManifest: 1
   useCustomLauncherManifest: 0
   useCustomMainGradleTemplate: 0
   useCustomLauncherGradleManifest: 0
@@ -237,6 +255,7 @@ PlayerSettings:
   useCustomGradlePropertiesTemplate: 0
   useCustomProguardFile: 0
   AndroidTargetArchitectures: 1
+  AndroidTargetDevices: 0
   AndroidSplashScreenScale: 2
   androidSplashScreen: {fileID: 2800000, guid: 966dcb9a66b3b204abd4325a28c092ca, type: 3}
   AndroidKeystoreName: 
@@ -253,8 +272,9 @@ PlayerSettings:
     height: 180
     banner: {fileID: 0}
   androidGamepadSupportLevel: 0
+  chromeosInputEmulation: 1
   AndroidMinifyWithR8: 0
-  AndroidMinifyRelease: 1
+  AndroidMinifyRelease: 0
   AndroidMinifyDebug: 0
   AndroidValidateAppBundleSize: 1
   AndroidAppBundleSizeToValidate: 150
@@ -384,6 +404,7 @@ PlayerSettings:
       m_Kind: 2
       m_SubKind: 
   m_BuildTargetBatching: []
+  m_BuildTargetSecurityBuild: []
   m_BuildTargetGraphicsJobs:
   - m_BuildTarget: MacStandaloneSupport
     m_GraphicsJobs: 0
@@ -440,6 +461,7 @@ PlayerSettings:
   cameraUsageDescription: 
   locationUsageDescription: 
   microphoneUsageDescription: 
+  bluetoothUsageDescription: 
   switchNMETAOverride: 
   switchNetLibKey: 
   switchSocketMemoryPoolSize: 6144
@@ -577,6 +599,10 @@ PlayerSettings:
   switchNetworkInterfaceManagerInitializeEnabled: 1
   switchPlayerConnectionEnabled: 1
   switchUseNewStyleFilepaths: 0
+  switchUseMicroSleepForYield: 1
+  switchEnableRamDiskSupport: 0
+  switchMicroSleepForYieldTime: 25
+  switchRamDiskSpaceSize: 12
   ps4NPAgeRating: 12
   ps4NPTitleSecret: 
   ps4NPTrophyPackPath: 
@@ -647,6 +673,7 @@ PlayerSettings:
   ps4videoRecordingFeaturesUsed: 0
   ps4contentSearchFeaturesUsed: 0
   ps4CompatibilityPS5: 0
+  ps4AllowPS5Detection: 0
   ps4GPU800MHz: 1
   ps4attribEyeToEyeDistanceSettingVR: 0
   ps4IncludedModules: []

+ 2 - 2
GameClient/ProjectSettings/ProjectVersion.txt

@@ -1,2 +1,2 @@
-m_EditorVersion: 2020.3.1f1c1
-m_EditorVersionWithRevision: 2020.3.1f1c1 (3e9f4b065a9d)
+m_EditorVersion: 2020.3.30f1c1
+m_EditorVersionWithRevision: 2020.3.30f1c1 (b9cd9c36b8f8)

+ 3 - 0
GameClient/ProjectSettings/UnityConnectSettings.asset

@@ -9,6 +9,9 @@ UnityConnectSettings:
   m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
   m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
   m_ConfigUrl: https://config.uca.cloud.unity3d.com
+  m_DashboardUrl: https://dashboard.unity3d.com
+  m_CNEventUrl: https://cdp.cloud.unity.cn/v1/events
+  m_CNConfigUrl: https://cdp.cloud.unity.cn/config
   m_TestInitMode: 0
   CrashReportingSettings:
     m_EventUrl: https://perf-events.cloud.unity.cn

Энэ ялгаанд хэт олон файл өөрчлөгдсөн тул зарим файлыг харуулаагүй болно