@@ -64,6 +64,8 @@ namespace GFGGame
{
_ui.m_showType.selectedIndex = 0;
}
+
+ _ui.m_showType.selectedIndex = 0;
int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);