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				@@ -10,7 +10,7 @@ namespace GFGGame 
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				         public override void Dispose() 
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				         { 
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				-            if(_ui != null) 
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				+            if (_ui != null) 
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				             { 
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				                 _ui.Dispose(); 
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				             } 
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				@@ -33,10 +33,7 @@ namespace GFGGame 
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				             _ui.m_btnSound.onClick.Add(OnClickBtnSound); 
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				             _ui.m_btnMusic.onClick.Add(OnClickBtnMusic); 
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				             _ui.m_btnHelp.onClick.Add(OnClickBtnHelp); 
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				-            if(LauncherConfig.netType != EnumNetType.LOCAL) 
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				-            { 
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				-                _ui.m_btnHelp.visible = false; 
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				-            } 
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				+ 
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				         } 
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				         protected override void OnShown() 
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				@@ -45,7 +42,7 @@ namespace GFGGame 
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				             _ui.m_txtRoleName.text = RoleDataManager.roleName; 
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				             _ui.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl); 
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				             RoleLevelCfg roleLevelCfg = RoleLevelCfgArray.Instance.GetCfg(GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl)); 
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				-            if(roleLevelCfg.exp > 0) 
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				+            if (roleLevelCfg.exp > 0) 
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				             { 
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				                 _ui.m_proBarExp.value = GameGlobal.myNumericComponent.GetAsInt(NumericType.Exp); 
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				                 _ui.m_proBarExp.max = roleLevelCfg.exp; 
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				@@ -68,7 +65,8 @@ namespace GFGGame 
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				         { 
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				             Alert.Show("确认返回登录页吗?") 
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				                 .SetLeftButton(true) 
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				-                .SetRightButton(true, "确认", (object data) => { 
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				+                .SetRightButton(true, "确认", (object data) => 
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				+                { 
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				                     GameController.QuitToLoginView(false); 
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				                 }); 
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				         } 
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				@@ -77,7 +75,8 @@ namespace GFGGame 
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				         { 
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				             Alert.Show("确认注销当前账号吗?") 
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				                 .SetLeftButton(true) 
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				-                .SetRightButton(true, "确认", (object data) => { 
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				+                .SetRightButton(true, "确认", (object data) => 
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				+                { 
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				                     GameController.QuitToLoginView(true); 
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				                 }); 
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				         } 
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				@@ -96,7 +95,14 @@ namespace GFGGame 
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				         private void OnClickBtnHelp() 
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				         { 
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				-            ViewManager.Show(ViewName.GM_PANEL_VIEW); 
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				+            if (LauncherConfig.netType == EnumNetType.LOCAL) 
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				+            { 
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				+                ViewManager.Show(ViewName.GM_PANEL_VIEW); 
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				+            } 
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				+            else 
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				+            { 
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				+                ViewManager.Show(ViewName.LOG_VIEW); 
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				+            } 
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				         } 
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				     } 
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