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@@ -198,7 +198,7 @@ namespace GFGGame
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private void OnClickBtnBack()
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private void OnClickBtnBack()
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{
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{
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Alert.Show("是否确定退出?")
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Alert.Show("是否确定退出?")
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- .SetLeftButton(true, "是", (object data) =>
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+ .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
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{
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{
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if (_levelCfg.type == ConstInstanceZonesType.Studio)
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if (_levelCfg.type == ConstInstanceZonesType.Studio)
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{
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{
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@@ -216,7 +216,7 @@ namespace GFGGame
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EquipDataCache.cacher.TakeOffAll();
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EquipDataCache.cacher.TakeOffAll();
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this.Hide();
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this.Hide();
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- }).SetRightButton(true, "否");
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+ });
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// ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, StoryDataManager.currentChapter);
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// ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, StoryDataManager.currentChapter);
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@@ -225,12 +225,12 @@ namespace GFGGame
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private void OnClickBtnHome()
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private void OnClickBtnHome()
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{
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{
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Alert.Show("是否返回?")
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Alert.Show("是否返回?")
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- .SetLeftButton(true, "是", (object data) =>
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+ .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
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{
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{
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EquipDataCache.cacher.TakeOffAll();
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EquipDataCache.cacher.TakeOffAll();
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GameController.GoBackToMainView();
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GameController.GoBackToMainView();
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- }).SetRightButton(true, "否");
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+ });
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}
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}
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private void OnClickBtnClothingShop()
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private void OnClickBtnClothingShop()
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