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@@ -45,7 +45,7 @@ namespace GFGGame
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_ui.m_loaMask.onClick.Add(OnClickTarget);
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string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_xszy");
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- SceneController.AddObjectToView(_gameObject, _wrapper, _ui.m_comHolder.m_holder, resPath1, out _gameObject, out _wrapper);
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+ SceneController.AddObjectToView(_gameObject, _wrapper, _ui.m_comHolder.m_holder, resPath1, out _gameObject, out _wrapper, 90);
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}
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protected override void OnShown()
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