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主界面

zhaoyang 2 years ago
parent
commit
807ee775fc
1 changed files with 7 additions and 0 deletions
  1. 7 0
      GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

+ 7 - 0
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -259,14 +259,17 @@ namespace GFGGame
         {
             _ui.target.touchable = false;
             TryCompleteGuide();
+            GameObject role = _sceneObject.transform.Find("Role").gameObject;
 
             GTween.To(0, -GRoot.inst.width / 100f, 1f)
             .SetTarget(_sceneObject)
             .OnUpdate((GTweener t) =>
             {
                 _sceneObject.transform.position = new Vector2(t.value.x, 0);
+                if (t.value.x < -5.4f) role.SetActive(false);
             })
             .SetEase(EaseType.CircInOut);
+
             _ui.m_t1.Play(() =>
             {
                 _ui.target.touchable = true;
@@ -277,11 +280,15 @@ namespace GFGGame
         {
 
             _ui.target.touchable = false;
+            GameObject role = _sceneObject.transform.Find("Role").gameObject;
+
             GTween.To(-GRoot.inst.width / 100f, 0f, 1f)
            .SetTarget(_sceneObject)
            .OnUpdate((GTweener t) =>
            {
                _sceneObject.transform.position = new Vector2(t.value.x, 0);
+               if (t.value.x > -5.4f) role.SetActive(true);
+
            })
            .SetEase(EaseType.CircInOut);
             _ui.m_t2.Play(() =>