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@@ -9,6 +9,7 @@ namespace UI.MiniGame
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public GComponent target;
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public GLoader m_bg;
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public GList m_numList;
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+ public GGraph m_mask;
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public GLoader m_backBtn;
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public GTextField m_score;
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public GGraph m_effectTitle;
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@@ -69,6 +70,7 @@ namespace UI.MiniGame
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{
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m_bg = (GLoader)comp.GetChild("bg");
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m_numList = (GList)comp.GetChild("numList");
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+ m_mask = (GGraph)comp.GetChild("mask");
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m_backBtn = (GLoader)comp.GetChild("backBtn");
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m_score = (GTextField)comp.GetChild("score");
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m_effectTitle = (GGraph)comp.GetChild("effectTitle");
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@@ -85,6 +87,7 @@ namespace UI.MiniGame
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{
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m_bg = null;
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m_numList = null;
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+ m_mask = null;
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m_backBtn = null;
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m_score = null;
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m_effectTitle = null;
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