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@@ -237,7 +237,7 @@ namespace GFGGame
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}
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}
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private void OnTouchUIEnd(EventContext context)
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private void OnTouchUIEnd(EventContext context)
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{
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{
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- if (Stage.inst.touchCount > 1 || context.inputEvent.touchId != 0) return; //只监听1根手指
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+ // if (Stage.inst.touchCount > 1 || context.inputEvent.touchId != 0) return; //只监听1根手指
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hitGameObj = null;
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hitGameObj = null;
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}
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}
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