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				@@ -63,7 +63,7 @@ namespace GFGGame 
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				             else if (this.viewData != null && (this.viewData as object[]).Length > 1) 
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				             { 
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				                 subType = (int)(this.viewData as object[])[0]; 
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				-                chapterIndex = (int)(this.viewData as object[])[1]; 
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				+                chapterIndex = Mathf.Max(1, (int)(this.viewData as object[])[1]); 
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				             } 
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				             _ui.m_listType.selectedIndex = subType; 
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				             _ui.m_listChapter.touchable = false; 
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