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@@ -232,7 +232,7 @@ namespace GFGGame
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{
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UpdateFadeProgressSingle(_printIndex, _vertIndex, _cancellationTokenSource.Token);
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++_printIndex;
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- if(_printIndex < listCnt - 1)
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+ if(_printIndex < listCnt - 1 && _printIndex < charPositions.Count)
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{
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_vertIndex += charPositions[_printIndex].vertCount;
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}
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