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@@ -83,7 +83,7 @@ namespace GFGGame
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bool isLastPast = true;
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List<StoryLevelCfg> storyLevelCfgs = StoryLevelCfgArray.Instance.GetCfgs(storyLevelCfg.type, storyLevelCfg.subType, storyLevelCfg.chapterId);
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- if (storyLevelCfg.order > 1 && storyLevelCfg.order < storyLevelCfgs.Count)
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+ if (storyLevelCfg.order > 1 && storyLevelCfg.order <= storyLevelCfgs.Count)
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{
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isLastPast = InstanceZonesDataManager.CheckLevelPass(storyLevelCfgs[storyLevelCfg.order - 1].id);
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