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@@ -32,7 +32,7 @@ namespace GFGGame
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protected override void OnShown()
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protected override void OnShown()
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{
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{
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base.OnShown();//1;//
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base.OnShown();//1;//
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- StudioProxy.ReqStudioInfos().Coroutine();
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+ StudioSProxy.ReqStudioInfos().Coroutine();
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int isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioMetalView).FullName, false) ? 1 : 0;
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int isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioMetalView).FullName, false) ? 1 : 0;
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_ui.m_comMetal.m_c1.selectedIndex = isopen;
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_ui.m_comMetal.m_c1.selectedIndex = isopen;
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isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioFabricView).FullName, false) ? 1 : 0; ;
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isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioFabricView).FullName, false) ? 1 : 0; ;
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