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邮件协议

zhaoyang 3 年之前
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8181783129
共有 1 個文件被更改,包括 16 次插入16 次删除
  1. 16 16
      GameClient/Assets/Game/HotUpdate/ServerProxy/MailSProxy.cs

+ 16 - 16
GameClient/Assets/Game/HotUpdate/ServerProxy/MailSProxy.cs

@@ -5,9 +5,9 @@ using GFGGame;
 namespace ET
 {
 
-    public class NoticeMailCountChanged : AMHandler<G2C_MailCountChanged>
+    public class NoticeMailCountChanged : AMHandler<Mail2C_MailCountChanged>
     {
-        protected override async ETTask Run(Session session, G2C_MailCountChanged message)
+        protected override async ETTask Run(Session session, Mail2C_MailCountChanged message)
         {
             MailDataManager.Instance.TotolCount = message.TotolCount;
             MailDataManager.Instance.UnreadCount = message.UnreadCount;
@@ -22,8 +22,8 @@ namespace GFGGame
     {
         public static async ETTask<bool> ReqMailCount()
         {
-            G2C_GetMailCount response = null;
-            response = (G2C_GetMailCount)await MessageHelper.SendToServer(new C2G_GetMailCount());
+            Mail2C_GetMailCount response = null;
+            response = (Mail2C_GetMailCount)await MessageHelper.SendToServer(new C2Mail_GetMailCount());
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -39,8 +39,8 @@ namespace GFGGame
 
         public static async ETTask<bool> ReqMailList(int index, int count, bool sort)
         {
-            G2C_GetMailList response = null;
-            response = (G2C_GetMailList)await MessageHelper.SendToServer(new C2G_GetMailList() { StartIndex = index, Count = count, NeedSort = sort });
+            Mail2C_GetMailList response = null;
+            response = (Mail2C_GetMailList)await MessageHelper.SendToServer(new C2Mail_GetMailList() { StartIndex = index, Count = count, NeedSort = sort });
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -66,8 +66,8 @@ namespace GFGGame
 
         public static async ETTask<bool> ReqMailContent(int mailId)
         {
-            G2C_GetMailData response = null;
-            response = (G2C_GetMailData)await MessageHelper.SendToServer(new C2G_GetMailData() { MailId = mailId });
+            Mail2C_GetMailData response = null;
+            response = (Mail2C_GetMailData)await MessageHelper.SendToServer(new C2Mail_GetMailData() { RoleId = mailId });
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -85,8 +85,8 @@ namespace GFGGame
         }
         public static async ETTask<bool> ReqMailReward(int mailId)
         {
-            G2C_GetMailItems response = null;
-            response = (G2C_GetMailItems)await MessageHelper.SendToServer(new C2G_GetMailItems() { MailId = mailId });
+            Mail2C_GetMailItems response = null;
+            response = (Mail2C_GetMailItems)await MessageHelper.SendToServer(new C2Mail_GetMailItems() { MailId = mailId });
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -103,8 +103,8 @@ namespace GFGGame
         }
         public static async ETTask<bool> ReqDeleteMail(int mailId)
         {
-            G2C_DeleteMail response = null;
-            response = (G2C_DeleteMail)await MessageHelper.SendToServer(new C2G_DeleteMail() { MailId = mailId });
+            Mail2C_DeleteMail response = null;
+            response = (Mail2C_DeleteMail)await MessageHelper.SendToServer(new C2Mail_DeleteMail() { MailId = mailId });
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -119,8 +119,8 @@ namespace GFGGame
         }
         public static async ETTask<bool> ReqAllMailRewards()
         {
-            G2C_GetAllMailItems response = null;
-            response = (G2C_GetAllMailItems)await MessageHelper.SendToServer(new C2G_GetAllMailItems());
+            Mail2C_GetAllMailItems response = null;
+            response = (Mail2C_GetAllMailItems)await MessageHelper.SendToServer(new C2Mail_GetAllMailItems());
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)
@@ -136,8 +136,8 @@ namespace GFGGame
         }
         public static async ETTask<bool> ReqDeleteAllMails()
         {
-            G2C_DeleteAllMails response = null;
-            response = (G2C_DeleteAllMails)await MessageHelper.SendToServer(new C2G_DeleteAllMails());
+            Mail2C_DeleteAllMails response = null;
+            response = (Mail2C_DeleteAllMails)await MessageHelper.SendToServer(new C2Mail_DeleteAllMails());
             if (response != null)
             {
                 if (response.Error == ErrorCode.ERR_Success)