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				@@ -128,12 +128,38 @@ namespace GFGGame 
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				             _ui.m_listBg.scrollPane.decelerationRate = 0.8f; 
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				             LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex; 
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				- 
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				             OnListBgScroll(); 
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				             updateBoxEffect(); 
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				-            UpdateFreeInfo(); 
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				             Timers.inst.AddUpdate(CheckGuide); 
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				+ 
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				+            Timers.inst.Add(1f, 0, OnTimerUpdate, 1); 
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				+        } 
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				+ 
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				+        private void OnTimerUpdate(object param) 
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				+        { 
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				+            int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
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				+            long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId); 
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				+            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
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				+            UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
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				+            if (freeTime > 0) 
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				+            { 
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				+                long timeDifference = freeTime - TimeHelper.ServerNow(); 
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				+                if (timeDifference> 0) 
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				+                { 
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				+                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
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				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true; 
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				+                    string strFreeTime = TimeUtil.FormattingTimeTo_HHmmss(timeDifference); 
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				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime); 
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				+                } 
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				+                else 
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				+                { 
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				+                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1; 
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				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false; 
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				+                } 
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				+            } 
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				+ 
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				+            UI_ComBox1.ProxyEnd(); 
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				         } 
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				         private void RenderListBgItem(int index, GObject obj) 
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				@@ -193,29 +219,30 @@ namespace GFGGame 
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				             _lcukyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId); 
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				-            comBox.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				-            GGraph holder = comBox.m_btnBuyTen.GetChild("holder").asGraph; 
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				+            comBox.m_comLuckBoxBtn.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				+            GGraph holder = comBox.m_comLuckBoxBtn.m_btnBuyTen.GetChild("holder").asGraph; 
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				             holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				-            comBox.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				+            comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				             _effectUI1 = EffectUIPool.CreateEffectUI(holder, "ui_LuckyBox", "Button_Glow"); 
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				-            _effectUI2 = EffectUIPool.CreateEffectUI(comBox.m_holder, "ui_LuckyBox", "but_text_dc"); 
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				+            _effectUI2 = EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_holder, "ui_LuckyBox", "but_text_dc"); 
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				+ 
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				+            comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString(); 
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				+            comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); 
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				-            comBox.m_comCostOne.m_txtCost.text = cfg.costNum.ToString(); 
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				-            comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); 
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				-            comBox.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString(); 
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				-            comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); 
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				-            if (comBox.m_btnBuyOne.data == null) 
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				+            comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString(); 
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				+            comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); 
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				+            if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null) 
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				             { 
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				-                comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne); 
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				+                comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne); 
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				             } 
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				-            comBox.m_btnBuyOne.data = boxId; 
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				+            comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId; 
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				-            if (comBox.m_btnBuyTen.data == null) 
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				+            if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null) 
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				             { 
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				-                comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen); 
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				+                comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen); 
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				             } 
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				-            comBox.m_btnBuyTen.data = boxId; 
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				+            comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId; 
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				             if (comBox.m_btnPreview.data == null) 
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				             { 
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				@@ -242,6 +269,7 @@ namespace GFGGame 
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				             } 
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				             UI_ComBox1.ProxyEnd(); 
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				             UpdateListItemData(); 
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				+            UpdateFreeInfo(); 
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				         } 
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				         private void UpdateListItemData() 
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				         { 
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				@@ -253,7 +281,7 @@ namespace GFGGame 
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				             comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars(); 
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				             comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars(); 
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				             int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType); 
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				-            comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount); 
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				+            comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount); 
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				             UI_ComBox1.ProxyEnd(); 
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				         } 
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				@@ -298,7 +326,10 @@ namespace GFGGame 
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				             GObject obj = context.sender as GObject; 
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				             int boxId = (int)obj.data; 
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				             LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
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				+            long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId); 
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				+ 
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				             int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType); 
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				+ 
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				             if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount) 
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				             { 
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				                 PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足"); 
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				@@ -306,7 +337,12 @@ namespace GFGGame 
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				             } 
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				             LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () => 
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				              { 
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				-                 bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME); 
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				+                 bool result = false; 
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				+                 if (freeTime > 0 && freeTime < TimeHelper.ServerNow()) 
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				+                    result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, true); 
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				+                 else 
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				+                    result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME); 
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				+ 
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				                  if (result) 
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				                  { 
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				                      ViewManager.Show<LuckyBoxStarView>(null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId }); 
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				@@ -355,6 +391,7 @@ namespace GFGGame 
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				                 _lcukyBoxCtrl[key].OnHide(); 
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				             } 
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				+            Timers.inst.Remove(OnTimerUpdate); 
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				             Timers.inst.Remove(CheckTime); 
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				             // Timers.inst.Remove(UpdateBg); 
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				             Timers.inst.Remove(CheckGuide); 
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				@@ -418,7 +455,29 @@ namespace GFGGame 
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				         private void UpdateFreeInfo() 
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				         { 
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				- 
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				+            int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
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				+            LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
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				+            long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId); 
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				+            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
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				+            UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
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				+            if (freeTime > 0) 
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				+            { 
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				+                if (freeTime > TimeHelper.ServerNow()) 
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				+                { 
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				+                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
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				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true; 
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				+                } 
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				+                else 
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				+                { 
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				+                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1; 
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				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false; 
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				+                } 
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				+            } 
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				+            else 
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				+            { 
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				+                comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
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				+                comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false; 
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				+            } 
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				         } 
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				     } 
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				 } 
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