zhaoyang 2 년 전
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8aba215c50
26개의 변경된 파일469개의 추가작업 그리고 44개의 파일을 삭제
  1. 1 3
      FGUIProject/assets/LuckyBox/LuckBoxBonusUI.xml
  2. 10 4
      FGUIProject/assets/LuckyBox/LuckyBoxNewDressUI.xml
  3. 5 6
      FGUIProject/assets/LuckyBox/components/Button4.xml
  4. 11 7
      FGUIProject/assets/LuckyBox/components/ComCard.xml
  5. 1 1
      FGUIProject/assets/LuckyBox/package.xml
  6. 12 12
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/LuckyBox/UI_ComCard.cs
  7. 3 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/LuckyBox/UI_LuckyBoxNewDressUI.cs
  8. 1 1
      GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxBonusView.cs
  9. 41 7
      GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxNewDressView.cs
  10. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0!a.png
  11. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0.png
  12. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1!a.png
  13. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1.png
  14. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_2!a.png
  15. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_2.png
  16. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_3!a.png
  17. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_3.png
  18. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4!a.png
  19. 96 0
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4!a.png.meta
  20. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4.png
  21. 96 0
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4.png.meta
  22. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_5!a.png
  23. 96 0
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_5!a.png.meta
  24. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_5.png
  25. 96 0
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_5.png.meta
  26. BIN
      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_fui.bytes

+ 1 - 3
FGUIProject/assets/LuckyBox/LuckBoxBonusUI.xml

@@ -22,9 +22,7 @@
       <gearDisplay controller="c1" pages="1"/>
       <relation target="" sidePair="center-center,middle-middle"/>
     </group>
-    <component id="n20_dhoa" name="btnPass" src="qdrt1c" fileName="components/Button4.xml" xy="808,1766">
-      <relation target="" sidePair="right-right,bottom-bottom"/>
-    </component>
+    <component id="n20_dhoa" name="btnPass" src="qdrt1c" fileName="components/Button4.xml" xy="917,1802"/>
     <loader id="n19_v95q" name="loaMask" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
       <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
     </loader>

+ 10 - 4
FGUIProject/assets/LuckyBox/LuckyBoxNewDressUI.xml

@@ -1,14 +1,20 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="1080,1920">
   <displayList>
-    <graph id="n2_qdrt" name="bg" xy="0,0" size="1080,1920" alpha="0.4" type="rect" lineSize="0" fillColor="#ff000000">
-      <relation target="" sidePair="width-width,height-height"/>
-    </graph>
+    <loader id="n4_duuf" name="loaBg" xy="0,-240" size="1080,2400" align="center" vAlign="middle" fill="scaleMatchWidth">
+      <relation target="" sidePair="width-width,center-center,middle-middle"/>
+    </loader>
+    <image id="n5_duuf" name="n5" src="volstat" fileName="imageNews/zx_tx_qianjing.png" xy="9,411" group="n9_duuf"/>
+    <image id="n6_duuf" name="n6" src="volstar" fileName="imageNews/zx_tx_hengxiang.png" xy="0,420" group="n9_duuf"/>
+    <image id="n7_duuf" name="n7" src="volstav" fileName="imageNews/zx_tx_yuanquan.png" xy="28,381" group="n9_duuf"/>
+    <image id="n8_duuf" name="n8" src="volstaw" fileName="imageNews/zx_tx_zhongjian.png" xy="53,484" group="n9_duuf"/>
+    <group id="n9_duuf" name="n9" xy="0,381" size="1080,1158"/>
     <component id="n0_qdrt" name="comCard" src="qdrt1a" fileName="components/ComCard.xml" xy="66,475" pivot="0.5,0.5" touchable="false">
       <relation target="" sidePair="center-center,middle-middle"/>
     </component>
-    <component id="n3_qdrt" name="btnPass" src="qdrt1c" fileName="components/Button4.xml" xy="863,1802">
+    <component id="n3_qdrt" name="btnPass" src="qdrt1c" fileName="components/Button4.xml" xy="917,1802">
       <relation target="" sidePair="right-right,bottom-bottom"/>
+      <Button icon="ui://drx9d1usvolstbo"/>
     </component>
   </displayList>
   <transition name="t_open">

+ 5 - 6
FGUIProject/assets/LuckyBox/components/Button4.xml

@@ -1,10 +1,9 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="186,69" extention="Button">
-  <Button/>
-  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver"/>
+<component size="100,100" extention="Button">
+  <controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
   <displayList>
-    <image id="n0_qdrt" src="qdrt1b" name="n0" xy="0,0">
-      <relation target="" sidePair="width,height"/>
-    </image>
+    <loader id="n1_duuf" name="icon" xy="0,0" size="100,100" url="ui://drx9d1usvolstbo" autoSize="true"/>
   </displayList>
+  <Button/>
+  <relation target="n1_duuf" sidePair="width-width,height-height"/>
 </component>

+ 11 - 7
FGUIProject/assets/LuckyBox/components/ComCard.xml

@@ -1,12 +1,16 @@
 <?xml version="1.0" encoding="utf-8"?>
 <component size="948,970">
   <displayList>
-    <loader id="n0_qdrt" name="bg" xy="0,0" size="948,970" url="ui://drx9d1usqdrt14" autoSize="true"/>
-    <loader id="n1_qdrt" name="loaType" xy="693,211" size="54,224" url="ui://eg2y0ldpqdrt15" fill="scaleMatchWidth"/>
-    <loader id="n2_qdrt" name="loaIcon" xy="295,226" size="358,358" aspect="true" url="ui://eg2y0ldpkubi7e" fill="scaleMatchWidth"/>
-    <loader id="n3_qdrt" name="loaProperty" xy="256,234" size="60,60" aspect="true" url="ui://eg2y0ldp842s6k" fill="scaleMatchWidth"/>
-    <text id="n5_qdrt" name="txtDiscribe" xy="474,697" pivot="0.5,0" anchor="true" size="406,101" fontSize="30" color="#c2a773" autoSize="none" text="赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王"/>
-    <graph id="n6_dcro" name="holder" xy="467,473" size="1,1" touchable="false" type="rect"/>
-    <text id="n4_qdrt" name="txtName" xy="469,72" pivot="0.5,0.5" anchor="true" size="98,64" fontSize="48" color="#feeac2" text="服装"/>
+    <graph id="n6_dcro" name="holder" xy="473,484" size="1,1" visible="false" touchable="false" type="rect"/>
+    <loader id="n2_qdrt" name="loaIcon" xy="295,257" size="424,424" aspect="true" url="ui://eg2y0ldpkubi7e" align="center" vAlign="middle" fill="scaleMatchWidth"/>
+    <text id="n5_qdrt" name="txtDiscribe" xy="473,1056" pivot="0.5,0" anchor="true" size="406,101" visible="false" fontSize="30" color="#c2a773" autoSize="none" text="赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王赵钱孙李周吴郑王"/>
+    <image id="n12_duuf" name="n12" src="volstbk" fileName="imageNews/zx_zhuangshi_diaoshi.png" xy="645,164" group="n13_duuf"/>
+    <loader id="n1_qdrt" name="loaType" xy="645,299" size="44,94" group="n13_duuf" url="ui://eg2y0ldpo9ghtll" fill="scaleMatchWidth" autoSize="true"/>
+    <loader id="n3_qdrt" name="loaProperty" xy="645,242" size="44,44" group="n13_duuf" aspect="true" url="ui://eg2y0ldp842s6k" fill="scaleMatchWidth"/>
+    <group id="n13_duuf" name="n13" xy="645,164" size="54,248"/>
+    <image id="n14_duuf" name="n14" src="volstax" fileName="imageNews/zx_wp_baseboard.png" xy="336,880" size="332,50" group="n15_duuf"/>
+    <text id="n4_qdrt" name="txtName" xy="502,905" pivot="0.5,0.5" anchor="true" size="84,54" group="n15_duuf" fontSize="40" color="#915e15" text="服装"/>
+    <group id="n15_duuf" name="n15" xy="336,878" size="332,54"/>
+    <graph id="n17_duuf" name="holder1" xy="473,484" size="1,1" visible="false" touchable="false" type="rect"/>
   </displayList>
 </component>

+ 1 - 1
FGUIProject/assets/LuckyBox/package.xml

@@ -81,7 +81,7 @@
     <image id="volstau" name="zx_tx_star.png" path="/imageNews/"/>
     <image id="volstav" name="zx_tx_yuanquan.png" path="/imageNews/"/>
     <image id="volstaw" name="zx_tx_zhongjian.png" path="/imageNews/"/>
-    <image id="volstax" name="zx_wp_baseboard.png" path="/imageNews/"/>
+    <image id="volstax" name="zx_wp_baseboard.png" path="/imageNews/" scale="9grid" scale9grid="72,12,144,24"/>
     <image id="volstay" name="zx_wp_fen_bg.png" path="/imageNews/"/>
     <image id="volstaz" name="zx_wp_fen_diguang.png" path="/imageNews/"/>
     <image id="volstb0" name="zx_wp_fen_guangxiao.png" path="/imageNews/"/>

+ 12 - 12
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/LuckyBox/UI_ComCard.cs

@@ -7,13 +7,13 @@ namespace UI.LuckyBox
     public partial class UI_ComCard
     {
         public GComponent target;
-        public GLoader m_bg;
-        public GLoader m_loaType;
+        public GGraph m_holder;
         public GLoader m_loaIcon;
-        public GLoader m_loaProperty;
         public GTextField m_txtDiscribe;
-        public GGraph m_holder;
+        public GLoader m_loaType;
+        public GLoader m_loaProperty;
         public GTextField m_txtName;
+        public GGraph m_holder1;
         public const string URL = "ui://drx9d1usqdrt1a";
         public const string PACKAGE_NAME = "LuckyBox";
         public const string RES_NAME = "ComCard";
@@ -61,23 +61,23 @@ namespace UI.LuckyBox
 
         private void Init(GComponent comp)
         {
-            m_bg = (GLoader)comp.GetChild("bg");
-            m_loaType = (GLoader)comp.GetChild("loaType");
+            m_holder = (GGraph)comp.GetChild("holder");
             m_loaIcon = (GLoader)comp.GetChild("loaIcon");
-            m_loaProperty = (GLoader)comp.GetChild("loaProperty");
             m_txtDiscribe = (GTextField)comp.GetChild("txtDiscribe");
-            m_holder = (GGraph)comp.GetChild("holder");
+            m_loaType = (GLoader)comp.GetChild("loaType");
+            m_loaProperty = (GLoader)comp.GetChild("loaProperty");
             m_txtName = (GTextField)comp.GetChild("txtName");
+            m_holder1 = (GGraph)comp.GetChild("holder1");
         }
         public void Dispose(bool disposeTarget = false)
         {
-            m_bg = null;
-            m_loaType = null;
+            m_holder = null;
             m_loaIcon = null;
-            m_loaProperty = null;
             m_txtDiscribe = null;
-            m_holder = null;
+            m_loaType = null;
+            m_loaProperty = null;
             m_txtName = null;
+            m_holder1 = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/LuckyBox/UI_LuckyBoxNewDressUI.cs

@@ -7,7 +7,7 @@ namespace UI.LuckyBox
     public partial class UI_LuckyBoxNewDressUI
     {
         public GComponent target;
-        public GGraph m_bg;
+        public GLoader m_loaBg;
         public UI_ComCard m_comCard;
         public GButton m_btnPass;
         public Transition m_t_open;
@@ -59,7 +59,7 @@ namespace UI.LuckyBox
 
         private void Init(GComponent comp)
         {
-            m_bg = (GGraph)comp.GetChild("bg");
+            m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_comCard = (UI_ComCard)UI_ComCard.Create(comp.GetChild("comCard"));
             m_btnPass = (GButton)comp.GetChild("btnPass");
             m_t_open = comp.GetTransition("t_open");
@@ -67,7 +67,7 @@ namespace UI.LuckyBox
         }
         public void Dispose(bool disposeTarget = false)
         {
-            m_bg = null;
+            m_loaBg = null;
             m_comCard.Dispose();
             m_comCard = null;
             m_btnPass = null;

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxBonusView.cs

@@ -52,7 +52,7 @@ namespace GFGGame
 
             InitAllItem();
             _ui.m_loaBg.onClick.Add(OnClickBg);
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bj_ckzxin");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
             _ui.m_btnPass.onClick.Add(OnBtnPassClick);
 
         }

+ 41 - 7
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxNewDressView.cs

@@ -20,10 +20,16 @@ namespace GFGGame
 
         private GameObject gameObject;
         private GoWrapper wrapper;
+        private GameObject gameObject1;
+        private GoWrapper wrapper1;
+        private GameObject gameObject2;
+        private GoWrapper wrapper2;
         public override void Dispose()
         {
             base.Dispose();
             SceneController.DestroyObjectFromView(gameObject, wrapper);
+            SceneController.DestroyObjectFromView(gameObject1, wrapper1);
+            SceneController.DestroyObjectFromView(gameObject2, wrapper2);
             if (_ui != null)
             {
                 _ui.Dispose();
@@ -42,9 +48,9 @@ namespace GFGGame
             this.modal = true;
 
 
-            _ui.m_bg.onTouchBegin.Add(OnClickBg);
+            _ui.m_loaBg.onTouchBegin.Add(OnClickBg);
             _ui.m_btnPass.onClick.Add(OnClickBtnPass);
-
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
 
             string resPath = ResPathUtil.GetViewEffectPath("ui_ck", "ui_ck_zs");
             SceneController.AddObjectToView(gameObject, null, _ui.m_comCard.m_holder, resPath, out gameObject, out wrapper);
@@ -95,16 +101,43 @@ namespace GFGGame
             if (_rewardList.Count - 1 < 0) return;
             ItemData itemdata = _rewardList[_rewardList.Count - 1];
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemdata.id);
+            string resPath = "";
+            string resPath1 = "";
+            // switch (itemCfg.rarity)
+            // {
+            //     case ConstDressRarity.Rarity_TIANYI:
+            //         resPath = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_Yellow_01");
+            //         SceneController.AddObjectToView(gameObject1, wrapper1, _ui.m_comCard.m_holder, resPath, out gameObject1, out wrapper1);
+            //         _ui.m_comCard.m_holder.visible = true;
+            //         resPath1 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_Yellow_01_top");
+            //         SceneController.AddObjectToView(gameObject2, wrapper2, _ui.m_comCard.m_holder1, resPath1, out gameObject2, out wrapper2);
+            //         _ui.m_comCard.m_holder1.visible = true;
+            //         break;
+            //     case ConstDressRarity.Rarity_DIANCANG:
+            //         resPath = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_Purple_02");
+            //         SceneController.AddObjectToView(gameObject1, wrapper1, _ui.m_comCard.m_holder, resPath, out gameObject1, out wrapper1);
+            //         _ui.m_comCard.m_holder.visible = true;
+            //         resPath1 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_Purple_02_top");
+            //         SceneController.AddObjectToView(gameObject2, wrapper2, _ui.m_comCard.m_holder1, resPath1, out gameObject2, out wrapper2);
+            //         _ui.m_comCard.m_holder1.visible = true;
+            //         break;
+            //     case ConstDressRarity.Rarity_ZHENXI:
+            //         resPath = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_Bule_03");
+            //         SceneController.AddObjectToView(gameObject1, wrapper1, _ui.m_comCard.m_holder, resPath, out gameObject1, out wrapper1);
+            //         _ui.m_comCard.m_holder.visible = true;
+            //         break;
+            //     case ConstDressRarity.Rarity_FANPIN:
+            //         resPath = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "CK_grey_04");
+            //         SceneController.AddObjectToView(gameObject1, wrapper1, _ui.m_comCard.m_holder, resPath, out gameObject1, out wrapper1);
+            //         _ui.m_comCard.m_holder.visible = true;
+            //         break;
+            // }
+
             _ui.m_comCard.m_loaType.url = ResPathUtil.GetCommonGameResPath("hd_sxicon_" + itemCfg.rarity);
             _ui.m_comCard.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
-            // int mainScore = 0;
-            // int mainScoreValue = 0;
-            // ItemDataManager.GetMainScore(itemdata.id, out mainScore, out mainScoreValue);
             _ui.m_comCard.m_loaProperty.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + itemCfg.mainScore);
-
             _ui.m_comCard.m_txtName.text = itemCfg.name;
             _ui.m_comCard.m_txtDiscribe.text = itemCfg.desc;
-            _ui.m_comCard.m_holder.visible = true;
 
             if (LuckyBoxDataManager.Instance.FirstRewardList.ContainsKey(_rewardList.Count - 1) == true)
             {
@@ -135,6 +168,7 @@ namespace GFGGame
             _ui.m_t_close.Play(() =>
             {
                 _ui.m_comCard.m_holder.visible = false;
+                _ui.m_comCard.m_holder1.visible = false;
                 _ui.m_t_open.Play();
                 UpdateView();
             });

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+ 96 - 0
GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4!a.png.meta

@@ -0,0 +1,96 @@
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