|
@@ -8,7 +8,13 @@ namespace GFGGame
|
|
|
{
|
|
|
public static bool powerTimeServerLock;
|
|
|
public static long roleId;
|
|
|
- public static string roleName;
|
|
|
+ public static string roleName
|
|
|
+ {
|
|
|
+ get
|
|
|
+ {
|
|
|
+ return GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRoleName();
|
|
|
+ }
|
|
|
+ }
|
|
|
public static int rechargeTotalMon
|
|
|
{
|
|
|
get
|
|
@@ -227,7 +233,6 @@ namespace GFGGame
|
|
|
|
|
|
public static void InitServerData()
|
|
|
{
|
|
|
- roleName = GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRoleName();
|
|
|
roleId = GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().CurrentRoleId;
|
|
|
}
|
|
|
/// <summary>
|