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@@ -37,6 +37,12 @@ namespace GFGGame
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_ui.m_SpecialReward.m_RewardList.itemRenderer = SpecialRewardRender;
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_ui.m_SpecialReward.m_RewardList.itemRenderer = SpecialRewardRender;
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}
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}
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+ protected override void OnHide()
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+ {
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+ base.OnHide();
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+ Timers.inst.Remove(UpdateTime);
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+ }
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+
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protected override void OnShown()
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protected override void OnShown()
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{
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{
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@@ -55,6 +61,12 @@ namespace GFGGame
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EventAgent.AddEventListener(ConstMessage.BATTLEPASS_LEVEL_CHANGE, SetBattlePassLevel);
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EventAgent.AddEventListener(ConstMessage.BATTLEPASS_LEVEL_CHANGE, SetBattlePassLevel);
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}
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}
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+ protected override void RemoveEventListener()
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+ {
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+ base.RemoveEventListener();
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+ EventAgent.RemoveEventListener(ConstMessage.BATTLEPASS_LEVEL_CHANGE, SetBattlePassLevel);
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+ }
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+
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//开启通行证
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//开启通行证
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private void OnBtnOpenClick(EventContext context)
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private void OnBtnOpenClick(EventContext context)
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