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@@ -774,8 +774,10 @@ namespace GFGGame
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int starLevelDodge = _cardData.star / _wordNumber;
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int starLevelDodge = _cardData.star / _wordNumber;
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for (int i = 0; i < _wordRow; i++)
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for (int i = 0; i < _wordRow; i++)
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{
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{
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- UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
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+ var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
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+ UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
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dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
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dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
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+ dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
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UI_ComDodgeStar.ProxyEnd();
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UI_ComDodgeStar.ProxyEnd();
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}
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}
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}
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}
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@@ -783,6 +785,7 @@ namespace GFGGame
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private void UpdateUpStarOfText()
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private void UpdateUpStarOfText()
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{
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{
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int starLevel = _cardData.star / _wordNumber;
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int starLevel = _cardData.star / _wordNumber;
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+ _wordRow = _cardData.itemCfg.starDescArr.Length;
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if (starLevel >= _wordRow)
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if (starLevel >= _wordRow)
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starLevel = _wordRow - 1;
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starLevel = _wordRow - 1;
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int index = starLevel * _wordNumber;
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int index = starLevel * _wordNumber;
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@@ -920,7 +923,6 @@ namespace GFGGame
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LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
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LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
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UpdateRedDot();
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UpdateRedDot();
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-
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if (_cardData.star % 5 == 0) {
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if (_cardData.star % 5 == 0) {
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int starLevelDodge = _cardData.star / _wordNumber;
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int starLevelDodge = _cardData.star / _wordNumber;
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int starLevel = _cardData.star / _wordNumber - 1;
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int starLevel = _cardData.star / _wordNumber - 1;
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