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@@ -46,10 +46,12 @@ namespace GFGGame
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}
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}
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DoSpecialEffect();
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+ Timers.inst.AddUpdate(CheckGuide);
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}
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protected override void OnHide()
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{
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+ Timers.inst.Remove(CheckGuide);
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base.OnHide();
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}
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@@ -192,5 +194,20 @@ namespace GFGGame
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//item.y = -_ui.m_List.height * distanceX;
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}
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}
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+ private void CheckGuide(object param)
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+ {
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+ GRoot.inst.touchable = true;
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+ if (GuideDataManager.IsGuideFinish("TimeTracingShowView") <= 0)
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+ UpdateCheckGuide(null);
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+ else
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+ Timers.inst.Remove(CheckGuide);
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+ }
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+
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+ protected void UpdateCheckGuide(object param)
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+ {
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+ if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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+ GuideController.TryGuide(null, "TimeTracingShowView", 7, "集齐前一套装可前往合成下一套。", - 1, true, 0, false, false, true);
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+ GuideController.TryGuide(_ui.m_btnBack, "TimeTracingShowView", 8, "点击返回。", -1, true, 0, false, false, true);
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+ }
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}
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}
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