|
@@ -102,7 +102,9 @@ namespace GFGGame
|
|
|
|
|
|
_ui.m_grhCloseComFightScore.visible = false;
|
|
|
_ui.m_comValueInfo.m_c2.selectedIndex = 0;
|
|
|
+ _ui.m_btnConfire.touchable = true;
|
|
|
Timers.inst.Remove(CheckGuide);
|
|
|
+ Timers.inst.Remove(SetConfireTouch);
|
|
|
}
|
|
|
|
|
|
protected override void RemoveEventListener()
|
|
@@ -125,6 +127,11 @@ namespace GFGGame
|
|
|
// ViewManager.Show(_openViewName); //打开来源界面:如历史记录、排行榜
|
|
|
//}
|
|
|
}
|
|
|
+ private void SetConfireTouch(object parm)
|
|
|
+ {
|
|
|
+ _ui.m_btnConfire.touchable = true;
|
|
|
+ Timers.inst.Remove(SetConfireTouch);
|
|
|
+ }
|
|
|
private void OnClickConfire()
|
|
|
{
|
|
|
ViewManager.GoBackFrom(typeof(ArenaDressInfoView).FullName);
|
|
@@ -198,6 +205,8 @@ namespace GFGGame
|
|
|
}
|
|
|
else if (_roleType == FightRoleType.FieldWork)
|
|
|
{
|
|
|
+ _ui.m_btnConfire.touchable = false;
|
|
|
+ Timers.inst.Add(1.0f,1,SetConfireTouch);
|
|
|
for (int i = 0; i < FieldWorkDataManager.Instance.ThemeList.Count; i++)
|
|
|
{
|
|
|
int scoreType = FieldWorkDataManager.Instance.ThemeList[i];
|