浏览代码

hybridclr

guodong 2 年之前
父节点
当前提交
7e380f7f06

+ 1 - 2
GameClient/Assets/Editor/Excel/ExcelReader.cs

@@ -234,8 +234,7 @@ namespace GFGEditor
             string path = ExcelConfig.excelsCacheFolderPath;
             if (Directory.Exists(path) == false)
             {
-                ET.Log.Debug("Path is not Existed!");
-                return;
+                Directory.CreateDirectory(path);
             }
             DirectoryInfo dir = new DirectoryInfo(path);
             // FileInfo[] files = dir.GetFiles();

+ 17 - 0
GameClient/Assets/Game/HotUpdate/HotUpdateEntry.cs

@@ -2,6 +2,7 @@
 using ET;
 using FairyGUI;
 using System;
+using System.Threading;
 using UnityEngine;
 namespace GFGGame.HotUpdate
 {
@@ -12,6 +13,22 @@ namespace GFGGame.HotUpdate
         {
             VEngine.Logger.Loggable = false;
             //ET
+            System.AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
+            {
+                Log.Error(e.ExceptionObject.ToString());
+            };
+
+            SynchronizationContext.SetSynchronizationContext(ThreadSynchronizationContext.Instance);
+
+            LitJson.UnityTypeBindings.Register();
+
+            ETTask.ExceptionHandler += Log.Error;
+
+            Log.ILog = new UnityLogger();
+
+            Options.Instance = new Options();
+
+            TimeInfo.Instance.TimeZone = 8;
             try
             {
                 HotUpdateProxy.Instance.update = Game.Update;

+ 3 - 21
GameClient/Assets/Game/Launcher/GameLauncher.cs

@@ -1,33 +1,15 @@
 using UnityEngine;
 using GFGGame;
-using ET;
-using System.Threading;
 using GFGGame.Launcher;
 using FairyGUI;
+using System;
 
 public class GameLauncher : MonoBehaviour
 {
     private void Awake()
     {
-        //ET
-        System.AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
-        {
-            Log.Error(e.ExceptionObject.ToString());
-        };
-
-        SynchronizationContext.SetSynchronizationContext(ThreadSynchronizationContext.Instance);
-
         DontDestroyOnLoad(gameObject);
-
-        LitJson.UnityTypeBindings.Register();
-
-        ETTask.ExceptionHandler += Log.Error;
-
-        Log.ILog = new UnityLogger();
-
-        Options.Instance = new Options();
-
-        TimeInfo.Instance.TimeZone = 8;
+        
     }
 
     // Start is called before the first frame update
@@ -58,7 +40,7 @@ public class GameLauncher : MonoBehaviour
     {
         LauncherView.Instance.SetDesc("正在初始化..");
         var url = LauncherConfig.cfgUrl.Replace("{cfgName}", LauncherConfig.cfgName);
-        url = url + "?t=" + TimeHelper.ClientNow();
+        url = url + "?t=" + DateTime.Now.Ticks;
         HttpTool.Instance.Get(url, (string json) =>
         {
             LauncherConfig.InitPlatform(json);

+ 0 - 8
GameClient/Assets/Game/Launcher/HybridCLR.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 0b7c61fc13b3ce643a4566a850ea20b9
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 2
GameClient/Assets/Game/Launcher/LauncherConfig.cs

@@ -64,7 +64,6 @@ namespace GFGGame
 
         public static void InitPlatform(string json)
         {
-            ET.Log.Debug($"ptcfg \n{json}");
             var result = JsonMapper.ToObject<Result>(json);
             LauncherConfig.CDN_ROOT = result.cdnRoot;
             CDN_ROOT = "http://10.108.64.127/";
@@ -75,7 +74,6 @@ namespace GFGGame
             LauncherConfig.platformId = int.Parse(result.platformId);
             LauncherConfig.onDebug = int.Parse(result.onDebug);
             LauncherConfig.manifest_v = result.manifest_v;
-            ET.Log.Debug($"platformId {LauncherConfig.platformId}");
         }
 
         private struct Result

+ 1 - 1
GameClient/Assets/Game/Launcher/Net/Http/HttpTool.cs

@@ -117,7 +117,7 @@ namespace GFGGame
             string paramCallback = null;
             if (webRequest.result == UnityWebRequest.Result.ProtocolError || webRequest.result == UnityWebRequest.Result.ConnectionError)
             {
-                ET.Log.Warning(webRequest.error + "\n" + webRequest.downloadHandler.text + "\nby " + tag);
+                Debug.LogWarning(webRequest.error + "\n" + webRequest.downloadHandler.text + "\nby " + tag);
                 retryFunc?.Invoke();
             }
             else

+ 46 - 533
GameClient/Assets/HybridCLRData/Generated/AOTGenericReferences.cs

@@ -5,613 +5,126 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	// }} 
 
 	// {{ AOT generic type
-	//ET.ETAsyncTaskMethodBuilder`1<ET.WaitType.Wait_CreateMyUnit>
-	//ET.ETAsyncTaskMethodBuilder`1<ET.WaitType.Wait_SceneChangeFinish>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Int64>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Byte>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Int32>
-	//ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.Int32,System.Object>>
-	//ET.ETTask`1<System.Object>
-	//ET.ETTask`1<System.Int32>
-	//ET.ETTask`1<System.ValueTuple`2<System.Int32,System.Object>>
-	//ET.ETTask`1<System.Int64>
-	//ET.ETTask`1<System.Byte>
-	//ET.ETTask`1<ET.WaitType.Wait_SceneChangeFinish>
-	//ET.ETTask`1<ET.WaitType.Wait_CreateMyUnit>
-	//ET.ListComponent`1<System.Object>
-	//ET.MultiMap`2<System.Int64,System.Int64>
-	//ET.MultiMap`2<System.Int64,ET.CoroutineLockTimer>
-	//ET.UnOrderMultiMap`2<System.Object,System.Object>
-	//ET.UnOrderMultiMapSet`2<System.Object,System.Object>
 	//GFGGame.Launcher.SingletonMonoBase`1<System.Object>
 	//System.Action`1<System.Object>
 	//System.Action`2<System.Int64,System.Object>
 	//System.Action`2<System.Int64,System.Int32>
+	//System.ArraySegment`1<System.Byte>
+	//System.Collections.Concurrent.ConcurrentQueue`1<System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Int64>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.UInt16>
+	//System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>
+	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Int64,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Single>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2<System.Int32,ET.Session/RpcInfo>
 	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Int64>
-	//System.Collections.Generic.Dictionary`2<System.Int64,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.UInt16>
-	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int32>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>
+	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>
 	//System.Collections.Generic.HashSet`1<System.Object>
+	//System.Collections.Generic.HashSet`1<System.Int64>
 	//System.Collections.Generic.HashSet`1<System.UInt16>
+	//System.Collections.Generic.HashSet`1/Enumerator<System.Int64>
 	//System.Collections.Generic.HashSet`1/Enumerator<System.Object>
+	//System.Collections.Generic.IComparer`1<System.Object>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
 	//System.Collections.Generic.IEnumerable`1<System.Object>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
 	//System.Collections.Generic.IEnumerator`1<System.Object>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
+	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>
 	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>
-	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
-	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>
-	//System.Collections.Generic.List`1<ET.CoroutineLockTimer>
+	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
+	//System.Collections.Generic.List`1<System.Int32>
+	//System.Collections.Generic.List`1<GFGGame.Tag>
+	//System.Collections.Generic.List`1<System.Object>
 	//System.Collections.Generic.List`1<System.Int64>
 	//System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
-	//System.Collections.Generic.List`1<GFGGame.Tag>
-	//System.Collections.Generic.List`1<System.Int32>
+	//System.Collections.Generic.List`1<UnityEngine.Vector3>
+	//System.Collections.Generic.List`1<ET.CoroutineLockTimer>
 	//System.Collections.Generic.List`1<System.IntPtr>
-	//System.Collections.Generic.List`1<System.Object>
 	//System.Collections.Generic.List`1/Enumerator<ET.CoroutineLockTimer>
 	//System.Collections.Generic.List`1/Enumerator<System.Int64>
 	//System.Collections.Generic.List`1/Enumerator<System.Object>
 	//System.Collections.Generic.List`1/Enumerator<System.Int32>
-	//System.Collections.Generic.Queue`1<ET.CoroutineLockTimer>
+	//System.Collections.Generic.Queue`1<ET.KcpWaitPacket>
 	//System.Collections.Generic.Queue`1<System.ValueTuple`3<System.Int32,System.Int64,System.Int32>>
 	//System.Collections.Generic.Queue`1<ET.CoroutineLockInfo>
 	//System.Collections.Generic.Queue`1<System.Object>
+	//System.Collections.Generic.Queue`1<ET.CoroutineLockTimer>
 	//System.Collections.Generic.Queue`1<System.Int64>
 	//System.Collections.Generic.SortedDictionary`2<System.Int64,System.Object>
 	//System.Collections.Generic.SortedDictionary`2/Enumerator<System.Int64,System.Object>
 	//System.Comparison`1<System.Object>
 	//System.Comparison`1<System.Int32>
-	//System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>
+	//System.EventHandler`1<System.Object>
+	//System.Func`2<System.Object,System.Object>
 	//System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>
 	//System.Func`2<System.Object,System.Byte>
-	//System.Func`2<System.Object,System.Object>
+	//System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>
 	//System.Predicate`1<System.Object>
 	//System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>
+	//System.Runtime.CompilerServices.TaskAwaiter`1<System.Byte>
 	//System.Threading.Tasks.Task`1<System.Object>
-	//System.ValueTuple`2<System.Int32,System.Object>
+	//System.Threading.Tasks.Task`1<System.Byte>
+	//System.Threading.Tasks.TaskCompletionSource`1<System.Byte>
 	//System.ValueTuple`2<System.UInt16,System.Object>
+	//System.ValueTuple`2<System.Int32,System.Object>
 	//System.ValueTuple`3<System.Int32,System.Int64,System.Int32>
 	// }}
 
 	public void RefMethods()
 	{
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqRechargeInfo>d__1>(System.Object&,GFGGame.RechargeSProxy/<ReqRechargeInfo>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSProxy/<GetCardInfos>d__0>(System.Object&,GFGGame.CardSProxy/<GetCardInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeDailyTaskInfoChange/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeDailyTaskInfoChange/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.M2C_NoticeUnitNumericHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.M2C_NoticeUnitNumericHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeGetNewCard/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeGetNewCard/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.AppStart_Init/<Run>d__0>(ET.ETTaskCompleted&,ET.AppStart_Init/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.M2C_CreateMyUnitHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.M2C_CreateMyUnitHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.SceneChangeHelper/<SceneChangeTo>d__0>(System.Object&,ET.SceneChangeHelper/<SceneChangeTo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CommonSProxy/<ResetDailyData>d__0>(System.Object&,GFGGame.CommonSProxy/<ResetDailyData>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CustomSuitSProxy/<UpdateCustomSuit>d__0>(System.Object&,GFGGame.CustomSuitSProxy/<UpdateCustomSuit>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.M2C_StartSceneChangeHandler/<Run>d__0>(System.Object&,ET.M2C_StartSceneChangeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeMailCountChanged/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeMailCountChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesSProxy/<GetInstanceZonesInfos>d__0>(System.Object&,GFGGame.InstanceZonesSProxy/<GetInstanceZonesInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesSProxy/<FinishStoryDialogLevel>d__1>(System.Object&,GFGGame.InstanceZonesSProxy/<FinishStoryDialogLevel>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesSProxy/<FinishStoryFightLevel>d__2>(System.Object&,GFGGame.InstanceZonesSProxy/<FinishStoryFightLevel>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesSProxy/<StoryFightLevelFail>d__3>(System.Object&,GFGGame.InstanceZonesSProxy/<StoryFightLevelFail>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.M2C_NoticeUnitItemHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.M2C_NoticeUnitItemHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.M2C_NoticeUnitItemAttributeHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.M2C_NoticeUnitItemAttributeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.A2C_DisconnectHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.A2C_DisconnectHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.UnityWebRequestRenewalAsync/<DownloadAsync>d__21>(System.Object&,ET.UnityWebRequestRenewalAsync/<DownloadAsync>d__21&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeLivenessBoxChange/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeLivenessBoxChange/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.UnityWebRequestAsync/<DownloadAsync>d__10>(System.Object&,ET.UnityWebRequestAsync/<DownloadAsync>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeFriendDailyReset/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeFriendDailyReset/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeApplyForFriend/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeApplyForFriend/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.M2C_NoticeMainStoryBoxBonusStateHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.M2C_NoticeMainStoryBoxBonusStateHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GMController/<GetAllDressUpItem>d__0>(System.Object&,GFGGame.GMController/<GetAllDressUpItem>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GMController/<GetAllCardItem>d__1>(System.Object&,GFGGame.GMController/<GetAllCardItem>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeDeleteFriend/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeDeleteFriend/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GameController/<PreEnterGameAsync>d__5>(System.Object&,GFGGame.GameController/<PreEnterGameAsync>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,GFGGame.GameController/<Logout>d__7>(System.Runtime.CompilerServices.TaskAwaiter&,GFGGame.GameController/<Logout>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqExchangeInfo>d__4>(System.Object&,GFGGame.RechargeSProxy/<ReqExchangeInfo>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeAddFriends/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeAddFriends/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<LoginTest>d__3>(System.Object&,GFGGame.LoginController/<LoginTest>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<Login>d__4>(System.Object&,GFGGame.LoginController/<Login>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<OnLoginSuccess>d__5>(System.Object&,GFGGame.LoginController/<OnLoginSuccess>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<ReqNoticeInfo>d__6>(System.Object&,GFGGame.LoginController/<ReqNoticeInfo>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<Register>d__9>(System.Object&,GFGGame.LoginController/<Register>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<GetServerInfos>d__10>(System.Object&,GFGGame.LoginController/<GetServerInfos>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<GetRoles>d__11>(System.Object&,GFGGame.LoginController/<GetRoles>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<ReqCreateRole>d__12>(System.Object&,GFGGame.LoginController/<ReqCreateRole>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<ReqEnterGame>d__13>(System.Object&,GFGGame.LoginController/<ReqEnterGame>d__13&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginController/<ReqReConnectGate>d__14>(System.Object&,GFGGame.LoginController/<ReqReConnectGate>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqRequestGiftBagInfo>d__2>(System.Object&,GFGGame.RechargeSProxy/<ReqRequestGiftBagInfo>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeRoleInfoChanged/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeRoleInfoChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqRecharge>d__0>(System.Object&,GFGGame.RechargeSProxy/<ReqRecharge>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeTakeGiftStates/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeTakeGiftStates/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeFilingScoreBonusChanged/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeFilingScoreBonusChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeStudioPlayTimes/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeStudioPlayTimes/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StorageSProxy/<ReqGetClientValues>d__1>(System.Object&,GFGGame.StorageSProxy/<ReqGetClientValues>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginView/<InitLoginStatus>d__10>(System.Object&,GFGGame.LoginView/<InitLoginStatus>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LoginView/<OnClickBtnTabLoginAsync>d__12>(System.Object&,GFGGame.LoginView/<OnClickBtnTabLoginAsync>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StudioSProxy/<ReqStudioInfos>d__0>(System.Object&,GFGGame.StudioSProxy/<ReqStudioInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.ConfigComponentSystem/<LoadAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,ET.ConfigComponentSystem/<LoadAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.ETTaskCompleted&,ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StudioSProxy/<ReqBuyStudioPlayTimes>d__1>(System.Object&,GFGGame.StudioSProxy/<ReqBuyStudioPlayTimes>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesController/<CheckStoryFightResult>d__3>(System.Object&,GFGGame.InstanceZonesController/<CheckStoryFightResult>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.ETCancelationTokenHelper/<CancelAfter>d__0>(System.Object&,ET.ETCancelationTokenHelper/<CancelAfter>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StudioSProxy/<ReqFilingScoreRewards>d__2>(System.Object&,GFGGame.StudioSProxy/<ReqFilingScoreRewards>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.SuitSProxy/<GetSuitGuideBoxBonus>d__0>(System.Object&,GFGGame.SuitSProxy/<GetSuitGuideBoxBonus>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.MainStorySProxy/<GetStoryInfos>d__0>(System.Object&,GFGGame.MainStorySProxy/<GetStoryInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.SuitSProxy/<GetSuitSyntheticBoxBonus>d__1>(System.Object&,GFGGame.SuitSProxy/<GetSuitSyntheticBoxBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeSystemNoticeChanged/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeSystemNoticeChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.NoticeSystemNoticeRemove/<Run>d__0>(ET.ETTaskCompleted&,ET.NoticeSystemNoticeRemove/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.PingComponentAwakeSystem/<PingAsync>d__1>(System.Object&,ET.PingComponentAwakeSystem/<PingAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.RechargeSProxy/<ReqExchangeInfo>d__4>(GFGGame.RechargeSProxy/<ReqExchangeInfo>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<ReqReConnectGate>d__14>(GFGGame.LoginController/<ReqReConnectGate>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.RechargeSProxy/<ReqRequestGiftBagInfo>d__2>(GFGGame.RechargeSProxy/<ReqRequestGiftBagInfo>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.AEvent`1/<Handle>d__2<ET.EventType.NumbericChange>>(ET.AEvent`1/<Handle>d__2<ET.EventType.NumbericChange>&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.RechargeSProxy/<ReqRecharge>d__0>(GFGGame.RechargeSProxy/<ReqRecharge>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.AEvent`1/<Handle>d__2<ET.EventType.AppStart>>(ET.AEvent`1/<Handle>d__2<ET.EventType.AppStart>&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ConfigComponentSystem/<LoadAsync>d__2>(ET.ConfigComponentSystem/<LoadAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<ReqEnterGame>d__13>(GFGGame.LoginController/<ReqEnterGame>d__13&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.RechargeSProxy/<ReqRechargeInfo>d__1>(GFGGame.RechargeSProxy/<ReqRechargeInfo>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<ReqCreateRole>d__12>(GFGGame.LoginController/<ReqCreateRole>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<ReqNoticeInfo>d__6>(GFGGame.LoginController/<ReqNoticeInfo>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<GetServerInfos>d__10>(GFGGame.LoginController/<GetServerInfos>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.GMController/<GetAllDressUpItem>d__0>(GFGGame.GMController/<GetAllDressUpItem>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.GMController/<GetAllCardItem>d__1>(GFGGame.GMController/<GetAllCardItem>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.GameController/<PreEnterGameAsync>d__5>(GFGGame.GameController/<PreEnterGameAsync>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.GameController/<Logout>d__7>(GFGGame.GameController/<Logout>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.PingComponentAwakeSystem/<PingAsync>d__1>(ET.PingComponentAwakeSystem/<PingAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.SuitSProxy/<GetSuitSyntheticBoxBonus>d__1>(GFGGame.SuitSProxy/<GetSuitSyntheticBoxBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.SuitSProxy/<GetSuitGuideBoxBonus>d__0>(GFGGame.SuitSProxy/<GetSuitGuideBoxBonus>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.StudioSProxy/<ReqFilingScoreRewards>d__2>(GFGGame.StudioSProxy/<ReqFilingScoreRewards>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.StudioSProxy/<ReqBuyStudioPlayTimes>d__1>(GFGGame.StudioSProxy/<ReqBuyStudioPlayTimes>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.StudioSProxy/<ReqStudioInfos>d__0>(GFGGame.StudioSProxy/<ReqStudioInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.StorageSProxy/<ReqGetClientValues>d__1>(GFGGame.StorageSProxy/<ReqGetClientValues>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ETCancelationTokenHelper/<CancelAfter>d__0>(ET.ETCancelationTokenHelper/<CancelAfter>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<LoginTest>d__3>(GFGGame.LoginController/<LoginTest>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<Login>d__4>(GFGGame.LoginController/<Login>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<OnLoginSuccess>d__5>(GFGGame.LoginController/<OnLoginSuccess>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<Register>d__9>(GFGGame.LoginController/<Register>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginController/<GetRoles>d__11>(GFGGame.LoginController/<GetRoles>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.A2C_DisconnectHandler/<Run>d__0>(ET.A2C_DisconnectHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.InstanceZonesSProxy/<FinishStoryDialogLevel>d__1>(GFGGame.InstanceZonesSProxy/<FinishStoryDialogLevel>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeDailyTaskInfoChange/<Run>d__0>(ET.NoticeDailyTaskInfoChange/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_StartSceneChangeHandler/<Run>d__0>(ET.M2C_StartSceneChangeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.SceneChangeHelper/<SceneChangeTo>d__0>(ET.SceneChangeHelper/<SceneChangeTo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.CommonSProxy/<ResetDailyData>d__0>(GFGGame.CommonSProxy/<ResetDailyData>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_CreateMyUnitHandler/<Run>d__0>(ET.M2C_CreateMyUnitHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.AppStart_Init/<Run>d__0>(ET.AppStart_Init/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.CardSProxy/<GetCardInfos>d__0>(GFGGame.CardSProxy/<GetCardInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeGetNewCard/<Run>d__0>(ET.NoticeGetNewCard/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.InstanceZonesController/<CheckStoryFightResult>d__3>(GFGGame.InstanceZonesController/<CheckStoryFightResult>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.InstanceZonesSProxy/<GetInstanceZonesInfos>d__0>(GFGGame.InstanceZonesSProxy/<GetInstanceZonesInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.UnityWebRequestRenewalAsync/<DownloadAsync>d__21>(ET.UnityWebRequestRenewalAsync/<DownloadAsync>d__21&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.InstanceZonesSProxy/<FinishStoryFightLevel>d__2>(GFGGame.InstanceZonesSProxy/<FinishStoryFightLevel>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.InstanceZonesSProxy/<StoryFightLevelFail>d__3>(GFGGame.InstanceZonesSProxy/<StoryFightLevelFail>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_NoticeUnitNumericHandler/<Run>d__0>(ET.M2C_NoticeUnitNumericHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.CustomSuitSProxy/<UpdateCustomSuit>d__0>(GFGGame.CustomSuitSProxy/<UpdateCustomSuit>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeLivenessBoxChange/<Run>d__0>(ET.NoticeLivenessBoxChange/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeFriendDailyReset/<Run>d__0>(ET.NoticeFriendDailyReset/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeRoleInfoChanged/<Run>d__0>(ET.NoticeRoleInfoChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.UnityWebRequestAsync/<DownloadAsync>d__10>(ET.UnityWebRequestAsync/<DownloadAsync>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeFilingScoreBonusChanged/<Run>d__0>(ET.NoticeFilingScoreBonusChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeStudioPlayTimes/<Run>d__0>(ET.NoticeStudioPlayTimes/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeSystemNoticeRemove/<Run>d__0>(ET.NoticeSystemNoticeRemove/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeSystemNoticeChanged/<Run>d__0>(ET.NoticeSystemNoticeChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.MainStorySProxy/<GetStoryInfos>d__0>(GFGGame.MainStorySProxy/<GetStoryInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_NoticeUnitItemHandler/<Run>d__0>(ET.M2C_NoticeUnitItemHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_NoticeMainStoryBoxBonusStateHandler/<Run>d__0>(ET.M2C_NoticeMainStoryBoxBonusStateHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeTakeGiftStates/<Run>d__0>(ET.NoticeTakeGiftStates/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeDeleteFriend/<Run>d__0>(ET.NoticeDeleteFriend/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeAddFriends/<Run>d__0>(ET.NoticeAddFriends/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeApplyForFriend/<Run>d__0>(ET.NoticeApplyForFriend/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginView/<InitLoginStatus>d__10>(GFGGame.LoginView/<InitLoginStatus>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<GFGGame.LoginView/<OnClickBtnTabLoginAsync>d__12>(GFGGame.LoginView/<OnClickBtnTabLoginAsync>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NoticeMailCountChanged/<Run>d__0>(ET.NoticeMailCountChanged/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.M2C_NoticeUnitItemAttributeHandler/<Run>d__0>(ET.M2C_NoticeUnitItemAttributeHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqPersonalInfo>d__0>(System.Object&,GFGGame.RoleInfoSProxy/<ReqPersonalInfo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqModifySlogan>d__2>(System.Object&,GFGGame.RoleInfoSProxy/<ReqModifySlogan>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqOtherRoleDetailInfo>d__1>(System.Object&,GFGGame.RoleInfoSProxy/<ReqOtherRoleDetailInfo>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,GFGGame.PlatformTapManager/<LoginCache>d__2>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,GFGGame.PlatformTapManager/<LoginCache>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.GMController/<SendGMCommand>d__2>(System.Object&,GFGGame.GMController/<SendGMCommand>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ItemProxy/<ReqUseItem>d__2>(System.Object&,GFGGame.ItemProxy/<ReqUseItem>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.LuckyBoxSProxy/<ReqGetBonus>d__0>(System.Object&,GFGGame.LuckyBoxSProxy/<ReqGetBonus>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqMailCount>d__0>(System.Object&,GFGGame.MailSProxy/<ReqMailCount>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqMailList>d__1>(System.Object&,GFGGame.MailSProxy/<ReqMailList>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqMailContent>d__2>(System.Object&,GFGGame.MailSProxy/<ReqMailContent>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqMailReward>d__3>(System.Object&,GFGGame.MailSProxy/<ReqMailReward>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqAllMailRewards>d__4>(System.Object&,GFGGame.MailSProxy/<ReqAllMailRewards>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqDeleteMail>d__5>(System.Object&,GFGGame.MailSProxy/<ReqDeleteMail>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailSProxy/<ReqDeleteAllMails>d__6>(System.Object&,GFGGame.MailSProxy/<ReqDeleteAllMails>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MainStorySProxy/<GetMainStoryBoxBonus>d__1>(System.Object&,GFGGame.MainStorySProxy/<GetMainStoryBoxBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.MessageHelper/<SendToServer>d__0>(System.Object&,GFGGame.MessageHelper/<SendToServer>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.NoticeSProxy/<ReqSystemNoticeList>d__0>(System.Object&,GFGGame.NoticeSProxy/<ReqSystemNoticeList>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.NoticeSProxy/<ReqSystemNotice>d__1>(System.Object&,GFGGame.NoticeSProxy/<ReqSystemNotice>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PictureStorageHelper/<ReqTempPictureUrl>d__0>(System.Object&,GFGGame.PictureStorageHelper/<ReqTempPictureUrl>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ItemProxy/<ReqSetItemRead>d__1>(System.Object&,GFGGame.ItemProxy/<ReqSetItemRead>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,GFGGame.PictureStorageHelper/<PushToHWCloud>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,GFGGame.PictureStorageHelper/<PushToHWCloud>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqGalleryList>d__1>(System.Object&,GFGGame.PoemGallerySProxy/<ReqGalleryList>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqRankList>d__2>(System.Object&,GFGGame.PoemGallerySProxy/<ReqRankList>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqUpLoadGalleryWorks>d__3>(System.Object&,GFGGame.PoemGallerySProxy/<ReqUpLoadGalleryWorks>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqNoticeGalleryWorksUploaded>d__4>(System.Object&,GFGGame.PoemGallerySProxy/<ReqNoticeGalleryWorksUploaded>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqDeleteMyWorks>d__5>(System.Object&,GFGGame.PoemGallerySProxy/<ReqDeleteMyWorks>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqCollecteGalleryWorks>d__6>(System.Object&,GFGGame.PoemGallerySProxy/<ReqCollecteGalleryWorks>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqCancelCollecteGalleryWorks>d__7>(System.Object&,GFGGame.PoemGallerySProxy/<ReqCancelCollecteGalleryWorks>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqVoteGalleryWorks>d__8>(System.Object&,GFGGame.PoemGallerySProxy/<ReqVoteGalleryWorks>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqGetGalleryRankBonus>d__9>(System.Object&,GFGGame.PoemGallerySProxy/<ReqGetGalleryRankBonus>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoSProxy/<ReqAllPhotoInfos>d__0>(System.Object&,GFGGame.PoemPhotoSProxy/<ReqAllPhotoInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int64>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoSProxy/<ReqAddTophoto>d__1>(System.Object&,GFGGame.PoemPhotoSProxy/<ReqAddTophoto>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoSProxy/<ReqRemovedPhoto>d__2>(System.Object&,GFGGame.PoemPhotoSProxy/<ReqRemovedPhoto>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoSProxy/<ReqChangeLockingState>d__3>(System.Object&,GFGGame.PoemPhotoSProxy/<ReqChangeLockingState>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoSProxy/<ReqChangeToppingState>d__4>(System.Object&,GFGGame.PoemPhotoSProxy/<ReqChangeToppingState>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGallerySProxy/<ReqGalleryTheme>d__0>(System.Object&,GFGGame.PoemGallerySProxy/<ReqGalleryTheme>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ItemProxy/<GetItemInfos>d__0>(System.Object&,GFGGame.ItemProxy/<GetItemInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ItemExchangeSProxy/<ItemExchange>d__0>(System.Object&,GFGGame.ItemExchangeSProxy/<ItemExchange>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,GFGGame.InstanceZonesSProxy/<FinishStoryFightQuickly>d__4>(System.Object&,GFGGame.InstanceZonesSProxy/<FinishStoryFightQuickly>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqBuyGiftBag>d__3>(System.Object&,GFGGame.RechargeSProxy/<ReqBuyGiftBag>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.GuideDataManager/<TryCompleteGuide>d__6>(System.Object&,GFGGame.GuideDataManager/<TryCompleteGuide>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,GFGGame.PlatformTapManager/<Login>d__3>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,GFGGame.PlatformTapManager/<Login>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ActivitySProxy/<ReqDailyLoginInfos>d__0>(System.Object&,GFGGame.ActivitySProxy/<ReqDailyLoginInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ActivitySProxy/<ReqGetDailyLoginRewards>d__1>(System.Object&,GFGGame.ActivitySProxy/<ReqGetDailyLoginRewards>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSProxy/<UpgradeCardLvl>d__1>(System.Object&,GFGGame.CardSProxy/<UpgradeCardLvl>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSProxy/<UpgradeCardStar>d__2>(System.Object&,GFGGame.CardSProxy/<UpgradeCardStar>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSProxy/<ChangeCardRes>d__3>(System.Object&,GFGGame.CardSProxy/<ChangeCardRes>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSProxy/<UpgradeCardSkill>d__4>(System.Object&,GFGGame.CardSProxy/<UpgradeCardSkill>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingDecomposeSProxy/<ClothingDecompose>d__0>(System.Object&,GFGGame.ClothingDecomposeSProxy/<ClothingDecompose>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingSyntheticSProxy/<ClothtingSynthetic>d__0>(System.Object&,GFGGame.ClothingSyntheticSProxy/<ClothtingSynthetic>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskSProxy/<ReqDailyTaskInfos>d__0>(System.Object&,GFGGame.DailyTaskSProxy/<ReqDailyTaskInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskSProxy/<ReqDailyTaskBonus>d__1>(System.Object&,GFGGame.DailyTaskSProxy/<ReqDailyTaskBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskSProxy/<ReqAllDailyTaskBonus>d__2>(System.Object&,GFGGame.DailyTaskSProxy/<ReqAllDailyTaskBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskSProxy/<ReqLivenessBox>d__3>(System.Object&,GFGGame.DailyTaskSProxy/<ReqLivenessBox>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FieldSProxy/<ReqFieldInstanceInfos>d__0>(System.Object&,GFGGame.FieldSProxy/<ReqFieldInstanceInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FieldSProxy/<ReqFieldInstanceResult>d__1>(System.Object&,GFGGame.FieldSProxy/<ReqFieldInstanceResult>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqDeleteFriend>d__12>(System.Object&,GFGGame.FriendSProxy/<ReqDeleteFriend>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqRefuseAllApplyForFriend>d__11>(System.Object&,GFGGame.FriendSProxy/<ReqRefuseAllApplyForFriend>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqAcceptAllApplyForFriend>d__10>(System.Object&,GFGGame.FriendSProxy/<ReqAcceptAllApplyForFriend>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqRefuseApplyForFriend>d__9>(System.Object&,GFGGame.FriendSProxy/<ReqRefuseApplyForFriend>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqAcceptApplyForFriend>d__8>(System.Object&,GFGGame.FriendSProxy/<ReqAcceptApplyForFriend>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqApplyForFriend>d__7>(System.Object&,GFGGame.FriendSProxy/<ReqApplyForFriend>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RechargeSProxy/<ReqExchangeShopItem>d__5>(System.Object&,GFGGame.RechargeSProxy/<ReqExchangeShopItem>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqRecommendFriends>d__6>(System.Object&,GFGGame.FriendSProxy/<ReqRecommendFriends>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqTakeGiftFromAllFriend>d__4>(System.Object&,GFGGame.FriendSProxy/<ReqTakeGiftFromAllFriend>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqTakeGiftFromFriend>d__3>(System.Object&,GFGGame.FriendSProxy/<ReqTakeGiftFromFriend>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqGiveGiftToAllFriend>d__2>(System.Object&,GFGGame.FriendSProxy/<ReqGiveGiftToAllFriend>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqGiveGiftToFriend>d__1>(System.Object&,GFGGame.FriendSProxy/<ReqGiveGiftToFriend>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqAllFriendInfos>d__0>(System.Object&,GFGGame.FriendSProxy/<ReqAllFriendInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FieldSProxy/<ReqFieldTaskBonus>d__2>(System.Object&,GFGGame.FieldSProxy/<ReqFieldTaskBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendSProxy/<ReqSearchRole>d__5>(System.Object&,GFGGame.FriendSProxy/<ReqSearchRole>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqModifyRoleName>d__3>(System.Object&,GFGGame.RoleInfoSProxy/<ReqModifyRoleName>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,ET.TimerComponent/<WaitFrameAsync>d__17>(System.Object&,ET.TimerComponent/<WaitFrameAsync>d__17&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqModifyRoleHeadBorder>d__5>(System.Object&,GFGGame.RoleInfoSProxy/<ReqModifyRoleHeadBorder>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.ItemHelper/<GetItemAttributeInfos>d__0>(System.Object&,ET.ItemHelper/<GetItemAttributeInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<LoginTest>d__0>(System.Object&,ET.LoginHelper/<LoginTest>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<Login>d__1>(System.Object&,ET.LoginHelper/<Login>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<Register>d__3>(System.Object&,ET.LoginHelper/<Register>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<GetServerInfos>d__4>(System.Object&,ET.LoginHelper/<GetServerInfos>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.LoginHelper/<GetServerInfos>d__4>(ET.ETTaskCompleted&,ET.LoginHelper/<GetServerInfos>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<GetRoles>d__5>(System.Object&,ET.LoginHelper/<GetRoles>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<CreateRole>d__6>(System.Object&,ET.LoginHelper/<CreateRole>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.LoginHelper/<DeleteRole>d__7>(ET.ETTaskCompleted&,ET.LoginHelper/<DeleteRole>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<GetRealmKey>d__8>(System.Object&,ET.LoginHelper/<GetRealmKey>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.LoginHelper/<GetRealmKey>d__8>(ET.ETTaskCompleted&,ET.LoginHelper/<GetRealmKey>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<EnterGame>d__9>(System.Object&,ET.LoginHelper/<EnterGame>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.LoginHelper/<EnterGame>d__9>(ET.ETTaskCompleted&,ET.LoginHelper/<EnterGame>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<ReqGetLatestNotice>d__10>(System.Object&,ET.LoginHelper/<ReqGetLatestNotice>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.Int32,System.Object>>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<ReqRandomRoleName>d__11>(System.Object&,ET.LoginHelper/<ReqRandomRoleName>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.NumericHelper/<TestUpdateNumeric>d__0>(System.Object&,ET.NumericHelper/<TestUpdateNumeric>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.NumericHelper/<RequestAddAttributePoint>d__1>(System.Object&,ET.NumericHelper/<RequestAddAttributePoint>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.GMSProxy/<SendGMToServer>d__0>(System.Object&,ET.GMSProxy/<SendGMToServer>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqModifyRoleHead>d__4>(System.Object&,GFGGame.RoleInfoSProxy/<ReqModifyRoleHead>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Session/<Call>d__27>(System.Object&,ET.Session/<Call>d__27&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Session/<Call>d__26>(System.Object&,ET.Session/<Call>d__26&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.LoginHelper/<DeleteRole>d__7>(System.Object&,ET.LoginHelper/<DeleteRole>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.SuitFosterProxy/<SendMaintainSuit>d__1>(System.Object&,ET.SuitFosterProxy/<SendMaintainSuit>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoSProxy/<ReqModifyShowPhoto>d__6>(System.Object&,GFGGame.RoleInfoSProxy/<ReqModifyShowPhoto>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelSProxy/<ReqGetTravelReward>d__2>(System.Object&,GFGGame.TravelSProxy/<ReqGetTravelReward>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.SuitFosterProxy/<SendGetSuitInfos>d__0>(System.Object&,ET.SuitFosterProxy/<SendGetSuitInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelSProxy/<ReqTravelGuideInfo>d__3>(System.Object&,GFGGame.TravelSProxy/<ReqTravelGuideInfo>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelSProxy/<ReqGetTravelGuideReward>d__4>(System.Object&,GFGGame.TravelSProxy/<ReqGetTravelGuideReward>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,ET.TimerComponent/<WaitTillAsync>d__16>(System.Object&,ET.TimerComponent/<WaitTillAsync>d__16&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,ET.TimerComponent/<WaitAsync>d__18>(System.Object&,ET.TimerComponent/<WaitAsync>d__18&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.CoroutineLockComponentSystem/<Wait>d__2>(System.Object&,ET.CoroutineLockComponentSystem/<Wait>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.SuitFosterProxy/<SendGetMaintainSuitBonus>d__2>(System.Object&,ET.SuitFosterProxy/<SendGetMaintainSuitBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.SuitFosterProxy/<SendMakeNewSuit>d__3>(System.Object&,ET.SuitFosterProxy/<SendMakeNewSuit>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelSProxy/<ReqTravelInfo>d__0>(System.Object&,GFGGame.TravelSProxy/<ReqTravelInfo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.StorageSProxy/<ReqSetClientValue>d__0>(System.Object&,GFGGame.StorageSProxy/<ReqSetClientValue>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.ShopSProxy/<ShopBuy>d__0>(System.Object&,GFGGame.ShopSProxy/<ShopBuy>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelSProxy/<ReqGoTravel>d__1>(System.Object&,GFGGame.TravelSProxy/<ReqGoTravel>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqDeleteFriend>d__12>(GFGGame.FriendSProxy/<ReqDeleteFriend>d__12&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ItemExchangeSProxy/<ItemExchange>d__0>(GFGGame.ItemExchangeSProxy/<ItemExchange>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqRefuseAllApplyForFriend>d__11>(GFGGame.FriendSProxy/<ReqRefuseAllApplyForFriend>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqAcceptAllApplyForFriend>d__10>(GFGGame.FriendSProxy/<ReqAcceptAllApplyForFriend>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqRefuseApplyForFriend>d__9>(GFGGame.FriendSProxy/<ReqRefuseApplyForFriend>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ItemProxy/<GetItemInfos>d__0>(GFGGame.ItemProxy/<GetItemInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqAcceptApplyForFriend>d__8>(GFGGame.FriendSProxy/<ReqAcceptApplyForFriend>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqApplyForFriend>d__7>(GFGGame.FriendSProxy/<ReqApplyForFriend>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.InstanceZonesSProxy/<FinishStoryFightQuickly>d__4>(GFGGame.InstanceZonesSProxy/<FinishStoryFightQuickly>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ActivitySProxy/<ReqGetDailyLoginRewards>d__1>(GFGGame.ActivitySProxy/<ReqGetDailyLoginRewards>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqRecommendFriends>d__6>(GFGGame.FriendSProxy/<ReqRecommendFriends>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ItemProxy/<ReqUseItem>d__2>(GFGGame.ItemProxy/<ReqUseItem>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.LuckyBoxSProxy/<ReqGetBonus>d__0>(GFGGame.LuckyBoxSProxy/<ReqGetBonus>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqMailCount>d__0>(GFGGame.MailSProxy/<ReqMailCount>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqMailList>d__1>(GFGGame.MailSProxy/<ReqMailList>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqMailContent>d__2>(GFGGame.MailSProxy/<ReqMailContent>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqMailReward>d__3>(GFGGame.MailSProxy/<ReqMailReward>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqAllMailRewards>d__4>(GFGGame.MailSProxy/<ReqAllMailRewards>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqDeleteMail>d__5>(GFGGame.MailSProxy/<ReqDeleteMail>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MailSProxy/<ReqDeleteAllMails>d__6>(GFGGame.MailSProxy/<ReqDeleteAllMails>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.MainStorySProxy/<GetMainStoryBoxBonus>d__1>(GFGGame.MainStorySProxy/<GetMainStoryBoxBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.MessageHelper/<SendToServer>d__0>(GFGGame.MessageHelper/<SendToServer>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.NoticeSProxy/<ReqSystemNoticeList>d__0>(GFGGame.NoticeSProxy/<ReqSystemNoticeList>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ItemProxy/<ReqSetItemRead>d__1>(GFGGame.ItemProxy/<ReqSetItemRead>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqSearchRole>d__5>(GFGGame.FriendSProxy/<ReqSearchRole>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FieldSProxy/<ReqFieldInstanceResult>d__1>(GFGGame.FieldSProxy/<ReqFieldInstanceResult>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqTakeGiftFromFriend>d__3>(GFGGame.FriendSProxy/<ReqTakeGiftFromFriend>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.CardSProxy/<UpgradeCardLvl>d__1>(GFGGame.CardSProxy/<UpgradeCardLvl>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.CardSProxy/<UpgradeCardStar>d__2>(GFGGame.CardSProxy/<UpgradeCardStar>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.CardSProxy/<ChangeCardRes>d__3>(GFGGame.CardSProxy/<ChangeCardRes>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.CardSProxy/<UpgradeCardSkill>d__4>(GFGGame.CardSProxy/<UpgradeCardSkill>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ClothingDecomposeSProxy/<ClothingDecompose>d__0>(GFGGame.ClothingDecomposeSProxy/<ClothingDecompose>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ClothingSyntheticSProxy/<ClothtingSynthetic>d__0>(GFGGame.ClothingSyntheticSProxy/<ClothtingSynthetic>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.DailyTaskSProxy/<ReqDailyTaskInfos>d__0>(GFGGame.DailyTaskSProxy/<ReqDailyTaskInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.DailyTaskSProxy/<ReqDailyTaskBonus>d__1>(GFGGame.DailyTaskSProxy/<ReqDailyTaskBonus>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.DailyTaskSProxy/<ReqAllDailyTaskBonus>d__2>(GFGGame.DailyTaskSProxy/<ReqAllDailyTaskBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.DailyTaskSProxy/<ReqLivenessBox>d__3>(GFGGame.DailyTaskSProxy/<ReqLivenessBox>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PlatformTapManager/<Login>d__3>(GFGGame.PlatformTapManager/<Login>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PlatformTapManager/<LoginCache>d__2>(GFGGame.PlatformTapManager/<LoginCache>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.NoticeSProxy/<ReqSystemNotice>d__1>(GFGGame.NoticeSProxy/<ReqSystemNotice>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.GuideDataManager/<TryCompleteGuide>d__6>(GFGGame.GuideDataManager/<TryCompleteGuide>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FieldSProxy/<ReqFieldInstanceInfos>d__0>(GFGGame.FieldSProxy/<ReqFieldInstanceInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.WaitType.Wait_SceneChangeFinish>::Start<ET.ObjectWait/<Wait>d__3`1<ET.WaitType.Wait_SceneChangeFinish>>(ET.ObjectWait/<Wait>d__3`1<ET.WaitType.Wait_SceneChangeFinish>&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.WaitType.Wait_CreateMyUnit>::Start<ET.ObjectWait/<Wait>d__3`1<ET.WaitType.Wait_CreateMyUnit>>(ET.ObjectWait/<Wait>d__3`1<ET.WaitType.Wait_CreateMyUnit>&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.GMController/<SendGMCommand>d__2>(GFGGame.GMController/<SendGMCommand>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ActivitySProxy/<ReqDailyLoginInfos>d__0>(GFGGame.ActivitySProxy/<ReqDailyLoginInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FieldSProxy/<ReqFieldTaskBonus>d__2>(GFGGame.FieldSProxy/<ReqFieldTaskBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqAllFriendInfos>d__0>(GFGGame.FriendSProxy/<ReqAllFriendInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqGiveGiftToFriend>d__1>(GFGGame.FriendSProxy/<ReqGiveGiftToFriend>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqGiveGiftToAllFriend>d__2>(GFGGame.FriendSProxy/<ReqGiveGiftToAllFriend>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.FriendSProxy/<ReqTakeGiftFromAllFriend>d__4>(GFGGame.FriendSProxy/<ReqTakeGiftFromAllFriend>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.PictureStorageHelper/<ReqTempPictureUrl>d__0>(GFGGame.PictureStorageHelper/<ReqTempPictureUrl>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemPhotoSProxy/<ReqChangeToppingState>d__4>(GFGGame.PoemPhotoSProxy/<ReqChangeToppingState>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqGalleryTheme>d__0>(GFGGame.PoemGallerySProxy/<ReqGalleryTheme>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PictureStorageHelper/<PushToHWCloud>d__1>(GFGGame.PictureStorageHelper/<PushToHWCloud>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.SuitFosterProxy/<SendGetMaintainSuitBonus>d__2>(ET.SuitFosterProxy/<SendGetMaintainSuitBonus>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.SuitFosterProxy/<SendMaintainSuit>d__1>(ET.SuitFosterProxy/<SendMaintainSuit>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.GMSProxy/<SendGMToServer>d__0>(ET.GMSProxy/<SendGMToServer>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.NumericHelper/<RequestAddAttributePoint>d__1>(ET.NumericHelper/<RequestAddAttributePoint>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.NumericHelper/<TestUpdateNumeric>d__0>(ET.NumericHelper/<TestUpdateNumeric>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.Int32,System.Object>>::Start<ET.LoginHelper/<ReqRandomRoleName>d__11>(ET.LoginHelper/<ReqRandomRoleName>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<ReqGetLatestNotice>d__10>(ET.LoginHelper/<ReqGetLatestNotice>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<EnterGame>d__9>(ET.LoginHelper/<EnterGame>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<GetRealmKey>d__8>(ET.LoginHelper/<GetRealmKey>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<DeleteRole>d__7>(ET.LoginHelper/<DeleteRole>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.TravelSProxy/<ReqGetTravelGuideReward>d__4>(GFGGame.TravelSProxy/<ReqGetTravelGuideReward>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<CreateRole>d__6>(ET.LoginHelper/<CreateRole>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<GetServerInfos>d__4>(ET.LoginHelper/<GetServerInfos>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<Register>d__3>(ET.LoginHelper/<Register>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<Login>d__1>(ET.LoginHelper/<Login>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<LoginTest>d__0>(ET.LoginHelper/<LoginTest>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.ItemHelper/<GetItemAttributeInfos>d__0>(ET.ItemHelper/<GetItemAttributeInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Session/<Call>d__27>(ET.Session/<Call>d__27&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Session/<Call>d__26>(ET.Session/<Call>d__26&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.CoroutineLockComponentSystem/<Wait>d__2>(ET.CoroutineLockComponentSystem/<Wait>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.TimerComponent/<WaitAsync>d__18>(ET.TimerComponent/<WaitAsync>d__18&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.TimerComponent/<WaitFrameAsync>d__17>(ET.TimerComponent/<WaitFrameAsync>d__17&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.TimerComponent/<WaitTillAsync>d__16>(ET.TimerComponent/<WaitTillAsync>d__16&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.LoginHelper/<GetRoles>d__5>(ET.LoginHelper/<GetRoles>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.TravelSProxy/<ReqTravelGuideInfo>d__3>(GFGGame.TravelSProxy/<ReqTravelGuideInfo>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.SuitFosterProxy/<SendMakeNewSuit>d__3>(ET.SuitFosterProxy/<SendMakeNewSuit>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.TravelSProxy/<ReqGoTravel>d__1>(GFGGame.TravelSProxy/<ReqGoTravel>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqGalleryList>d__1>(GFGGame.PoemGallerySProxy/<ReqGalleryList>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqRankList>d__2>(GFGGame.PoemGallerySProxy/<ReqRankList>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.PoemGallerySProxy/<ReqUpLoadGalleryWorks>d__3>(GFGGame.PoemGallerySProxy/<ReqUpLoadGalleryWorks>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqNoticeGalleryWorksUploaded>d__4>(GFGGame.PoemGallerySProxy/<ReqNoticeGalleryWorksUploaded>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqDeleteMyWorks>d__5>(GFGGame.PoemGallerySProxy/<ReqDeleteMyWorks>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqCollecteGalleryWorks>d__6>(GFGGame.PoemGallerySProxy/<ReqCollecteGalleryWorks>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqCancelCollecteGalleryWorks>d__7>(GFGGame.PoemGallerySProxy/<ReqCancelCollecteGalleryWorks>d__7&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqVoteGalleryWorks>d__8>(GFGGame.PoemGallerySProxy/<ReqVoteGalleryWorks>d__8&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemGallerySProxy/<ReqGetGalleryRankBonus>d__9>(GFGGame.PoemGallerySProxy/<ReqGetGalleryRankBonus>d__9&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.TravelSProxy/<ReqGetTravelReward>d__2>(GFGGame.TravelSProxy/<ReqGetTravelReward>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int64>::Start<GFGGame.PoemPhotoSProxy/<ReqAddTophoto>d__1>(GFGGame.PoemPhotoSProxy/<ReqAddTophoto>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemPhotoSProxy/<ReqRemovedPhoto>d__2>(GFGGame.PoemPhotoSProxy/<ReqRemovedPhoto>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemPhotoSProxy/<ReqAllPhotoInfos>d__0>(GFGGame.PoemPhotoSProxy/<ReqAllPhotoInfos>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RechargeSProxy/<ReqBuyGiftBag>d__3>(GFGGame.RechargeSProxy/<ReqBuyGiftBag>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.TravelSProxy/<ReqTravelInfo>d__0>(GFGGame.TravelSProxy/<ReqTravelInfo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.StorageSProxy/<ReqSetClientValue>d__0>(GFGGame.StorageSProxy/<ReqSetClientValue>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.ShopSProxy/<ShopBuy>d__0>(GFGGame.ShopSProxy/<ShopBuy>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RoleInfoSProxy/<ReqModifyShowPhoto>d__6>(GFGGame.RoleInfoSProxy/<ReqModifyShowPhoto>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.PoemPhotoSProxy/<ReqChangeLockingState>d__3>(GFGGame.PoemPhotoSProxy/<ReqChangeLockingState>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RoleInfoSProxy/<ReqModifyRoleHead>d__4>(GFGGame.RoleInfoSProxy/<ReqModifyRoleHead>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RoleInfoSProxy/<ReqModifyRoleHeadBorder>d__5>(GFGGame.RoleInfoSProxy/<ReqModifyRoleHeadBorder>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RoleInfoSProxy/<ReqModifyRoleName>d__3>(GFGGame.RoleInfoSProxy/<ReqModifyRoleName>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.RoleInfoSProxy/<ReqModifySlogan>d__2>(GFGGame.RoleInfoSProxy/<ReqModifySlogan>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<GFGGame.RoleInfoSProxy/<ReqOtherRoleDetailInfo>d__1>(GFGGame.RoleInfoSProxy/<ReqOtherRoleDetailInfo>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RoleInfoSProxy/<ReqPersonalInfo>d__0>(GFGGame.RoleInfoSProxy/<ReqPersonalInfo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<GFGGame.RechargeSProxy/<ReqExchangeShopItem>d__5>(GFGGame.RechargeSProxy/<ReqExchangeShopItem>d__5&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.SuitFosterProxy/<SendGetSuitInfos>d__0>(ET.SuitFosterProxy/<SendGetSuitInfos>d__0&)
-		// System.Void ET.ObjectHelper::Swap<System.Object>(System.Object&,System.Object&)
 		// System.Object GFGGame.GFGAsset::Load<System.Object>(System.String)
 		// GFGGame.GameConfig/Result LitJson.JsonMapper::ToObject<GFGGame.GameConfig/Result>(System.String)
 		// System.Void ProtoBuf.Serializer::Serialize<System.Object>(System.IO.Stream,System.Object)
-		// System.Object System.Activator::CreateInstance<System.Object>()
 		// ET.WaitType.Wait_CreateMyUnit System.Activator::CreateInstance<ET.WaitType.Wait_CreateMyUnit>()
+		// System.Object System.Activator::CreateInstance<System.Object>()
 		// ET.WaitType.Wait_SceneChangeFinish System.Activator::CreateInstance<ET.WaitType.Wait_SceneChangeFinish>()
 		// System.Object[] System.Array::Empty<System.Object>()
-		// System.Int32 System.Array::IndexOf<System.Object>(System.Object[],System.Object)
 		// System.Int32 System.Array::IndexOf<System.Int32>(System.Int32[],System.Int32)
+		// System.Int32 System.Array::IndexOf<System.Object>(System.Object[],System.Object)
 		// System.Void System.Array::Sort<System.Int32>(System.Int32[],System.Comparison`1<System.Int32>)
 		// System.Collections.Generic.IEnumerable`1<System.Object> System.Linq.Enumerable::Concat<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>,System.Collections.Generic.IEnumerable`1<System.Object>)
 		// System.Int32 System.Linq.Enumerable::Count<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
 		// System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object> System.Linq.Enumerable::ElementAt<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>,System.Int32)
 		// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object> System.Linq.Enumerable::ElementAt<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>,System.Int32)
-		// System.Linq.IOrderedEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>> System.Linq.Enumerable::OrderBy<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>)
 		// System.Linq.IOrderedEnumerable`1<System.Object> System.Linq.Enumerable::OrderBy<System.Object,System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>,System.Func`2<System.Object,System.Object>)
+		// System.Linq.IOrderedEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>> System.Linq.Enumerable::OrderBy<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>,System.Object>)
 		// System.Linq.IOrderedEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>> System.Linq.Enumerable::OrderByDescending<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>)
+		// System.Int64[] System.Linq.Enumerable::ToArray<System.Int64>(System.Collections.Generic.IEnumerable`1<System.Int64>)
 		// ET.Session/RpcInfo[] System.Linq.Enumerable::ToArray<ET.Session/RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.Session/RpcInfo>)
 		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
-		// System.Collections.Generic.List`1<System.Int32> System.Linq.Enumerable::ToList<System.Int32>(System.Collections.Generic.IEnumerable`1<System.Int32>)
 		// System.Collections.Generic.List`1<System.Object> System.Linq.Enumerable::ToList<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
+		// System.Collections.Generic.List`1<System.Int32> System.Linq.Enumerable::ToList<System.Int32>(System.Collections.Generic.IEnumerable`1<System.Int32>)
 		// System.Collections.Generic.IEnumerable`1<System.Object> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>,System.Func`2<System.Object,System.Boolean>)
 		// System.Object System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Object>(System.Reflection.MemberInfo)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.NoticeView/<OnListNoticeBtnGoClick>d__12>(System.Object&,GFGGame.NoticeView/<OnListNoticeBtnGoClick>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<OnPullUpToRefresh>d__46>(System.Object&,GFGGame.PoemGalleryView/<OnPullUpToRefresh>d__46&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<onPullDownRelease>d__43>(System.Object&,GFGGame.PoemGalleryView/<onPullDownRelease>d__43&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<OnBtnVoteClick>d__41>(System.Object&,GFGGame.PoemGalleryView/<OnBtnVoteClick>d__41&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<OnBtnCollectClick>d__40>(System.Object&,GFGGame.PoemGalleryView/<OnBtnCollectClick>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<ReqGalleryRankList>d__32>(System.Object&,GFGGame.PoemGalleryView/<ReqGalleryRankList>d__32&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<ReqGalleryList>d__30>(System.Object&,GFGGame.PoemGalleryView/<ReqGalleryList>d__30&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryView/<OnShown>d__17>(System.Object&,GFGGame.PoemGalleryView/<OnShown>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryPreviewView/<OnBtnAddFriendClick>d__13>(System.Object&,GFGGame.PoemGalleryPreviewView/<OnBtnAddFriendClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StroyFightResultView/<OnClickBtnClose>d__15>(System.Object&,GFGGame.StroyFightResultView/<OnClickBtnClose>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryPreviewView/<OnBtnVoteClick>d__12>(System.Object&,GFGGame.PoemGalleryPreviewView/<OnBtnVoteClick>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryPreviewView/<OnBtnCollectClick>d__11>(System.Object&,GFGGame.PoemGalleryPreviewView/<OnBtnCollectClick>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryPreviewView/<UpdateView>d__7>(System.Object&,GFGGame.PoemGalleryPreviewView/<UpdateView>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StoryChapterView/<OnClickBonusBox>d__22>(System.Object&,GFGGame.StoryChapterView/<OnClickBonusBox>d__22&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_0>d>(System.Object&,GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.StoryFightQuicklyView/<ReqFightQuickly>d__21>(System.Object&,GFGGame.StoryFightQuicklyView/<ReqFightQuickly>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemGalleryPreviewView/<<OnBtnDeleteClick>b__14_0>d>(System.Object&,GFGGame.PoemGalleryPreviewView/<<OnBtnDeleteClick>b__14_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_1>d>(System.Object&,GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GMPanelView/<OnClickBtnAll>d__11>(System.Object&,GFGGame.GMPanelView/<OnClickBtnAll>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_1>d>(System.Object&,GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ChangeNameView/<>c__DisplayClass5_0/<<OnClickBtnSureAsync>b__0>d>(System.Object&,GFGGame.ChangeNameView/<>c__DisplayClass5_0/<<OnClickBtnSureAsync>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LuckyBoxView/<>c__DisplayClass28_0/<<OnClickBtnBuyTen>b__0>d>(System.Object&,GFGGame.LuckyBoxView/<>c__DisplayClass28_0/<<OnClickBtnBuyTen>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.LuckyBoxView/<>c__DisplayClass27_0/<<OnClickBtnBuyOne>b__0>d>(System.Object&,GFGGame.LuckyBoxView/<>c__DisplayClass27_0/<<OnClickBtnBuyOne>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PhotographView/<>c__DisplayClass58_0/<<ScreenShotTex>b__0>d>(System.Object&,GFGGame.PhotographView/<>c__DisplayClass58_0/<<ScreenShotTex>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelRewardView/<OnBtnGetClick>d__10>(System.Object&,GFGGame.TravelRewardView/<OnBtnGetClick>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.TravelDressupView/<OnBtnGoClick>d__15>(System.Object&,GFGGame.TravelDressupView/<OnBtnGoClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.RoleInfoView/<OnFocuseOut>d__13>(System.Object&,GFGGame.RoleInfoView/<OnFocuseOut>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_0>d>(System.Object&,GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PersonalPhotoView/<OnListItemClick>d__8>(System.Object&,GFGGame.PersonalPhotoView/<OnListItemClick>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailView/<RefreshMailInfo>d__15>(System.Object&,GFGGame.MailView/<RefreshMailInfo>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GMPanelView/<OnClickBtnSkipCheckOpen>d__10>(System.Object&,GFGGame.GMPanelView/<OnClickBtnSkipCheckOpen>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ChangeNameView/<RandomRoleName>d__6>(System.Object&,GFGGame.ChangeNameView/<RandomRoleName>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ChangeHeadView/<OnBtnSureClick>d__7>(System.Object&,GFGGame.ChangeHeadView/<OnBtnSureClick>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ItemExchangeView/<OnBtnExchangeClick>d__13>(System.Object&,GFGGame.ItemExchangeView/<OnBtnExchangeClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GiftBagBuyView/<OnBtnBuyClick>d__7>(System.Object&,GFGGame.GiftBagBuyView/<OnBtnBuyClick>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FunctionOpenDataManager/<CheckHasSpecialFunOpen>d__3>(System.Object&,GFGGame.FunctionOpenDataManager/<CheckHasSpecialFunOpen>d__3&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.OtherRoleInfoView/<OnShown>d__6>(System.Object&,GFGGame.OtherRoleInfoView/<OnShown>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailView/<OnClickBtnLook>d__14>(System.Object&,GFGGame.MailView/<OnClickBtnLook>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PoemPhotoView/<<OnBtnConfirmDeleteClick>b__17_0>d>(System.Object&,GFGGame.PoemPhotoView/<<OnBtnConfirmDeleteClick>b__17_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailContentView/<OnClickBtnGet>d__10>(System.Object&,GFGGame.MailContentView/<OnClickBtnGet>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyLoginView/<OnListItemClick>d__9>(System.Object&,GFGGame.DailyLoginView/<OnListItemClick>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CreateRoleView/<RandomRoleName>d__6>(System.Object&,GFGGame.CreateRoleView/<RandomRoleName>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.BuyTipsView/<OnClickBtnSure>d__12>(System.Object&,GFGGame.BuyTipsView/<OnClickBtnSure>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.BuyCountView/<OnClickBtnSure>d__28>(System.Object&,GFGGame.BuyCountView/<OnClickBtnSure>d__28&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.BuyConfirmView/<OnClickBtnSure>d__12>(System.Object&,GFGGame.BuyConfirmView/<OnClickBtnSure>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingSyntheticView/<OnClickBtnProcuction>d__40>(System.Object&,GFGGame.ClothingSyntheticView/<OnClickBtnProcuction>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingView/<OnClickBtnRenew>d__41>(System.Object&,GFGGame.ClothingView/<OnClickBtnRenew>d__41&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingFosterView/<OnClickBtnFoster>d__15>(System.Object&,GFGGame.ClothingFosterView/<OnClickBtnFoster>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.ClothingDecomposeView/<DecomposeItem>d__21>(System.Object&,GFGGame.ClothingDecomposeView/<DecomposeItem>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardSkillView/<OnClickBtnUp>d__14>(System.Object&,GFGGame.CardSkillView/<OnClickBtnUp>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardFosterView/<UpStar>d__47>(System.Object&,GFGGame.CardFosterView/<UpStar>d__47&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardFosterView/<OnClickShowCardListItem>d__44>(System.Object&,GFGGame.CardFosterView/<OnClickShowCardListItem>d__44&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.CardFosterView/<UpLv>d__40>(System.Object&,GFGGame.CardFosterView/<UpLv>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.MailContentView/<OnClickBtnDelete>d__11>(System.Object&,GFGGame.MailContentView/<OnClickBtnDelete>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GameController/<AfterEnterGame>d__10>(System.Object&,GFGGame.GameController/<AfterEnterGame>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskView/<OnBtnGetClick>d__12>(System.Object&,GFGGame.DailyTaskView/<OnBtnGetClick>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskView/<OnBoxRewardItemClick>d__15>(System.Object&,GFGGame.DailyTaskView/<OnBoxRewardItemClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.GuideController/<TryCompleteGuide>d__6>(System.Object&,GFGGame.GuideController/<TryCompleteGuide>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.PhotographSaveView/<OnClickBtnSavePhoto>d__8>(System.Object&,GFGGame.PhotographSaveView/<OnClickBtnSavePhoto>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FieldFightInfoView/<<OnBtnStopClick>b__7_1>d>(System.Object&,GFGGame.FieldFightInfoView/<<OnBtnStopClick>b__7_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FieldTaskView/<OnBtnGetClick>d__9>(System.Object&,GFGGame.FieldTaskView/<OnBtnGetClick>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<OnBtnAddClick>d__10>(System.Object&,GFGGame.FriendAddView/<OnBtnAddClick>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<OnBtnSearchClick>d__11>(System.Object&,GFGGame.FriendAddView/<OnBtnSearchClick>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<OnBtnRefreshClick>d__13>(System.Object&,GFGGame.FriendAddView/<OnBtnRefreshClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<OnBtnAgreeClick>d__16>(System.Object&,GFGGame.FriendAddView/<OnBtnAgreeClick>d__16&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<OnBtnRefuseClick>d__17>(System.Object&,GFGGame.FriendAddView/<OnBtnRefuseClick>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendAddView/<<OnBtnRefuseAllClick>b__19_0>d>(System.Object&,GFGGame.FriendAddView/<<OnBtnRefuseAllClick>b__19_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.FriendView/<ReqFriendDetialInfo>d__19>(System.Object&,GFGGame.FriendView/<ReqFriendDetialInfo>d__19&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,GFGGame.DailyTaskView/<OnBtnGetAllClick>d__17>(System.Object&,GFGGame.DailyTaskView/<OnBtnGetAllClick>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.BuyTipsView/<OnClickBtnSure>d__12>(GFGGame.BuyTipsView/<OnClickBtnSure>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.BuyCountView/<OnClickBtnSure>d__28>(GFGGame.BuyCountView/<OnClickBtnSure>d__28&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.BuyConfirmView/<OnClickBtnSure>d__12>(GFGGame.BuyConfirmView/<OnClickBtnSure>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ClothingSyntheticView/<OnClickBtnProcuction>d__40>(GFGGame.ClothingSyntheticView/<OnClickBtnProcuction>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.CreateRoleView/<RandomRoleName>d__6>(GFGGame.CreateRoleView/<RandomRoleName>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.DailyLoginView/<OnListItemClick>d__9>(GFGGame.DailyLoginView/<OnListItemClick>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FieldFightInfoView/<<OnBtnStopClick>b__7_1>d>(GFGGame.FieldFightInfoView/<<OnBtnStopClick>b__7_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.DailyTaskView/<OnBoxRewardItemClick>d__15>(GFGGame.DailyTaskView/<OnBoxRewardItemClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.DailyTaskView/<OnBtnGetAllClick>d__17>(GFGGame.DailyTaskView/<OnBtnGetAllClick>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PhotographSaveView/<OnClickBtnSavePhoto>d__8>(GFGGame.PhotographSaveView/<OnClickBtnSavePhoto>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ClothingView/<OnClickBtnRenew>d__41>(GFGGame.ClothingView/<OnClickBtnRenew>d__41&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FieldTaskView/<OnBtnGetClick>d__9>(GFGGame.FieldTaskView/<OnBtnGetClick>d__9&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<OnBtnAddClick>d__10>(GFGGame.FriendAddView/<OnBtnAddClick>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.DailyTaskView/<OnBtnGetClick>d__12>(GFGGame.DailyTaskView/<OnBtnGetClick>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ClothingFosterView/<OnClickBtnFoster>d__15>(GFGGame.ClothingFosterView/<OnClickBtnFoster>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ChangeNameView/<RandomRoleName>d__6>(GFGGame.ChangeNameView/<RandomRoleName>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.CardSkillView/<OnClickBtnUp>d__14>(GFGGame.CardSkillView/<OnClickBtnUp>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.GameController/<AfterEnterGame>d__10>(GFGGame.GameController/<AfterEnterGame>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.GuideController/<TryCompleteGuide>d__6>(GFGGame.GuideController/<TryCompleteGuide>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.LuckyBoxView/<>c__DisplayClass28_0/<<OnClickBtnBuyTen>b__0>d>(GFGGame.LuckyBoxView/<>c__DisplayClass28_0/<<OnClickBtnBuyTen>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FunctionOpenDataManager/<CheckHasSpecialFunOpen>d__3>(GFGGame.FunctionOpenDataManager/<CheckHasSpecialFunOpen>d__3&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.TravelRewardView/<OnBtnGetClick>d__10>(GFGGame.TravelRewardView/<OnBtnGetClick>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.TravelDressupView/<OnBtnGoClick>d__15>(GFGGame.TravelDressupView/<OnBtnGoClick>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ClothingDecomposeView/<DecomposeItem>d__21>(GFGGame.ClothingDecomposeView/<DecomposeItem>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.RoleInfoView/<OnFocuseOut>d__13>(GFGGame.RoleInfoView/<OnFocuseOut>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.OtherRoleInfoView/<OnShown>d__6>(GFGGame.OtherRoleInfoView/<OnShown>d__6&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.GMPanelView/<OnClickBtnAll>d__11>(GFGGame.GMPanelView/<OnClickBtnAll>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.GMPanelView/<OnClickBtnSkipCheckOpen>d__10>(GFGGame.GMPanelView/<OnClickBtnSkipCheckOpen>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.CardFosterView/<UpLv>d__40>(GFGGame.CardFosterView/<UpLv>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.CardFosterView/<OnClickShowCardListItem>d__44>(GFGGame.CardFosterView/<OnClickShowCardListItem>d__44&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.CardFosterView/<UpStar>d__47>(GFGGame.CardFosterView/<UpStar>d__47&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PersonalPhotoView/<OnListItemClick>d__8>(GFGGame.PersonalPhotoView/<OnListItemClick>d__8&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<OnBtnSearchClick>d__11>(GFGGame.FriendAddView/<OnBtnSearchClick>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<OnBtnRefuseClick>d__17>(GFGGame.FriendAddView/<OnBtnRefuseClick>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<OnBtnAgreeClick>d__16>(GFGGame.FriendAddView/<OnBtnAgreeClick>d__16&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<ReqGalleryRankList>d__32>(GFGGame.PoemGalleryView/<ReqGalleryRankList>d__32&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<OnBtnRefreshClick>d__13>(GFGGame.FriendAddView/<OnBtnRefreshClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<OnBtnVoteClick>d__41>(GFGGame.PoemGalleryView/<OnBtnVoteClick>d__41&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<onPullDownRelease>d__43>(GFGGame.PoemGalleryView/<onPullDownRelease>d__43&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<OnPullUpToRefresh>d__46>(GFGGame.PoemGalleryView/<OnPullUpToRefresh>d__46&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_0>d>(GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<ReqGalleryList>d__30>(GFGGame.PoemGalleryView/<ReqGalleryList>d__30&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_1>d>(GFGGame.PoemPhotoPreView/<<OnBtnLockClick>b__19_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.GiftBagBuyView/<OnBtnBuyClick>d__7>(GFGGame.GiftBagBuyView/<OnBtnBuyClick>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.LuckyBoxView/<>c__DisplayClass27_0/<<OnClickBtnBuyOne>b__0>d>(GFGGame.LuckyBoxView/<>c__DisplayClass27_0/<<OnClickBtnBuyOne>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_1>d>(GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_1>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemPhotoView/<<OnBtnConfirmDeleteClick>b__17_0>d>(GFGGame.PoemPhotoView/<<OnBtnConfirmDeleteClick>b__17_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ChangeNameView/<>c__DisplayClass5_0/<<OnClickBtnSureAsync>b__0>d>(GFGGame.ChangeNameView/<>c__DisplayClass5_0/<<OnClickBtnSureAsync>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PhotographView/<>c__DisplayClass58_0/<<ScreenShotTex>b__0>d>(GFGGame.PhotographView/<>c__DisplayClass58_0/<<ScreenShotTex>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ItemExchangeView/<OnBtnExchangeClick>d__13>(GFGGame.ItemExchangeView/<OnBtnExchangeClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<OnShown>d__17>(GFGGame.PoemGalleryView/<OnShown>d__17&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryView/<OnBtnCollectClick>d__40>(GFGGame.PoemGalleryView/<OnBtnCollectClick>d__40&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryPreviewView/<OnBtnAddFriendClick>d__13>(GFGGame.PoemGalleryPreviewView/<OnBtnAddFriendClick>d__13&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendAddView/<<OnBtnRefuseAllClick>b__19_0>d>(GFGGame.FriendAddView/<<OnBtnRefuseAllClick>b__19_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.FriendView/<ReqFriendDetialInfo>d__19>(GFGGame.FriendView/<ReqFriendDetialInfo>d__19&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.ChangeHeadView/<OnBtnSureClick>d__7>(GFGGame.ChangeHeadView/<OnBtnSureClick>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.MailContentView/<OnClickBtnGet>d__10>(GFGGame.MailContentView/<OnClickBtnGet>d__10&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.MailContentView/<OnClickBtnDelete>d__11>(GFGGame.MailContentView/<OnClickBtnDelete>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.MailView/<OnClickBtnLook>d__14>(GFGGame.MailView/<OnClickBtnLook>d__14&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.MailView/<RefreshMailInfo>d__15>(GFGGame.MailView/<RefreshMailInfo>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.StoryChapterView/<OnClickBonusBox>d__22>(GFGGame.StoryChapterView/<OnClickBonusBox>d__22&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryPreviewView/<<OnBtnDeleteClick>b__14_0>d>(GFGGame.PoemGalleryPreviewView/<<OnBtnDeleteClick>b__14_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.StoryFightQuicklyView/<ReqFightQuickly>d__21>(GFGGame.StoryFightQuicklyView/<ReqFightQuickly>d__21&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_0>d>(GFGGame.PoemPhotoPreView/<<OnBtnUpClick>b__20_0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.StroyFightResultView/<OnClickBtnClose>d__15>(GFGGame.StroyFightResultView/<OnClickBtnClose>d__15&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.NoticeView/<OnListNoticeBtnGoClick>d__12>(GFGGame.NoticeView/<OnListNoticeBtnGoClick>d__12&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryPreviewView/<UpdateView>d__7>(GFGGame.PoemGalleryPreviewView/<UpdateView>d__7&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryPreviewView/<OnBtnCollectClick>d__11>(GFGGame.PoemGalleryPreviewView/<OnBtnCollectClick>d__11&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<GFGGame.PoemGalleryPreviewView/<OnBtnVoteClick>d__12>(GFGGame.PoemGalleryPreviewView/<OnBtnVoteClick>d__12&)
+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Byte>,System.Object>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Byte>&,System.Object&)
+		// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Object>(System.Object&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,System.Object>(System.Object&,System.Object&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,System.Object>(System.Runtime.CompilerServices.TaskAwaiter&,System.Object&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<System.Object>(System.Object&)
+		// System.Object UnityEditor.AssetDatabase::LoadAssetAtPath<System.Object>(System.String)
 		// System.Object UnityEngine.Component::GetComponent<System.Object>()
 		// System.Object[] UnityEngine.Component::GetComponentsInChildren<System.Object>()
 		// System.Object UnityEngine.GameObject::AddComponent<System.Object>()

+ 106 - 39
GameClient/Assets/HybridCLRData/Generated/link.xml

@@ -5,31 +5,11 @@
     <type fullname="Plugins.AntiAddictionUIKit.AntiAddictionUIKit" preserve="all" />
     <type fullname="Plugins.AntiAddictionUIKit.MsgExtraParams" preserve="all" />
   </assembly>
+  <assembly fullname="CommandLine">
+    <type fullname="CommandLine.OptionAttribute" preserve="all" />
+  </assembly>
   <assembly fullname="Game.Launcher">
     <type fullname="Assets.Game.Launcher.HotUpdateProxy.HotUpdateProxy" preserve="all" />
-    <type fullname="ET.AcceptAllCertificate" preserve="all" />
-    <type fullname="ET.AService" preserve="all" />
-    <type fullname="ET.ByteHelper" preserve="all" />
-    <type fullname="ET.ErrorCore" preserve="all" />
-    <type fullname="ET.ILog" preserve="all" />
-    <type fullname="ET.ListComponent`1" preserve="all" />
-    <type fullname="ET.Log" preserve="all" />
-    <type fullname="ET.MD5Helper" preserve="all" />
-    <type fullname="ET.MonoPool" preserve="all" />
-    <type fullname="ET.MultiMap`2" preserve="all" />
-    <type fullname="ET.NetworkHelper" preserve="all" />
-    <type fullname="ET.ObjectHelper" preserve="all" />
-    <type fullname="ET.Options" preserve="all" />
-    <type fullname="ET.RandomHelper" preserve="all" />
-    <type fullname="ET.RpcException" preserve="all" />
-    <type fullname="ET.ServiceType" preserve="all" />
-    <type fullname="ET.StringHelper" preserve="all" />
-    <type fullname="ET.ThreadSynchronizationContext" preserve="all" />
-    <type fullname="ET.TimeHelper" preserve="all" />
-    <type fullname="ET.TimeInfo" preserve="all" />
-    <type fullname="ET.TService" preserve="all" />
-    <type fullname="ET.UnOrderMultiMap`2" preserve="all" />
-    <type fullname="ET.UnOrderMultiMapSet`2" preserve="all" />
     <type fullname="GFGGame.AssetReleaser" preserve="all" />
     <type fullname="GFGGame.GFGAsset" preserve="all" />
     <type fullname="GFGGame.GFGUIPackage" preserve="all" />
@@ -43,19 +23,16 @@
     <type fullname="GFGGame.LogServerHelperHttp" preserve="all" />
     <type fullname="GFGGame.MusicManager" preserve="all" />
     <type fullname="GFGGame.SoundManager" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonDefaultValueAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonDictionaryOptionsAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonElementAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonIdAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonIgnoreAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonIgnoreIfDefaultAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Attributes.BsonIgnoreIfNullAttribute" preserve="all" />
-    <type fullname="MongoDB.Bson.Serialization.Options.DictionaryRepresentation" preserve="all" />
+  </assembly>
+  <assembly fullname="ICSharpCode.SharpZipLib">
+    <type fullname="ICSharpCode.SharpZipLib.Zip.Compression.Deflater" preserve="all" />
+    <type fullname="ICSharpCode.SharpZipLib.Zip.Compression.Inflater" preserve="all" />
   </assembly>
   <assembly fullname="Mono.Data.Sqlite">
     <type fullname="Mono.Data.Sqlite.SqliteCommand" preserve="all" />
     <type fullname="Mono.Data.Sqlite.SqliteConnection" preserve="all" />
     <type fullname="Mono.Data.Sqlite.SqliteDataReader" preserve="all" />
+    <type fullname="Mono.Data.Sqlite.SqliteException" preserve="all" />
   </assembly>
   <assembly fullname="mscorlib">
     <type fullname="System.Action" preserve="all" />
@@ -63,7 +40,11 @@
     <type fullname="System.Action`2" preserve="all" />
     <type fullname="System.Action`3" preserve="all" />
     <type fullname="System.Activator" preserve="all" />
+    <type fullname="System.AppDomain" preserve="all" />
+    <type fullname="System.ArgumentException" preserve="all" />
+    <type fullname="System.ArgumentOutOfRangeException" preserve="all" />
     <type fullname="System.Array" preserve="all" />
+    <type fullname="System.ArraySegment`1" preserve="all" />
     <type fullname="System.AsyncCallback" preserve="all" />
     <type fullname="System.Attribute" preserve="all" />
     <type fullname="System.AttributeTargets" preserve="all" />
@@ -73,22 +54,27 @@
     <type fullname="System.Byte" preserve="all" />
     <type fullname="System.Char" preserve="all" />
     <type fullname="System.Collections.ArrayList" preserve="all" />
+    <type fullname="System.Collections.Concurrent.ConcurrentQueue`1" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2/Enumerator" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2/KeyCollection" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2/ValueCollection" preserve="all" />
     <type fullname="System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator" preserve="all" />
+    <type fullname="System.Collections.Generic.IComparer`1" preserve="all" />
     <type fullname="System.Collections.Generic.IEnumerable`1" preserve="all" />
     <type fullname="System.Collections.Generic.IEnumerator`1" preserve="all" />
     <type fullname="System.Collections.Generic.KeyValuePair`2" preserve="all" />
     <type fullname="System.Collections.Generic.List`1" preserve="all" />
     <type fullname="System.Collections.Generic.List`1/Enumerator" preserve="all" />
+    <type fullname="System.Collections.Hashtable" preserve="all" />
     <type fullname="System.Collections.ICollection" preserve="all" />
+    <type fullname="System.Collections.IDictionary" preserve="all" />
     <type fullname="System.Collections.IEnumerable" preserve="all" />
     <type fullname="System.Collections.IEnumerator" preserve="all" />
     <type fullname="System.Collections.SortedList" preserve="all" />
     <type fullname="System.Comparison`1" preserve="all" />
+    <type fullname="System.Console" preserve="all" />
     <type fullname="System.Convert" preserve="all" />
     <type fullname="System.DateTime" preserve="all" />
     <type fullname="System.DateTimeKind" preserve="all" />
@@ -97,68 +83,110 @@
     <type fullname="System.Delegate" preserve="all" />
     <type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
     <type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
+    <type fullname="System.Diagnostics.DebuggerBrowsableAttribute" preserve="all" />
+    <type fullname="System.Diagnostics.DebuggerBrowsableState" preserve="all" />
     <type fullname="System.Diagnostics.DebuggerHiddenAttribute" preserve="all" />
+    <type fullname="System.Diagnostics.DebuggerStepThroughAttribute" preserve="all" />
+    <type fullname="System.Diagnostics.StackTrace" preserve="all" />
     <type fullname="System.Double" preserve="all" />
     <type fullname="System.Enum" preserve="all" />
+    <type fullname="System.EventArgs" preserve="all" />
+    <type fullname="System.EventHandler" preserve="all" />
+    <type fullname="System.EventHandler`1" preserve="all" />
     <type fullname="System.Exception" preserve="all" />
     <type fullname="System.FlagsAttribute" preserve="all" />
     <type fullname="System.Func`2" preserve="all" />
+    <type fullname="System.Globalization.CultureInfo" preserve="all" />
+    <type fullname="System.Globalization.NumberStyles" preserve="all" />
     <type fullname="System.Guid" preserve="all" />
     <type fullname="System.IAsyncResult" preserve="all" />
     <type fullname="System.IDisposable" preserve="all" />
+    <type fullname="System.IFormatProvider" preserve="all" />
     <type fullname="System.Int32" preserve="all" />
     <type fullname="System.Int64" preserve="all" />
+    <type fullname="System.IntPtr" preserve="all" />
+    <type fullname="System.InvalidOperationException" preserve="all" />
     <type fullname="System.IO.BinaryReader" preserve="all" />
     <type fullname="System.IO.Directory" preserve="all" />
     <type fullname="System.IO.DirectoryInfo" preserve="all" />
     <type fullname="System.IO.File" preserve="all" />
     <type fullname="System.IO.FileAccess" preserve="all" />
+    <type fullname="System.IO.FileInfo" preserve="all" />
     <type fullname="System.IO.FileMode" preserve="all" />
+    <type fullname="System.IO.FileShare" preserve="all" />
     <type fullname="System.IO.FileStream" preserve="all" />
+    <type fullname="System.IO.FileSystemInfo" preserve="all" />
     <type fullname="System.IO.MemoryStream" preserve="all" />
+    <type fullname="System.IO.Path" preserve="all" />
     <type fullname="System.IO.SeekOrigin" preserve="all" />
     <type fullname="System.IO.Stream" preserve="all" />
+    <type fullname="System.IO.StreamWriter" preserve="all" />
+    <type fullname="System.IO.TextWriter" preserve="all" />
     <type fullname="System.Math" preserve="all" />
     <type fullname="System.MulticastDelegate" preserve="all" />
+    <type fullname="System.NotImplementedException" preserve="all" />
     <type fullname="System.NotSupportedException" preserve="all" />
     <type fullname="System.Object" preserve="all" />
     <type fullname="System.ParamArrayAttribute" preserve="all" />
     <type fullname="System.Predicate`1" preserve="all" />
+    <type fullname="System.Random" preserve="all" />
     <type fullname="System.Reflection.Assembly" preserve="all" />
     <type fullname="System.Reflection.AssemblyName" preserve="all" />
     <type fullname="System.Reflection.CustomAttributeExtensions" preserve="all" />
     <type fullname="System.Reflection.DefaultMemberAttribute" preserve="all" />
     <type fullname="System.Reflection.FieldInfo" preserve="all" />
     <type fullname="System.Reflection.MemberInfo" preserve="all" />
+    <type fullname="System.Reflection.MethodBase" preserve="all" />
+    <type fullname="System.Reflection.MethodInfo" preserve="all" />
+    <type fullname="System.Reflection.ParameterInfo" preserve="all" />
     <type fullname="System.Reflection.RuntimeReflectionExtensions" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.AsyncStateMachineAttribute" preserve="all" />
+    <type fullname="System.Runtime.CompilerServices.AsyncTaskMethodBuilder" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.AsyncVoidMethodBuilder" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.ExtensionAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.IAsyncStateMachine" preserve="all" />
+    <type fullname="System.Runtime.CompilerServices.ICriticalNotifyCompletion" preserve="all" />
+    <type fullname="System.Runtime.CompilerServices.INotifyCompletion" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.IsReadOnlyAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.IteratorStateMachineAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.RuntimeCompatibilityAttribute" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.RuntimeHelpers" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.TaskAwaiter" preserve="all" />
     <type fullname="System.Runtime.CompilerServices.TaskAwaiter`1" preserve="all" />
+    <type fullname="System.Runtime.ExceptionServices.ExceptionDispatchInfo" preserve="all" />
+    <type fullname="System.Runtime.InteropServices.ExternalException" preserve="all" />
+    <type fullname="System.Runtime.InteropServices.Marshal" preserve="all" />
+    <type fullname="System.Runtime.InteropServices.OSPlatform" preserve="all" />
+    <type fullname="System.Runtime.InteropServices.RuntimeInformation" preserve="all" />
     <type fullname="System.RuntimeFieldHandle" preserve="all" />
     <type fullname="System.RuntimeTypeHandle" preserve="all" />
+    <type fullname="System.Security.Cryptography.HashAlgorithm" preserve="all" />
+    <type fullname="System.Security.Cryptography.MD5" preserve="all" />
     <type fullname="System.Security.Permissions.SecurityAction" preserve="all" />
     <type fullname="System.Security.Permissions.SecurityPermissionAttribute" preserve="all" />
+    <type fullname="System.Security.SecuritySafeCriticalAttribute" preserve="all" />
     <type fullname="System.Security.UnverifiableCodeAttribute" preserve="all" />
     <type fullname="System.Single" preserve="all" />
     <type fullname="System.String" preserve="all" />
+    <type fullname="System.StringComparison" preserve="all" />
     <type fullname="System.Text.Encoding" preserve="all" />
     <type fullname="System.Text.StringBuilder" preserve="all" />
-    <type fullname="System.Threading.Monitor" preserve="all" />
+    <type fullname="System.Threading.CancellationToken" preserve="all" />
+    <type fullname="System.Threading.CancellationTokenSource" preserve="all" />
+    <type fullname="System.Threading.SendOrPostCallback" preserve="all" />
+    <type fullname="System.Threading.SynchronizationContext" preserve="all" />
     <type fullname="System.Threading.Tasks.Task" preserve="all" />
     <type fullname="System.Threading.Tasks.Task`1" preserve="all" />
+    <type fullname="System.Threading.Tasks.TaskCompletionSource`1" preserve="all" />
+    <type fullname="System.Threading.Thread" preserve="all" />
     <type fullname="System.TimeSpan" preserve="all" />
     <type fullname="System.Type" preserve="all" />
     <type fullname="System.UInt16" preserve="all" />
     <type fullname="System.UInt32" preserve="all" />
+    <type fullname="System.UnhandledExceptionEventArgs" preserve="all" />
+    <type fullname="System.UnhandledExceptionEventHandler" preserve="all" />
     <type fullname="System.ValueTuple`2" preserve="all" />
     <type fullname="System.ValueTuple`3" preserve="all" />
     <type fullname="System.ValueType" preserve="all" />
@@ -171,13 +199,45 @@
     <type fullname="System.Collections.Generic.SortedDictionary`2" preserve="all" />
     <type fullname="System.Collections.Generic.SortedDictionary`2/Enumerator" preserve="all" />
     <type fullname="System.ComponentModel.DescriptionAttribute" preserve="all" />
+    <type fullname="System.Diagnostics.Process" preserve="all" />
+    <type fullname="System.Diagnostics.ProcessStartInfo" preserve="all" />
+    <type fullname="System.Net.EndPoint" preserve="all" />
+    <type fullname="System.Net.HttpListener" preserve="all" />
+    <type fullname="System.Net.HttpListenerContext" preserve="all" />
+    <type fullname="System.Net.HttpListenerException" preserve="all" />
+    <type fullname="System.Net.HttpListenerPrefixCollection" preserve="all" />
     <type fullname="System.Net.HttpStatusCode" preserve="all" />
+    <type fullname="System.Net.IPAddress" preserve="all" />
     <type fullname="System.Net.IPEndPoint" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.IPAddressInformation" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.IPInterfaceProperties" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.NetworkInterface" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.NetworkInterfaceType" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.UnicastIPAddressInformation" preserve="all" />
+    <type fullname="System.Net.NetworkInformation.UnicastIPAddressInformationCollection" preserve="all" />
+    <type fullname="System.Net.Sockets.AddressFamily" preserve="all" />
+    <type fullname="System.Net.Sockets.ProtocolType" preserve="all" />
+    <type fullname="System.Net.Sockets.Socket" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketAsyncEventArgs" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketAsyncOperation" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketError" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketFlags" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketOptionLevel" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketOptionName" preserve="all" />
+    <type fullname="System.Net.Sockets.SocketType" preserve="all" />
+    <type fullname="System.Net.WebSockets.ClientWebSocket" preserve="all" />
+    <type fullname="System.Net.WebSockets.HttpListenerWebSocketContext" preserve="all" />
+    <type fullname="System.Net.WebSockets.WebSocket" preserve="all" />
+    <type fullname="System.Net.WebSockets.WebSocketCloseStatus" preserve="all" />
+    <type fullname="System.Net.WebSockets.WebSocketContext" preserve="all" />
+    <type fullname="System.Net.WebSockets.WebSocketMessageType" preserve="all" />
+    <type fullname="System.Net.WebSockets.WebSocketReceiveResult" preserve="all" />
     <type fullname="System.Text.RegularExpressions.Capture" preserve="all" />
     <type fullname="System.Text.RegularExpressions.Group" preserve="all" />
     <type fullname="System.Text.RegularExpressions.Match" preserve="all" />
     <type fullname="System.Text.RegularExpressions.MatchCollection" preserve="all" />
     <type fullname="System.Text.RegularExpressions.Regex" preserve="all" />
+    <type fullname="System.Uri" preserve="all" />
   </assembly>
   <assembly fullname="System.Core">
     <type fullname="System.Collections.Generic.HashSet`1" preserve="all" />
@@ -216,13 +276,8 @@
     <type fullname="TapTap.TapDB.TapDB" preserve="all" />
   </assembly>
   <assembly fullname="ThirdParty">
-    <type fullname="ET.ETAsyncTaskMethodBuilder" preserve="all" />
-    <type fullname="ET.ETAsyncTaskMethodBuilder`1" preserve="all" />
-    <type fullname="ET.ETCancellationToken" preserve="all" />
-    <type fullname="ET.ETTask" preserve="all" />
-    <type fullname="ET.ETTask`1" preserve="all" />
-    <type fullname="ET.ETTaskCompleted" preserve="all" />
-    <type fullname="ET.ETTaskHelper" preserve="all" />
+    <type fullname="ET.Kcp" preserve="all" />
+    <type fullname="ET.KcpOutput" preserve="all" />
     <type fullname="FairyGUI.AlignType" preserve="all" />
     <type fullname="FairyGUI.BaseFont" preserve="all" />
     <type fullname="FairyGUI.Controller" preserve="all" />
@@ -281,6 +336,7 @@
     <type fullname="FairyGUI.VertAlignType" preserve="all" />
     <type fullname="FairyGUI.Window" preserve="all" />
     <type fullname="LitJson.JsonMapper" preserve="all" />
+    <type fullname="LitJson.UnityTypeBindings" preserve="all" />
     <type fullname="Live2D.Cubism.Rendering.CubismRenderController" preserve="all" />
     <type fullname="ProtoBuf.Meta.RuntimeTypeModel" preserve="all" />
     <type fullname="ProtoBuf.Meta.TypeModel" preserve="all" />
@@ -291,9 +347,18 @@
     <type fullname="VEngine.ManifestBundle" preserve="all" />
     <type fullname="VEngine.Versions" preserve="all" />
   </assembly>
+  <assembly fullname="UnityEditor.CoreModule">
+    <type fullname="UnityEditor.AssetDatabase" preserve="all" />
+    <type fullname="UnityEditor.EditorUtility" preserve="all" />
+    <type fullname="UnityEditor.SerializedObject" preserve="all" />
+    <type fullname="UnityEditor.SerializedProperty" preserve="all" />
+  </assembly>
   <assembly fullname="UnityEngine.AndroidJNIModule">
     <type fullname="UnityEngine.AndroidJavaObject" preserve="all" />
   </assembly>
+  <assembly fullname="UnityEngine.AssetBundleModule">
+    <type fullname="UnityEngine.AssetBundle" preserve="all" />
+  </assembly>
   <assembly fullname="UnityEngine.CoreModule">
     <type fullname="UnityEngine.Application" preserve="all" />
     <type fullname="UnityEngine.Application/LogCallback" preserve="all" />
@@ -303,7 +368,9 @@
     <type fullname="UnityEngine.Component" preserve="all" />
     <type fullname="UnityEngine.Debug" preserve="all" />
     <type fullname="UnityEngine.GameObject" preserve="all" />
+    <type fullname="UnityEngine.Gizmos" preserve="all" />
     <type fullname="UnityEngine.HideInInspector" preserve="all" />
+    <type fullname="UnityEngine.ISerializationCallbackReceiver" preserve="all" />
     <type fullname="UnityEngine.KeyCode" preserve="all" />
     <type fullname="UnityEngine.LogType" preserve="all" />
     <type fullname="UnityEngine.Mathf" preserve="all" />

+ 0 - 32
GameClient/Assets/Plugins/Android/baseProjectTemplate.gradle

@@ -1,32 +0,0 @@
-// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
-
-allprojects {
-    buildscript {
-        repositories {**ARTIFACTORYREPOSITORY**
-            google()
-            jcenter()
-        }
-
-        dependencies {
-            // If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
-            // See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
-            // See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
-            // To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
-            //classpath 'com.android.tools.build:gradle:4.0.1'
-			classpath 'com.android.tools.build:gradle:3.4.1'
-            **BUILD_SCRIPT_DEPS**
-        }
-    }
-
-    repositories {**ARTIFACTORYREPOSITORY**
-        google()
-        jcenter()
-        flatDir {
-            dirs "${project(':unityLibrary').projectDir}/libs"
-        }
-    }
-}
-
-task clean(type: Delete) {
-    delete rootProject.buildDir
-}

+ 0 - 7
GameClient/Assets/Plugins/Android/baseProjectTemplate.gradle.meta

@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: fb4984ca1d059334e9cd6fb2b6f64230
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 41
GameClient/Assets/Plugins/Android/mainTemplate.gradle

@@ -1,41 +0,0 @@
-// GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN
-
-apply plugin: 'com.android.library'
-**APPLY_PLUGINS**
-
-dependencies {
-    implementation fileTree(dir: 'libs', include: ['*.jar'])
-**DEPS**}
-
-android {
-    compileSdkVersion **APIVERSION**
-    buildToolsVersion '**BUILDTOOLS**'
-
-    compileOptions {
-        sourceCompatibility JavaVersion.VERSION_1_8
-        targetCompatibility JavaVersion.VERSION_1_8
-    }
-
-    defaultConfig {
-        minSdkVersion **MINSDKVERSION**
-        targetSdkVersion **TARGETSDKVERSION**
-        ndk {
-            abiFilters **ABIFILTERS**
-        }
-        versionCode **VERSIONCODE**
-        versionName '**VERSIONNAME**'
-        consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
-    }
-
-    lintOptions {
-        abortOnError false
-    }
-
-    aaptOptions {
-        noCompress = ['.ress', '.resource', '.obb'] + unityStreamingAssets.tokenize(', ')
-        ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~"
-    }**PACKAGING_OPTIONS**
-}**REPOSITORIES**
-**IL_CPP_BUILD_SETUP**
-**SOURCE_BUILD_SETUP**
-**EXTERNAL_SOURCES**

+ 0 - 7
GameClient/Assets/Plugins/Android/mainTemplate.gradle.meta

@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 948bf73c69f88134ebbd09836c140bf0
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

二进制
GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes


+ 1 - 1
GameClient/Assets/Scenes/GameLauncher.unity

@@ -277,7 +277,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 170410349}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 2.4324324, y: -5, z: 0}
+  m_LocalPosition: {x: 2.5, y: -5, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 0}

+ 1 - 1
GameClient/Assets/StreamingAssets/build_info

@@ -1 +1 @@
-Build from PC-20220613VZOA at 2022/11/23 18:59:58
+Build from PC-20220613VZOA at 2022/11/25 14:38:39

+ 2 - 2
GameClient/Packages/manifest.json

@@ -9,11 +9,11 @@
     "com.taptap.tds.login": "https://github.com/TapTap/TapLogin-Unity.git#3.9.0",
     "com.taptap.tds.tapdb": "https://github.com/TapTap/TapDB-Unity.git#3.9.0",
     "com.unity.2d.sprite": "1.0.0",
-    "com.unity.collab-proxy": "1.15.12",
+    "com.unity.collab-proxy": "1.15.15",
     "com.unity.ide.rider": "2.0.7",
     "com.unity.ide.visualstudio": "2.0.15",
     "com.unity.ide.vscode": "1.2.5",
-    "com.unity.test-framework": "1.1.29",
+    "com.unity.test-framework": "1.1.31",
     "com.unity.textmeshpro": "3.0.6",
     "com.unity.timeline": "1.4.8",
     "com.unity.ugui": "1.0.0",

+ 3 - 3
GameClient/Packages/packages-lock.json

@@ -5,7 +5,7 @@
       "depth": 0,
       "source": "git",
       "dependencies": {},
-      "hash": "b9ea9b21f3368500703df700ffa09904461ec650"
+      "hash": "c85adbe65b9c4adac183de716c3044f93358388a"
     },
     "com.leancloud.realtime": {
       "version": "https://github.com/leancloud/csharp-sdk-upm.git#realtime-0.10.11",
@@ -74,7 +74,7 @@
       "dependencies": {}
     },
     "com.unity.collab-proxy": {
-      "version": "1.15.12",
+      "version": "1.15.15",
       "depth": 0,
       "source": "registry",
       "dependencies": {
@@ -124,7 +124,7 @@
       "url": "https://packages.unity.cn"
     },
     "com.unity.test-framework": {
-      "version": "1.1.29",
+      "version": "1.1.31",
       "depth": 0,
       "source": "registry",
       "dependencies": {

+ 5 - 3
GameClient/ProjectSettings/ProjectSettings.asset

@@ -249,9 +249,9 @@ PlayerSettings:
   templateDefaultScene: Assets/Scenes/SampleScene.unity
   useCustomMainManifest: 1
   useCustomLauncherManifest: 0
-  useCustomMainGradleTemplate: 1
+  useCustomMainGradleTemplate: 0
   useCustomLauncherGradleManifest: 0
-  useCustomBaseGradleTemplate: 1
+  useCustomBaseGradleTemplate: 0
   useCustomGradlePropertiesTemplate: 0
   useCustomProguardFile: 0
   AndroidTargetArchitectures: 2
@@ -705,7 +705,8 @@ PlayerSettings:
   scriptingBackend:
     Android: 1
     Standalone: 1
-  il2cppCompilerConfiguration: {}
+  il2cppCompilerConfiguration:
+    Android: 0
   managedStrippingLevel: {}
   incrementalIl2cppBuild: {}
   suppressCommonWarnings: 1
@@ -748,6 +749,7 @@ PlayerSettings:
   metroFTAName: 
   metroFTAFileTypes: []
   metroProtocolName: 
+  vcxProjDefaultLanguage: 
   XboxOneProductId: 
   XboxOneUpdateKey: 
   XboxOneSandboxId: 

+ 2 - 2
GameClient/ProjectSettings/ProjectVersion.txt

@@ -1,2 +1,2 @@
-m_EditorVersion: 2020.3.30f1c1
-m_EditorVersionWithRevision: 2020.3.30f1c1 (b9cd9c36b8f8)
+m_EditorVersion: 2020.3.33f1c2
+m_EditorVersionWithRevision: 2020.3.33f1c2 (8e753a737e7b)