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登录fix

guodong 1 年之前
父节点
当前提交
863c343a7b
共有 1 个文件被更改,包括 2 次插入4 次删除
  1. 2 4
      GameClient/Assets/Game/HotUpdate/Views/Login/LoginView.cs

+ 2 - 4
GameClient/Assets/Game/HotUpdate/Views/Login/LoginView.cs

@@ -43,8 +43,6 @@ namespace GFGGame
             base.OnInit();
             base.OnInit();
             _ui.m_txtVersion.text = GameGlobal.version;
             _ui.m_txtVersion.text = GameGlobal.version;
 
 
-            _ui.m_btnTapLogin.visible = QDManager.IsTaptap;
-            _ui.m_btnStart.visible = !QDManager.IsTaptap;
 
 
             _ui.m_btnNotice.onClick.Add(OnClickBtnNotice);
             _ui.m_btnNotice.onClick.Add(OnClickBtnNotice);
             _ui.m_btnStart.onClick.Add(OnClickBtnStart);
             _ui.m_btnStart.onClick.Add(OnClickBtnStart);
@@ -78,8 +76,6 @@ namespace GFGGame
             ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
             ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
             ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo;
             ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo;
             UpdateServer(recentlyServerInfo);
             UpdateServer(recentlyServerInfo);
-            _ui.m_btnStart.visible = false;
-            _ui.m_btnTapLogin.visible = false;
             _ui.m_btnLogout.visible = false;
             _ui.m_btnLogout.visible = false;
             //_ui.m_btnAgree.selected = LocalCache.GetBool(GameConst.LAST_LOGIN_IS_AGREE_KEY, false);
             //_ui.m_btnAgree.selected = LocalCache.GetBool(GameConst.LAST_LOGIN_IS_AGREE_KEY, false);
             _ui.m_btnAgree.selected = true;
             _ui.m_btnAgree.selected = true;
@@ -102,6 +98,8 @@ namespace GFGGame
             if (!autoLogined)
             if (!autoLogined)
             {
             {
                 autoLogined = true;
                 autoLogined = true;
+                _ui.m_btnTapLogin.visible = QDManager.IsTaptap;
+                _ui.m_btnStart.visible = !QDManager.IsTaptap;
                 TryLogin();
                 TryLogin();
             }
             }
         }
         }