zhaoyang 3 жил өмнө
parent
commit
926a4345d0

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryFightSingleScoreView.cs

@@ -76,7 +76,7 @@ namespace GFGGame
             _ui.m_proScore.target.max = fightCfg.score3;
             _ui.m_proScore.m_comBar.target.width = 0;
             _ui.m_proScore.m_imgFirstScore.x = (((float)fightCfg.score1 / (float)fightCfg.score3)) * _ui.m_proScore.target.width;
-            _ui.m_proScore.m_txtCount.text = "总分0";
+            _ui.m_proScore.m_txtCount.text = "总分 0";
 
             _stopFight = false;
             _index = 0;
@@ -287,7 +287,7 @@ namespace GFGGame
         private void SetScoreUI()
         {
             EquipDataCache.cacher.totalScore = (int)Math.Round(_score);
-            _ui.m_proScore.m_txtCount.text = "总分" + Math.Round(_score).ToString();
+            _ui.m_proScore.m_txtCount.text = "总分 " + Math.Round(_score).ToString();
             // _ui.m_proScore.target.TweenValue(_score, 0.2f);
 
             double proportion = _score / _ui.m_proScore.target.max;//(_score + _ui.m_proScore.target.max) > 0 ? _score / (_score + _ui.m_proScore.target.max) : 0;