Browse Source

竞技场

zhaoyang 2 years ago
parent
commit
8d289e7add

+ 1 - 1
GameClient/Assets/Game/HotUpdate/ServerProxy/ArenaSproxy.cs

@@ -199,7 +199,7 @@ namespace GFGGame
         public static async ETTask ReqArenaHistory()
         public static async ETTask ReqArenaHistory()
         {
         {
             S2C_ArenaHistory response = null;
             S2C_ArenaHistory response = null;
-            response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { });
+            response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
             if (response != null)
             if (response != null)
             {
             {
                 if (response.Error == ErrorCode.ERR_Success)
                 if (response.Error == ErrorCode.ERR_Success)

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Arena/ArenaRankView.cs

@@ -100,7 +100,7 @@ namespace GFGGame
         private async void ReqRankList(int index)
         private async void ReqRankList(int index)
         {
         {
             if (ArenaDataManager.Instance.RankDatasDic.ContainsKey(_rankType) && ArenaDataManager.Instance.RankDatasDic[_rankType].Count >= index) return;
             if (ArenaDataManager.Instance.RankDatasDic.ContainsKey(_rankType) && ArenaDataManager.Instance.RankDatasDic[_rankType].Count >= index) return;
-            bool result = await ArenaSproxy.ReqArenaRank(_rankType, index, index + 19);
+            bool result = await ArenaSproxy.ReqArenaRank(_rankType, index + 1, index + 18);
             if (result)
             if (result)
             {
             {
                 _ui.m_listRank.RefreshVirtualList();
                 _ui.m_listRank.RefreshVirtualList();