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@@ -71,19 +71,6 @@ namespace GFGGame
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public int difficulty = 0;
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-
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- public void UpdateTask(int taskId, int state)
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- {
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- if (!fieldInfos.taskDic.ContainsKey(taskId))
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- {
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- fieldInfos.taskDic.Add(taskId, state);
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- }
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- else
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- {
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- fieldInfos.taskDic[taskId] = state;
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- }
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- }
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-
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/// <summary>
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/// 根据副本Id获取最高记录
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/// </summary>
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@@ -126,6 +113,7 @@ namespace GFGGame
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/// <returns></returns>
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public int GetTaskState(int taskId)
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{
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+ if (fieldInfos.taskDic == null) return 0;
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return fieldInfos.taskDic.ContainsKey(taskId) ? fieldInfos.taskDic[taskId] : 0;
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}
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}
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