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@@ -22,23 +22,27 @@ namespace GFGGame
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_suitInfoBySuitIdDic.Add(suitInfo.SuitId, suitInfo);
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}
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}
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+ EventAgent.DispatchEvent(ConstMessage.GET_SUIT_INFOS);
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}
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public void SetMaintainSuit(int suitId, M2C_MaintainSuit maintainSuit)
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{
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_suitInfoBySuitIdDic[suitId].MaintainStep = maintainSuit.MaintainStep;
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_suitInfoBySuitIdDic[suitId].MaintainBonusSteps = maintainSuit.MaintainBonusSteps;
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+ EventAgent.DispatchEvent(ConstMessage.MAINTAIN_SUIT);
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+
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}
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public void SetMaintainBonusSteps(int suitId, M2C_GetMaintainSuitBonus getMaintainSuitBonus)
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{
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_suitInfoBySuitIdDic[suitId].MaintainBonusSteps = getMaintainSuitBonus.MaintainBonusSteps;
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+ EventAgent.DispatchEvent(ConstMessage.GET_MAINTAIN_SUIT_BONUS);
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+
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}
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public void SetMakeNewSuit(int suitId, M2C_MakeNewSuit makeNewSuit)
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{
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_suitInfoBySuitIdDic[suitId].MakeNewState = makeNewSuit.MakeNewState;
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- }
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-
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-
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+ EventAgent.DispatchEvent(ConstMessage.MAKE_NEW_SUIT);
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+ }
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}
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}
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