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@@ -124,6 +124,10 @@ namespace GFGGame
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_effectUI6 = EffectUIPool.CreateEffectUI(_ui.m_comCard.m_holder1, "ui_LuckyBox", "CK_Yellow_01_top");
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_effectUI6 = EffectUIPool.CreateEffectUI(_ui.m_comCard.m_holder1, "ui_LuckyBox", "CK_Yellow_01_top");
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_ui.m_comCard.m_holder1.visible = true;
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_ui.m_comCard.m_holder1.visible = true;
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break;
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break;
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+ case ConstDressRarity.Rarity_GUOSE:
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+ _effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_comCard.m_holder, "ui_LuckyBox", "CK_GS_012");
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+ _ui.m_comCard.m_holder.visible = true;
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+ break;
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case ConstDressRarity.Rarity_DIANCANG:
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case ConstDressRarity.Rarity_DIANCANG:
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_effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_comCard.m_holder, "ui_LuckyBox", "CK_Purple_02");
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_effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_comCard.m_holder, "ui_LuckyBox", "CK_Purple_02");
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_ui.m_comCard.m_holder.visible = true;
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_ui.m_comCard.m_holder.visible = true;
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