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				@@ -21,14 +21,15 @@ namespace GFGGame 
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				         private DressUpObjUI _dressUpObjUIChangXi; 
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				-        private bool isActiveBoxOpen = false; 
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				+        Dictionary<int,GObject> _listActivityBtnObj = new Dictionary<int, GObject>(); 
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				+ 
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				         private int _activeBoxId = 0; 
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				         private int _curIndex = 0; 
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				         private int _activityId = 0; 
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				+        private bool scrollTouch = true;  //左右箭头点击等滑动完成后才可以再次点击 
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				         public override void Dispose() 
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				         { 
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				- 
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				             // Clear Effect 
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				             foreach (var v in _effectUIDic) 
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				             { 
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				@@ -76,19 +77,15 @@ namespace GFGGame 
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				             _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp"); 
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				             _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp"); 
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				-            // _ui.m_txtRemainTimes.visible = false; 
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				             _valueBarController = new ValueBarController(_ui.m_valueBar); 
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				             _ui.m_btnBack.onClick.Add(OnClickBtnBack); 
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				-            // _ui.m_btnHome.onClick.Add(OnClickBtnHome); 
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				             _ui.m_btnLeft.onClick.Add(OnBtnLeftClick); 
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				             _ui.m_btnRight.onClick.Add(OnBtnRightClick); 
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				-            // _ui.m_listBg.SetVirtual(); 
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				             _ui.m_listBg.itemRenderer = RenderListBgItem; 
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				-            // _ui.m_listBg.itemProvider = GetListItemResource; 
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				+            _ui.m_listBg.SetVirtualAndLoop(); 
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				             _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd); 
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				- 
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				             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg"); 
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				         } 
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				         protected override void AddEventListener() 
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				@@ -141,154 +138,62 @@ namespace GFGGame 
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				             LuckyBoxDataManager.Instance.currentBoxId = boxId; 
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				-            bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen(); 
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				-            if (_activeBoxId > 0) 
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				-                Timers.inst.Add(1, 0, CheckTime); 
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				-            if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2 
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				-                Timers.inst.Add(1, 0, UpdateTime); 
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				- 
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				             _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId); 
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				+            LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex; 
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				+            _listActivityBtnObj.Clear(); 
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				+            foreach (var v in _effectUIDic) 
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				+            { 
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				+                EffectUIPool.Recycle(v.Value); 
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				+            } 
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				+            _effectUIDic.Clear(); 
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				             _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count; 
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				             _ui.m_listBg.ScrollToView(_curIndex); 
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				             _ui.m_listBg.scrollPane.decelerationRate = 0.8f; 
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				-            LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex; 
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				             OnListBgScroll(); 
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				-            updateBoxEffect(); 
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				- 
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				-            Timers.inst.AddUpdate(CheckGuide); 
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				-            Timers.inst.Add(1f, 0, OnTimerUpdate, 1); 
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				-        } 
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				- 
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				-        private async void GetWishingPoolInfo(int activityId) 
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				-        { 
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				-            bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo(); 
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				-            if (result) 
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				-            { 
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				-                int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId); 
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				-                if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index]) 
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				-                    ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy); 
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				-            } 
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				-        } 
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				-        private void OnTimerUpdate(object param) 
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				-        { 
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				-            int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
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				-            long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId); 
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				-            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
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				-            UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
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				-            if (freeTime > 0) 
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				-            { 
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				-                long timeDifference = freeTime - TimeHelper.ServerNow(); 
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				-                if (timeDifference > 0) 
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				-                { 
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				-                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
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				-                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true; 
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				-                    string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference); 
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				-                    comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime); 
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				-                } 
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				-                else 
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				-                { 
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				-                    comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1; 
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				-                    comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false; 
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				-                } 
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				-                RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9); 
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				-            } 
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				+            bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen(); 
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				+            //时间倒计时 
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				+            if (_activeBoxId > 0) 
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				+                Timers.inst.Add(1, 0, CheckTime); 
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				+            //第二个活动的倒计时 
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				+            if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2 
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				+                Timers.inst.Add(1, 0, UpdateTime); 
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				-            RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex)); 
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				-            RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex),"",-60,70); 
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				-            UI_ComBox1.ProxyEnd(); 
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				+            Timers.inst.AddUpdate(CheckGuide); 
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				         } 
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				         private void RenderListBgItem(int index, GObject obj) 
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				         { 
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				+            UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
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				             int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index]; 
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				- 
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				-        } 
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				- 
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				-        private void OnBtnLeftClick() 
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				-        { 
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				-            int index = _curIndex - 1; 
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				-            if (index < 0) return; 
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				-            _ui.m_listBg.ScrollToView(index, true); 
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				- 
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				-            if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2) 
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				-                GetWishingPoolInfo(_activityId); 
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				-        } 
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				- 
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				-        private void OnBtnRightClick() 
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				-        { 
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				-            int index = _curIndex + 1; 
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				-            // if (index >= LuckyBoxDataManager.Instance.luckyBoxIds.Count) return; 
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				-            index = Mathf.Min(_ui.m_listBg.numItems - 1, index); 
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				-            _ui.m_listBg.ScrollToView(index, true); 
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				- 
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				-            if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2) 
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				-                GetWishingPoolInfo(_activityId); 
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				-        } 
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				- 
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				-        private void OnScrollEnd() 
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				-        { 
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				-            // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画 
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				-            int index = _ui.m_listBg.GetFirstChildInView(); 
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				-            if(index == _curIndex) 
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				-            { 
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				-                return; 
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				-            } 
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				-            OnListBgScroll(); 
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				-        } 
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				- 
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				-        private void OnListBgScroll() 
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				-        { 
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				-            if (_luckyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide(); 
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				-            _curIndex = _ui.m_listBg.GetFirstChildInView(); 
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				-            LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
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				-            if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3) 
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				-            { 
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				-                _valueBarController.Controller(3); 
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				-            } 
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				-            else 
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				-            { 
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				-                _valueBarController.Controller(4); 
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				-            } 
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				-            _valueBarController.UpdateCJ(); 
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				- 
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				- 
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				-            UpdateListItem(); 
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				-            _ui.m_btnLeft.grayed = _curIndex <= 0; 
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				-            _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1; 
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				-            LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex; 
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				-        } 
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				- 
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				-        List<GObject> _listActivityBtnObj = new List<GObject>(); 
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				-        private void UpdateListItem() 
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				-        { 
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				-            int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
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				             LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
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				             LuckyBoxDataManager.Instance.InitData(boxId); 
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				+            if(!_listActivityBtnObj.ContainsKey(boxId)) 
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				+                _listActivityBtnObj.Add(boxId,obj); 
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				+            else 
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				+                _listActivityBtnObj[boxId] = obj; 
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				-            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
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				-            UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
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				-            _listActivityBtnObj.Add(obj); 
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				             int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy); 
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				             if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2) 
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				             { 
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				                 comBox.m_showActivityType.selectedIndex = 1; 
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				                 UpGiftBox(comBox); 
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				             } 
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				-            else  
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				+            else 
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				                 comBox.m_showActivityType.selectedIndex = 0; 
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				-            if (!_luckyBoxCtrl.ContainsKey(boxId)) 
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				+            if (_luckyBoxCtrl.ContainsKey(boxId)) 
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				             { 
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				-                _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target)); 
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				+                _luckyBoxCtrl[boxId].Dispose(); 
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				+                _luckyBoxCtrl.Remove(boxId); 
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				             } 
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				-            _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId); 
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				- 
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				-            if(boxId != LuckyBoxDataManager.BOX_ID_3) 
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				+            _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target)); 
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				+             
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				+            if (boxId != LuckyBoxDataManager.BOX_ID_3) 
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				             { 
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				-                if(!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId)) 
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				+                if (!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId)) 
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				                 { 
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				                     _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang")); 
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				                 } 
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				@@ -300,17 +205,9 @@ namespace GFGGame 
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				                     EffectUIPool.Recycle(_effectUIDic["Button_Text_DianCang" + boxId]); 
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				                     _effectUIDic.Remove("Button_Text_DianCang" + boxId); 
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				                 } 
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				- 
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				             } 
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				-            //comBox.m_comLuckBoxBtn.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
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				-            //GGraph holder = comBox.m_comLuckBoxBtn.m_btnBuyTen.GetChild("holder").asGraph; 
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				 | 
			
			
				-            //holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //_effectUI1 = EffectUIPool.CreateEffectUI(holder, "ui_LuckyBox", "Button_Glow"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -324,8 +221,13 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                string strKey = "Button_public" + boxId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (_effectUIDic.ContainsKey(strKey)) { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    EffectUIPool.Recycle(_effectUIDic[strKey]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    _effectUIDic.Remove(strKey); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public")); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _effectUIDic.Add(strKey, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public")); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -350,19 +252,79 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 long endTime = LuckyBoxDataManager.Instance.endTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 long curTime = TimeHelper.ServerNow(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 long time = endTime - curTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 comBox.m_txtTime.text = string.Format("轮换倒计时:{0}", strTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                //comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+             
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UI_ComBox1.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private async void GetWishingPoolInfo(int activityId) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (result) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                //comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index]) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            UI_ComBox1.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            UpdateListItemData(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnBtnLeftClick() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!scrollTouch) return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            scrollTouch = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int index = _curIndex - 1; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listBg.ScrollToView(index, true); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                GetWishingPoolInfo(_activityId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnBtnRightClick() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!scrollTouch) return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            scrollTouch = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int index = _curIndex + 1; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _ui.m_listBg.ScrollToView(index, true); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                GetWishingPoolInfo(_activityId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnScrollEnd() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            scrollTouch = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int index = _ui.m_listBg.GetFirstChildInView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (index == _curIndex) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            OnListBgScroll(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void OnListBgScroll() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            LuckyBoxController valueBox; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _luckyBoxCtrl.TryGetValue(LuckyBoxDataManager.Instance.currentBoxId, out valueBox); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (valueBox != null)  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _curIndex = _ui.m_listBg.GetFirstChildInView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _valueBarController.Controller(3); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _valueBarController.Controller(4); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _valueBarController.UpdateCJ(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             UpdateFreeInfo(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            UpdateListItemData(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateBtnReward() 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -446,20 +408,16 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             var list = activityInfoByTypeList 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (list.Count == 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 PromptController.Instance.ShowFloatTextPrompt("活动已结束"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateListItemData() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject obj = _listActivityBtnObj[boxId]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars(); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -503,7 +461,6 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 PromptController.Instance.ShowFloatTextPrompt("活动已结束"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 Timers.inst.Remove(UpdateTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 endTime = curTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                //OnClickBtnBack(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             TimeUtil.FormattingTime(curTime, endTime, out int num, out string str); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -514,20 +471,13 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //=====限时礼包倒计时END 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        private void updateBoxEffect() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (isActiveBoxOpen) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void OnClickBtnPreview(EventContext context) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             GObject obj = context.sender as GObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             int boxId = (int)obj.data; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ViewManager.Show<LuckyBoxPreShowView>(boxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void OnClickBtnBuyOne(EventContext context) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             GetSuitItemController.showSingle = true; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -606,10 +556,8 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 _luckyBoxCtrl[key].OnHide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            Timers.inst.Remove(OnTimerUpdate); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Remove(CheckTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Remove(UpdateTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            // Timers.inst.Remove(UpdateBg); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Timers.inst.Remove(CheckGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Debug.Log("OnHide:  LuckyBoxView"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -627,30 +575,20 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void OnClickBtnBack() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Reset(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            //this.Hide(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        private void OnClickBtnHome() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            GameController.GoBackToMainView(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void Reset() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void CheckGuide(object param) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 UpdateToCheckGuide(null); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 Timers.inst.Remove(CheckGuide); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         protected override void UpdateToCheckGuide(object param) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -675,16 +613,19 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateFreeInfo() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            GObject obj = _ui.m_listBg.GetChildAt(_curIndex); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            GObject obj = _listActivityBtnObj[boxId]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             UI_ComBox1 comBox = UI_ComBox1.Proxy(obj); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (freeTime > 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                long timeDifference = freeTime - TimeHelper.ServerNow(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (freeTime > TimeHelper.ServerNow()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -697,8 +638,10 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex), "", -60, 70); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             UI_ComBox1.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     } 
			 |