@@ -321,8 +321,9 @@ namespace GFGGame
private void OnClickLoaBg(EventContext context)
{
- if (context.inputEvent.isDoubleClick)
- return;
+ if (context.inputEvent.clickCount > 1) {
+ return;
+ }
if (_recordOpenIndex.Count >= _rewardList.Count)
_chooseIndex = -1;