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@@ -152,12 +152,12 @@ namespace GFGGame
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needCount = (_needCount - hasNum) <= 0 ? 1 : _needCount - hasNum;
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int shopId = int.Parse(infos[1]);
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- if (shopId == ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID)
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- {
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- PromptController.Instance.ShowFloatTextPrompt("活动暂未开启");
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- isJump = false;
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- break;
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- }
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+ // if (shopId == ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID)
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+ // {
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+ // PromptController.Instance.ShowFloatTextPrompt("活动暂未开启");
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+ // isJump = false;
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+ // break;
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+ // }
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isJump = ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { shopId, null, _itemId, needCount }, _fromeViewDatas, true, true);
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break;
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case ConstFunctionId.FU_ZHUANG_DECOMPOSE:
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