zhangyuqian 1 жил өмнө
parent
commit
8469d4e4d3

+ 0 - 7
GameClient/Assets/Game/HotUpdate/Data/ActivityDataManager.cs

@@ -244,13 +244,6 @@ namespace GFGGame
         public List<int> ActivityZCJBList = new List<int>();
         public List<int> ActivityZCJBList = new List<int>();
         public bool CheckZCJBRed()
         public bool CheckZCJBRed()
         {
         {
-            foreach(int i in ActivityDataManager.Instance.ActivityZCJBList)
-            {
-                if(i == 1)
-                {
-                    return true;
-                }
-            }
             ItemData numItem;
             ItemData numItem;
             long num;
             long num;
             if(BagDataManager.Instance.GetBagData().TryGetValue(3000023, out numItem))
             if(BagDataManager.Instance.GetBagData().TryGetValue(3000023, out numItem))

+ 6 - 0
GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/ActivityZCJBRewardView.cs

@@ -30,6 +30,7 @@ namespace GFGGame
             isfullScreen = true;
             isfullScreen = true;
 
 
             _ui.m_backBtn.onClick.Add(this.Hide);
             _ui.m_backBtn.onClick.Add(this.Hide);
+            _ui.m_back.onClick.Add(this.Hide);
             _ui.m_List.itemRenderer = RenderRewardList;
             _ui.m_List.itemRenderer = RenderRewardList;
         }
         }
         protected override void OnShown()
         protected override void OnShown()
@@ -77,6 +78,11 @@ namespace GFGGame
                     item.m_RewardBtn.m_c1.selectedIndex = 1;
                     item.m_RewardBtn.m_c1.selectedIndex = 1;
                     RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, true);
                     RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, true);
                 }
                 }
+                else
+                {
+                    item.m_RewardBtn.m_c1.selectedIndex = 3;
+                    RedDotController.Instance.SetComRedDot(item.m_RewardBtn.target, false);
+                }
             }
             }
             //
             //
             item.m_rewardName.text = "消耗" + costItem.name + "*"+ ActivityDressCfgArray.Instance.dataArray[index].comsumeArr[0][1] + "兑换";
             item.m_rewardName.text = "消耗" + costItem.name + "*"+ ActivityDressCfgArray.Instance.dataArray[index].comsumeArr[0][1] + "兑换";

+ 1 - 0
GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/ActivityZCJBView.cs

@@ -29,6 +29,7 @@ namespace GFGGame
             _ui.m_viewBtn.onClick.Add(OnBtnAdJump);
             _ui.m_viewBtn.onClick.Add(OnBtnAdJump);
             _ui.m_rewardBTn.onClick.Add(OnClickShowReward);
             _ui.m_rewardBTn.onClick.Add(OnClickShowReward);
             _ui.m_backBtn.onClick.Add(this.Hide);
             _ui.m_backBtn.onClick.Add(this.Hide);
+            _ui.m_btnChange.onClick.Add(this.Hide);
         }
         }
         protected override void OnShown()
         protected override void OnShown()
         {
         {

+ 6 - 0
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryLevelInfoView.cs

@@ -210,6 +210,7 @@ namespace GFGGame
             //招财进宝活动
             //招财进宝活动
             if(levelCfg.subType == 1 && levelCfg.type == 6)
             if(levelCfg.subType == 1 && levelCfg.type == 6)
             {
             {
+                _ui.m_ctrlNeed.selectedIndex = 0;
                 EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, UpdateVisitNum);
                 EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, UpdateVisitNum);
                 _ui.m_comCostCurrent.visible = true;
                 _ui.m_comCostCurrent.visible = true;
                 _ui.m_btnBg.url = "ui://Main/zcjb_zdgktc";
                 _ui.m_btnBg.url = "ui://Main/zcjb_zdgktc";
@@ -326,6 +327,11 @@ namespace GFGGame
                 addition = addition / 10000 * 100;
                 addition = addition / 10000 * 100;
                 _ui.m_txtAddition.text = string.Format("{0}%加成", addition);
                 _ui.m_txtAddition.text = string.Format("{0}%加成", addition);
             }
             }
+            //招财进宝活动
+            if (levelCfg.subType == 1 && levelCfg.type == 6)
+            {
+                _ui.m_ctrlNeed.selectedIndex = 0;
+            }
         }
         }
 
 
         private void RenderListTagItem(int index, GObject obj)
         private void RenderListTagItem(int index, GObject obj)

BIN
GameClient/Assets/ResIn/UI/ActivityMain/ActivityMain_fui.bytes


BIN
GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes