Browse Source

恭喜获得界面换ui

huangxiaoyue 2 years ago
parent
commit
7f8011f901
33 changed files with 50 additions and 359 deletions
  1. 1 1
      FGUIProject/assets/Bag/components/ListSelectorItem.xml
  2. 0 1
      FGUIProject/assets/Bag/package.xml
  3. 15 8
      FGUIProject/assets/CommonGame/RewardUI.xml
  4. 0 22
      FGUIProject/assets/CommonGame/components/ComListReward.xml
  5. 1 1
      FGUIProject/assets/CommonGame/components/ComRewardItem.xml
  6. 3 4
      FGUIProject/assets/CommonGame/components/ListRewardItem.xml
  7. BIN
      FGUIProject/assets/CommonGame/effect/MovieClip2.jta
  8. BIN
      FGUIProject/assets/CommonGame/images/gxhd_btbt.png
  9. BIN
      FGUIProject/assets/CommonGame/images/gxhd_gd_dik.png
  10. BIN
      FGUIProject/assets/CommonGame/images/text.png
  11. BIN
      FGUIProject/assets/CommonGame/images/text_line.png
  12. 0 0
      FGUIProject/assets/CommonGame/imagesNew/wpk_db.png
  13. 3 4
      FGUIProject/assets/CommonGame/package.xml
  14. 0 71
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ComListReward.cs
  15. 0 11
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ComListReward.cs.meta
  16. 0 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem.cs
  17. 3 7
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_RewardUI.cs
  18. 24 31
      GameClient/Assets/Game/HotUpdate/Views/CommonGame/RewardView.cs
  19. 0 3
      GameClient/Assets/Game/HotUpdate/Views/Mail/MailView.cs
  20. BIN
      GameClient/Assets/ResIn/UI/Bag/Bag_atlas0!a.png
  21. BIN
      GameClient/Assets/ResIn/UI/Bag/Bag_atlas0.png
  22. BIN
      GameClient/Assets/ResIn/UI/Bag/Bag_fui.bytes
  23. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0!a.png
  24. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0.png
  25. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_1!a.png
  26. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_1.png
  27. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_5!a.png
  28. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas0_5.png
  29. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas_wet2td7!a.png
  30. 0 96
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas_wet2td7!a.png.meta
  31. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas_wet2td7.png
  32. 0 96
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas_wet2td7.png.meta
  33. BIN
      GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes

+ 1 - 1
FGUIProject/assets/Bag/components/ListSelectorItem.xml

@@ -5,7 +5,7 @@
     <text id="n21_l6ko" name="txtSelNum" xy="57,200" size="60,53" font="ui://eg2y0ldpa0cftkx" fontSize="39" color="#915e15" align="center" vAlign="middle" autoSize="shrink" text="100" input="true" maxLength="3"/>
     <component id="n15_cu9w" name="btnReduce" src="cu9wtmf" fileName="components/BtnReduce.xml" xy="0,202"/>
     <component id="n16_cu9w" name="btnAdd" src="cu9wtmg" fileName="components/BtnAdd.xml" xy="122,203"/>
-    <image id="n0_v5no" name="n0" src="m5qxtmy" fileName="images/wpk_db.png" xy="0,1" group="n20_yjmk"/>
+    <image id="n0_v5no" name="n0" src="m5qxtmy" fileName="images/wpk_db.png" xy="0,1" group="n20_yjmk" pkg="eg2y0ldp"/>
     <loader id="n11_v5no" name="loaIcon" xy="87,84" pivot="0.5,0.5" anchor="true" size="120,120" group="n20_yjmk" fill="scale"/>
     <image id="n18_qqhz" name="n18" src="m5qxtmz" fileName="images/wpk_sz_db.png" xy="80,119" size="85,39" group="n20_yjmk"/>
     <text id="n19_qqhz" name="txtNum" xy="96,116" pivot="0.5,0.5" size="57,44" group="n20_yjmk" font="ui://eg2y0ldpa0cftkx" fontSize="32" color="#ffffff" align="center" vAlign="middle" autoSize="none" text="120"/>

+ 0 - 1
FGUIProject/assets/Bag/package.xml

@@ -31,7 +31,6 @@
     <component id="m9eitmv" name="Button1.xml" path="/components/"/>
     <image id="m9eitmw" name="tc_anniu_qx.png" path="/imgnew/"/>
     <image id="m9eitmx" name="tc_anniu_qd.png" path="/imgnew/"/>
-    <image id="m5qxtmy" name="wpk_db.png" path="/images/"/>
     <image id="m5qxtmz" name="wpk_sz_db.png" path="/images/"/>
     <image id="m5qxtn2" name="ty_tc_m.png" path="/images/"/>
   </resources>

+ 15 - 8
FGUIProject/assets/CommonGame/RewardUI.xml

@@ -1,14 +1,21 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="1080,1920">
   <displayList>
-    <loader id="n11_gbqo" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
-      <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
-    </loader>
-    <graph id="n12_ruej" name="holderTitle" xy="580,500" size="69,35" group="n8_m9wm"/>
-    <component id="n6_m9wm" name="comListReward" src="kztethp" fileName="components/ComListReward.xml" xy="49,577" size="1000,1030" group="n8_m9wm"/>
-    <group id="n8_m9wm" name="grp" xy="49,500" size="1000,1107" advanced="true"/>
-    <text id="n7_m9wm" name="n7" xy="430,1822" size="220,49" fontSize="36" color="#958163" text="点击屏幕继续">
+    <graph id="n12_ruej" name="holderTitle" xy="540,460" size="69,35" group="n8_m9wm" touchable="false"/>
+    <list id="n13_lck9" name="listReward" xy="49,576" size="998,1029" group="n8_m9wm" layout="flow_hz" overflow="scroll" scrollBarFlags="256" lineGap="6" colGap="59" defaultItem="ui://eg2y0ldpm9wm8u" autoItemSize="true" autoClearItems="true">
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+      <item/>
+    </list>
+    <group id="n8_m9wm" name="grp" xy="49,460" size="998,1145" advanced="true"/>
+    <image id="n15_lck9" name="n15" src="lck9tov" fileName="images/text.png" xy="540,1830" pivot="0.5,0.5" anchor="true">
       <relation target="" sidePair="bottom-bottom"/>
-    </text>
+    </image>
+    <image id="n16_lck9" name="n16" src="lck9tou" fileName="images/text_line.png" xy="740,1830" pivot="0.5,0.5" anchor="true"/>
+    <image id="n17_lck9" name="n17" src="lck9tou" fileName="images/text_line.png" xy="340,1830" pivot="0.5,0.5" anchor="true" rotation="180"/>
   </displayList>
 </component>

+ 0 - 22
FGUIProject/assets/CommonGame/components/ComListReward.xml

@@ -1,22 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<component size="1000,980" overflow="hidden" opaque="false">
-  <displayList>
-    <list id="n6_m9wm" name="listReward" xy="-5,-52" size="1010,1030" layout="flow_hz" overflow="scroll" scrollBarFlags="256" lineGap="-150" colGap="-100" defaultItem="ui://eg2y0ldpm9wm8u" autoItemSize="true">
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-      <item/>
-    </list>
-  </displayList>
-  <relation target="n6_m9wm" sidePair="height-height"/>
-</component>

+ 1 - 1
FGUIProject/assets/CommonGame/components/ComRewardItem.xml

@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="204,232">
   <displayList>
-    <image id="n2_m9wm" name="n2" src="m9wm8s" fileName="images/gxhd_gd_dik.png" xy="0,0"/>
+    <image id="n2_m9wm" name="n2" src="m5qxtmy" fileName="imagesNew/wpk_db.png" xy="11,11"/>
     <loader id="n3_m9wm" name="loaIcon" xy="40,40" pivot="0.5,0.5" size="116,116" aspect="true" url="ui://eg2y0ldpm9wm8v" align="center" vAlign="middle" fill="scaleMatchHeight"/>
     <text id="n5_m9wm" name="txtCount" xy="167,160" pivot="1,1" size="29,36" fontSize="26" color="#efd78d" text="x1"/>
     <text id="n4_m9wm" name="txtName" xy="98,196" pivot="0.5,0" anchor="true" size="106,36" fontSize="26" color="#fdedbe" text="赵钱孙李"/>

+ 3 - 4
FGUIProject/assets/CommonGame/components/ListRewardItem.xml

@@ -1,8 +1,7 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="400,450" overflow="hidden">
+<component size="204,232" overflow="hidden">
   <displayList>
-    <component id="n2_m9wm" name="comRewardItem" src="wet2tae" fileName="components/ComRewardItem.xml" xy="98,109" pivot="0.5,0.45"/>
-    <movieclip id="n10_kzte" name="effect" src="wet2td7" fileName="effect/MovieClip2.jta" xy="-16,-50" visible="false" blend="add"/>
-    <graph id="n11_ruej" name="holderReware" xy="285,307" size="69,35"/>
+    <component id="n2_m9wm" name="comRewardItem" src="wet2tae" fileName="components/ComRewardItem.xml" xy="104,104" pivot="0.5,0.45" anchor="true"/>
+    <graph id="n11_ruej" name="holderReware" xy="101,96" size="69,35" touchable="false"/>
   </displayList>
 </component>

BIN
FGUIProject/assets/CommonGame/effect/MovieClip2.jta


BIN
FGUIProject/assets/CommonGame/images/gxhd_btbt.png


BIN
FGUIProject/assets/CommonGame/images/gxhd_gd_dik.png


BIN
FGUIProject/assets/CommonGame/images/text.png


BIN
FGUIProject/assets/CommonGame/images/text_line.png


+ 0 - 0
FGUIProject/assets/Bag/images/wpk_db.png → FGUIProject/assets/CommonGame/imagesNew/wpk_db.png


+ 3 - 4
FGUIProject/assets/CommonGame/package.xml

@@ -76,8 +76,6 @@
     <image id="iakb8o" name="hd_hdicon_1.png" path="/imgItemIcon/" exported="true"/>
     <image id="iakb8p" name="hd_hdicon_2.png" path="/imgItemIcon/" exported="true"/>
     <component id="m9wm8q" name="RewardUI.xml" path="/" exported="true"/>
-    <image id="m9wm8r" name="gxhd_btbt.png" path="/images/"/>
-    <image id="m9wm8s" name="gxhd_gd_dik.png" path="/images/"/>
     <component id="m9wm8u" name="ListRewardItem.xml" path="/components/" exported="true"/>
     <image id="m9wm8v" name="ts_canghaiym.png" path="/imagesExport/" exported="true"/>
     <image id="m9wm8w" name="ts_jiyuet.png" path="/images/"/>
@@ -130,8 +128,6 @@
     <image id="ohuntac" name="zhuxian_shuoto.png" path="/imagesExport/" exported="true"/>
     <movieclip id="lj7ea8" name="MovieClip1.jta" path="/effect/" atlas="alone_npot"/>
     <component id="wet2tae" name="ComRewardItem.xml" path="/components/"/>
-    <movieclip id="wet2td7" name="MovieClip2.jta" path="/effect/" atlas="alone_npot"/>
-    <component id="kztethp" name="ComListReward.xml" path="/components/"/>
     <image id="kztethq" name="test.png" path="/imgItemIcon/" exported="true"/>
     <image id="kztethr" name="hyhy_btbt_1.png" path="/imagesExport/" exported="true"/>
     <image id="kzteths" name="gxhd_scjlscjl.png" path="/images/"/>
@@ -390,6 +386,9 @@
     <image id="jx6zpm" name="lm_touxiangdb.png" path="/imagesNew/" exported="true"/>
     <image id="m5qxtos" name="an_m_white.png" path="/imagesNew/"/>
     <image id="ruejtot" name="tc_bt_dk.png" path="/imagesNew/" exported="true"/>
+    <image id="m5qxtmy" name="wpk_db.png" path="/imagesNew/" exported="true"/>
+    <image id="lck9tou" name="text_line.png" path="/images/"/>
+    <image id="lck9tov" name="text.png" path="/images/"/>
   </resources>
   <publish name="" path="../GameClient/Assets/ResIn/UI/CommonGame" packageCount="2" genCode="true" extractAlpha="true"/>
 </packageDescription>

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ComListReward.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.CommonGame
-{
-    public partial class UI_ComListReward
-    {
-        public GComponent target;
-        public GList m_listReward;
-        public const string URL = "ui://eg2y0ldpkztethp";
-        public const string PACKAGE_NAME = "CommonGame";
-        public const string RES_NAME = "ComListReward";
-        private static UI_ComListReward _proxy;
-
-        public static UI_ComListReward Create(GObject gObject = null)
-        {
-            var ui = new UI_ComListReward();
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_ComListReward Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_ComListReward();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GComponent)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_listReward = (GList)comp.GetChild("listReward");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_listReward = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ComListReward.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: df33f59542d7fa7458a698d6347da3db
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_ListRewardItem.cs

@@ -8,7 +8,6 @@ namespace UI.CommonGame
     {
         public GComponent target;
         public UI_ComRewardItem m_comRewardItem;
-        public GMovieClip m_effect;
         public GGraph m_holderReware;
         public const string URL = "ui://eg2y0ldpm9wm8u";
         public const string PACKAGE_NAME = "CommonGame";
@@ -58,14 +57,12 @@ namespace UI.CommonGame
         private void Init(GComponent comp)
         {
             m_comRewardItem = (UI_ComRewardItem)UI_ComRewardItem.Create(comp.GetChild("comRewardItem"));
-            m_effect = (GMovieClip)comp.GetChild("effect");
             m_holderReware = (GGraph)comp.GetChild("holderReware");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_comRewardItem.Dispose();
             m_comRewardItem = null;
-            m_effect = null;
             m_holderReware = null;
             if(disposeTarget && target != null)
             {

+ 3 - 7
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/CommonGame/UI_RewardUI.cs

@@ -7,9 +7,8 @@ namespace UI.CommonGame
     public partial class UI_RewardUI
     {
         public GComponent target;
-        public GLoader m_loaBg;
         public GGraph m_holderTitle;
-        public UI_ComListReward m_comListReward;
+        public GList m_listReward;
         public GGroup m_grp;
         public const string URL = "ui://eg2y0ldpm9wm8q";
         public const string PACKAGE_NAME = "CommonGame";
@@ -58,17 +57,14 @@ namespace UI.CommonGame
 
         private void Init(GComponent comp)
         {
-            m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_holderTitle = (GGraph)comp.GetChild("holderTitle");
-            m_comListReward = (UI_ComListReward)UI_ComListReward.Create(comp.GetChild("comListReward"));
+            m_listReward = (GList)comp.GetChild("listReward");
             m_grp = (GGroup)comp.GetChild("grp");
         }
         public void Dispose(bool disposeTarget = false)
         {
-            m_loaBg = null;
             m_holderTitle = null;
-            m_comListReward.Dispose();
-            m_comListReward = null;
+            m_listReward = null;
             m_grp = null;
             if(disposeTarget && target != null)
             {

+ 24 - 31
GameClient/Assets/Game/HotUpdate/Views/CommonGame/RewardView.cs

@@ -15,7 +15,6 @@ namespace GFGGame
         private Action onSuccess = null;
 
         private List<EffectUI> _effects = new List<EffectUI>();
-        // private List<GoWrapper> _wrappers = new List<GoWrapper>();
 
         private const int maxHeight = 1030;
 
@@ -23,19 +22,6 @@ namespace GFGGame
 
         public override void Dispose()
         {
-            EffectUIPool.Recycle(_effectUI1);
-            _effectUI1 = null;
-
-            for (int i = 0; i < _effects.Count; i++)
-            {
-                if (_effects[i] != null)
-                {
-                    EffectUIPool.Recycle(_effects[i]);
-                    _effects[i] = null;
-                }
-            }
-            _effects.Clear();
-
             if (_ui != null)
             {
                 _ui.Dispose();
@@ -52,12 +38,12 @@ namespace GFGGame
             this.viewCom = _ui.target;
             this.viewCom.Center();
             this.modal = true;
+            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-            _ui.m_comListReward.m_listReward.SetVirtual();
-            _ui.m_comListReward.m_listReward.itemRenderer = RenderListRewardItem;
-            // _ui.m_comListReward.m_listReward.onClickItem.Add(OnClickListReward);
+            _ui.m_listReward.SetVirtual();
+            _ui.m_listReward.itemRenderer = RenderListRewardItem;
 
-            _ui.m_loaBg.onClick.Add(this.Hide);
+            this.viewCom.onClick.Add(this.Hide);
         }
         protected override void OnShown()
         {
@@ -87,22 +73,32 @@ namespace GFGGame
             }
             _listItemDatas.AddRange(suitPart);
 
-            _ui.m_comListReward.m_listReward.numItems = _listItemDatas.Count;
+            _ui.m_listReward.numItems = _listItemDatas.Count;
 
-            _ui.m_comListReward.m_listReward.ResizeToFit();
-            if (_ui.m_comListReward.m_listReward.height > maxHeight)
+            _ui.m_listReward.ResizeToFit();
+            if (_ui.m_listReward.height > maxHeight)
             {
-                _ui.m_comListReward.m_listReward.height = maxHeight;
+                _ui.m_listReward.height = maxHeight;
             }
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gxhd_bjbj");
-
-            
             //邊框左上角特效
             _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_hd", "GXHD");
         }
 
         protected override void OnHide()
         {
+            EffectUIPool.Recycle(_effectUI1);
+            _effectUI1 = null;
+
+            for (int i = 0; i < _effects.Count; i++)
+            {
+                if (_effects[i] != null)
+                {
+                    EffectUIPool.Recycle(_effects[i]);
+                    _effects[i] = null;
+                }
+            }
+            _effects.Clear();
+
             if (onSuccess != null)
             {
                 onSuccess();
@@ -141,14 +137,11 @@ namespace GFGGame
 
             item.m_comRewardItem.m_imgOnceBonus.visible = _listItemDatas[index].isOnceBonus;
             //特效("ui_ck", "ui_ck_zl");
-            int childIndex = _ui.m_comListReward.m_listReward.ItemIndexToChildIndex(index);
+            int childIndex = _ui.m_listReward.ItemIndexToChildIndex(index);
             if (_effects.Count <= childIndex)
             {
-                //EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderReware, "ui_hd", "GXHD_WuPin");
-                //_effects.Add(_effectUI);
-
-                //_effects.Add(item.m_effect);
-                //item.m_effect.SetPlaySettings(0, -1, 1, -1);
+                EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderReware, "ui_hd", "GXHD_WuPin");
+                _effects.Add(_effectUI);
             }
 
             if (item.m_comRewardItem.target.data == null)

+ 0 - 3
GameClient/Assets/Game/HotUpdate/Views/Mail/MailView.cs

@@ -64,9 +64,6 @@ namespace GFGGame
             _ui.m_btnGet.onClick.Add(OnClickBtnGet);
             _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);
 
-
-
-
             mailDataMgr = MailDataManager.Instance;
         }
         protected override void AddEventListener()

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+ 0 - 96
GameClient/Assets/ResIn/UI/CommonGame/CommonGame_atlas_wet2td7!a.png.meta

@@ -1,96 +0,0 @@
-fileFormatVersion: 2
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