@@ -237,7 +237,7 @@ namespace GFGGame
}
private void OnTouchUIEnd(EventContext context)
{
- if (Stage.inst.touchCount > 1 || context.inputEvent.touchId != 0) return; //只监听1根手指
+ // if (Stage.inst.touchCount > 1 || context.inputEvent.touchId != 0) return; //只监听1根手指
hitGameObj = null;