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				@@ -128,7 +128,7 @@ namespace GFGGame 
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				             _ui.m_comboBox.selectedIndex = CustomSuitDataManager.currentIndex; 
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				             EquipDataCache.cacher.PutOnSuitSaved(CustomSuitDataManager.currentIndex); 
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				             // UpdateStepBtn(); 
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				-            AddMemoryDressup(); 
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				+            // AddMemoryDressup(); 
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				             Timers.inst.AddUpdate(CheckGuide); 
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				         } 
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				@@ -258,7 +258,7 @@ namespace GFGGame 
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				             } 
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				             UpdateListPartsSelected(); 
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				             UpdateListSuitPartsSelected(); ; 
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				-            AddMemoryDressup(); 
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				+            // AddMemoryDressup(); 
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				         } 
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				@@ -276,11 +276,10 @@ namespace GFGGame 
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				             UpdateListSuitPartsSelected(); 
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				             UpdateBtnAction(); 
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				-            AddMemoryDressup(); 
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				+            // AddMemoryDressup(); 
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				         } 
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				         private void AddMemoryDressup() 
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				         { 
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				-            return; 
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				             _stepIndex++; 
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				             if (_stepIndex == MAX_MEMORY_STEP) 
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				             { 
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