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				@@ -232,7 +232,7 @@ namespace GFGGame 
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				                     { 
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				                         UpdateFadeProgressSingle(_printIndex, _vertIndex, _cancellationTokenSource.Token); 
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				                         ++_printIndex; 
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				-                        if(_printIndex < listCnt - 1) 
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				+                        if(_printIndex < listCnt - 1 && _printIndex < charPositions.Count) 
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				                         { 
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				                             _vertIndex += charPositions[_printIndex].vertCount; 
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				                         } 
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