Bladeren bron

剧情跳过按钮位置

zhaoyang 3 jaren geleden
bovenliggende
commit
8878def68e

+ 4 - 4
FGUIProject/assets/Main/StoryDialogUI.xml

@@ -26,12 +26,12 @@
     <component id="n16_qsvd" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="35,80">
       <gearDisplay controller="c1" pages="0"/>
     </component>
-    <component id="n4_nmnb" name="btnSkip" src="nmnb2x" fileName="componentsDialog/ButtonSkip.xml" xy="492,1722" group="n18_u7i8">
+    <component id="n3_nmnb" name="btnLookBack" src="nmnb2w" fileName="componentsDialog/ButtonLookBack.xml" xy="492,1722" group="n18_u7i8"/>
+    <component id="n2_nmnb" name="btnAutoPlay" src="nmnb2v" fileName="componentsDialog/ButtonAutoPlay.xml" xy="637,1722" group="n18_u7i8"/>
+    <component id="n5_nmnb" name="btnSpeedUp" src="nmnb2y" fileName="componentsDialog/ButtonSpeedUp.xml" xy="782,1722" group="n18_u7i8"/>
+    <component id="n4_nmnb" name="btnSkip" src="nmnb2x" fileName="componentsDialog/ButtonSkip.xml" xy="942,1722" group="n18_u7i8">
       <gearDisplay controller="c1" pages="0"/>
     </component>
-    <component id="n3_nmnb" name="btnLookBack" src="nmnb2w" fileName="componentsDialog/ButtonLookBack.xml" xy="637,1722" group="n18_u7i8"/>
-    <component id="n2_nmnb" name="btnAutoPlay" src="nmnb2v" fileName="componentsDialog/ButtonAutoPlay.xml" xy="782,1722" group="n18_u7i8"/>
-    <component id="n5_nmnb" name="btnSpeedUp" src="nmnb2y" fileName="componentsDialog/ButtonSpeedUp.xml" xy="927,1722" group="n18_u7i8"/>
     <group id="n18_u7i8" name="n18" xy="492,1722" size="555,134" advanced="true" layout="hz" colGap="40" excludeInvisibles="true">
       <relation target="" sidePair="right-right,top-middle"/>
     </group>

+ 2 - 2
FGUIProject/assets/Main/componentsDialog/ButtonSpeedUp.xml

@@ -1,11 +1,11 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="120,134" extention="Button">
+<component size="105,134" extention="Button">
   <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
   <displayList>
     <image id="n0_nmnb" name="n0" src="nmnb2o" fileName="imagesDialog/dhjm_gn_4.png" xy="0,0">
       <relation target="" sidePair="width-width,height-height"/>
     </image>
-    <text id="n1_nmnb" name="title" xy="82,0" size="29,35" fontSize="30" color="#ffffff" align="center" vAlign="middle" strokeColor="#a48549" strokeSize="2" singleLine="true" text="x4">
+    <text id="n1_nmnb" name="title" xy="82,0" size="24,41" fontSize="30" color="#ffffff" align="center" vAlign="middle" strokeColor="#a48549" strokeSize="2" singleLine="true" text="x4">
       <relation target="" sidePair="width-width,height-height"/>
     </text>
   </displayList>

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_StoryDialogUI.cs

@@ -14,10 +14,10 @@ namespace UI.Main
         public UI_CompDialogHead m_dialogHead;
         public GList m_list;
         public GButton m_btnBack;
-        public GButton m_btnSkip;
         public GButton m_btnLookBack;
         public GButton m_btnAutoPlay;
         public GButton m_btnSpeedUp;
+        public GButton m_btnSkip;
         public const string URL = "ui://mfvz4q8kxuzk2i";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "StoryDialogUI";
@@ -72,10 +72,10 @@ namespace UI.Main
             m_dialogHead = (UI_CompDialogHead)UI_CompDialogHead.Create(comp.GetChild("dialogHead"));
             m_list = (GList)comp.GetChild("list");
             m_btnBack = (GButton)comp.GetChild("btnBack");
-            m_btnSkip = (GButton)comp.GetChild("btnSkip");
             m_btnLookBack = (GButton)comp.GetChild("btnLookBack");
             m_btnAutoPlay = (GButton)comp.GetChild("btnAutoPlay");
             m_btnSpeedUp = (GButton)comp.GetChild("btnSpeedUp");
+            m_btnSkip = (GButton)comp.GetChild("btnSkip");
         }
         public void Dispose(bool disposeTarget = false)
         {
@@ -89,10 +89,10 @@ namespace UI.Main
             m_dialogHead = null;
             m_list = null;
             m_btnBack = null;
-            m_btnSkip = null;
             m_btnLookBack = null;
             m_btnAutoPlay = null;
             m_btnSpeedUp = null;
+            m_btnSkip = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes