@@ -232,7 +232,7 @@ namespace GFGGame
{
UpdateFadeProgressSingle(_printIndex, _vertIndex, _cancellationTokenSource.Token);
++_printIndex;
- if(_printIndex < listCnt - 1)
+ if(_printIndex < listCnt - 1 && _printIndex < charPositions.Count)
_vertIndex += charPositions[_printIndex].vertCount;
}