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				@@ -80,7 +80,7 @@ namespace GFGGame 
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				             _valueBarController = new ValueBarController(_ui.m_valueBar); 
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				             _ui.m_btnBack.onClick.Add(OnClickBtnBack); 
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				             _ui.m_btnHome.onClick.Add(OnClickBtnHome); 
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				-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zcjb_gkbj"); 
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				+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("ksxy_gq_bj"); 
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				             //_comEff = new GComponent(); 
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				             //_comEff = UIPackage.CreateObject(UI_MainUI.PACKAGE_NAME, "ComEff").asCom; 
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				@@ -138,7 +138,7 @@ namespace GFGGame 
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				             UI_ComponentValueBar valueBar = UI_ComponentValueBar.Proxy(_ui.m_valueBar); 
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				             valueBar.m_c1.selectedIndex = 12; 
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				             UI_ComponentValueBar.ProxyEnd(); 
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				-            _valueBarController.UpdateList(new List<int>() { 3000023, ConstItemID.DIAMOND_PURPLE, ConstItemID.DIAMOND_RED }); 
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				+            _valueBarController.UpdateList(new List<int>() { ActivityDressCfgArray.Instance.dataArray[0].comsumeArr[0][0], ConstItemID.DIAMOND_PURPLE, ConstItemID.DIAMOND_RED }); 
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				             _ui.m_selectChapter.visible = false; 
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				             _ui.m_switchChapter.target.visible = false; 
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				             _ui.m_bonusBox.visible = false; 
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				@@ -200,12 +200,12 @@ namespace GFGGame 
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				             currentDifficulty = chapterCfg.type; 
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				             if (currentDifficulty == 1) 
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				             { 
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				-                _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zcjb_gkbj"); 
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				+                _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("ksxy_gq_bj"); 
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				             } 
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				             else 
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				             { 
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				                 currentDifficulty = 0; 
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				-                _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zcjb_gkbj"); 
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				+                _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("ksxy_gq_bj"); 
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				             } 
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				             //_comEff.visible = false; 
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				             //_effFirst.visible = false; 
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