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副本-书简修复 添加动效

zhangyuqian 1 year ago
parent
commit
9118d1e481

+ 3 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Studio/UI_ListPorcelainItem.cs

@@ -14,6 +14,7 @@ namespace UI.Studio
         public GTextField m_txtName;
         public GTextField m_txtName;
         public GLoader m_loaIcon;
         public GLoader m_loaIcon;
         public GImage m_imgLock;
         public GImage m_imgLock;
+        public Transition m_test;
         public const string URL = "ui://xz8kxrecf2bf2x";
         public const string URL = "ui://xz8kxrecf2bf2x";
         public const string PACKAGE_NAME = "Studio";
         public const string PACKAGE_NAME = "Studio";
         public const string RES_NAME = "ListPorcelainItem";
         public const string RES_NAME = "ListPorcelainItem";
@@ -68,6 +69,7 @@ namespace UI.Studio
             m_txtName = (GTextField)comp.GetChild("txtName");
             m_txtName = (GTextField)comp.GetChild("txtName");
             m_loaIcon = (GLoader)comp.GetChild("loaIcon");
             m_loaIcon = (GLoader)comp.GetChild("loaIcon");
             m_imgLock = (GImage)comp.GetChild("imgLock");
             m_imgLock = (GImage)comp.GetChild("imgLock");
+            m_test = comp.GetTransition("test");
         }
         }
         public void Dispose(bool disposeTarget = false)
         public void Dispose(bool disposeTarget = false)
         {
         {
@@ -78,6 +80,7 @@ namespace UI.Studio
             m_txtName = null;
             m_txtName = null;
             m_loaIcon = null;
             m_loaIcon = null;
             m_imgLock = null;
             m_imgLock = null;
+            m_test = null;
             if(disposeTarget && target != null)
             if(disposeTarget && target != null)
             {
             {
                 target.RemoveFromParent();
                 target.RemoveFromParent();