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				@@ -83,7 +83,7 @@ namespace GFGGame 
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				             bool isLastPast = true; 
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				             List<StoryLevelCfg> storyLevelCfgs = StoryLevelCfgArray.Instance.GetCfgs(storyLevelCfg.type, storyLevelCfg.subType, storyLevelCfg.chapterId); 
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				-            if (storyLevelCfg.order > 1 && storyLevelCfg.order < storyLevelCfgs.Count) 
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				+            if (storyLevelCfg.order > 1 && storyLevelCfg.order <= storyLevelCfgs.Count) 
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				             { 
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				                 isLastPast = InstanceZonesDataManager.CheckLevelPass(storyLevelCfgs[storyLevelCfg.order - 1].id); 
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