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_dressUpObjUI.ResetSceneObj(70, false, true, null, false);
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_dressUpObjUI.ResetSceneObj(70, false, true, null, false);
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- _dressUpObjUI.dressUpObj.PutOnSuitCfg(suitId, false, new int[] { ConstDressUpItemType.BEI_JING }, false, false);
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+ _dressUpObjUI.dressUpObj.PutOnSuitCfg(suitId, false, null, false, false);
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